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fix name feature tests
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@ -21,7 +21,10 @@ import de.bixilon.minosoft.camera.target.targets.EntityTarget
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import de.bixilon.minosoft.data.direction.Directions
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import de.bixilon.minosoft.data.direction.Directions
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import de.bixilon.minosoft.data.entities.entities.Entity
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import de.bixilon.minosoft.data.entities.entities.Entity
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import de.bixilon.minosoft.data.entities.entities.animal.Pig
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import de.bixilon.minosoft.data.entities.entities.animal.Pig
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import de.bixilon.minosoft.data.entities.entities.decoration.armorstand.ArmorStand
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import de.bixilon.minosoft.data.entities.entities.monster.Zombie
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import de.bixilon.minosoft.data.entities.entities.player.RemotePlayerEntity
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import de.bixilon.minosoft.data.entities.entities.player.RemotePlayerEntity
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import de.bixilon.minosoft.data.entities.entities.vehicle.boat.Boat
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import de.bixilon.minosoft.data.registries.entities.EntityFactory
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import de.bixilon.minosoft.data.registries.entities.EntityFactory
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import de.bixilon.minosoft.data.text.TextComponent
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import de.bixilon.minosoft.data.text.TextComponent
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import de.bixilon.minosoft.gui.rendering.entities.EntityRendererTestUtil.create
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import de.bixilon.minosoft.gui.rendering.entities.EntityRendererTestUtil.create
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@ -96,7 +99,7 @@ class EntityNameFeatureTest {
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name.customName("Pepper")
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name.customName("Pepper")
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name.isNameVisible(true)
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name.isNameVisible(true)
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name.updateName()
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name.updateName()
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name.assertText() // TODO: verify
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name.assertText()
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}
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}
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fun `targeted animal without custom name visible`() {
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fun `targeted animal without custom name visible`() {
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@ -104,15 +107,24 @@ class EntityNameFeatureTest {
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name.customName("Pepper")
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name.customName("Pepper")
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name.setTargeted()
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name.setTargeted()
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name.updateName()
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name.updateName()
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name.assertText() // TODO: verify
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name.assertText()
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}
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}
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fun `targeted but oor animal without custom name visible`() {
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fun `targeted animal with name visible`() {
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val name = create(Pig)
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name.customName("Pepper")
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name.isNameVisible(true)
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name.setTargeted()
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name.updateName()
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name.assertText()
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}
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fun `targeted but out of reach animal without custom name visible`() {
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val name = create(Pig)
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val name = create(Pig)
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name.customName("Pepper")
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name.customName("Pepper")
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name.setTargeted(distance = 10.0)
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name.setTargeted(distance = 10.0)
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name.updateName()
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name.updateName()
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name.assertText() // TODO: verify
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name.assertText()
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}
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}
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fun `remote player entity`() {
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fun `remote player entity`() {
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@ -138,7 +150,98 @@ class EntityNameFeatureTest {
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assertSame(name.text, text)
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assertSame(name.text, text)
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}
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}
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fun `armor stand without name`() {
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val name = create(ArmorStand)
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name.updateName()
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name.assertEmpty()
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}
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fun `armor stand with custom name set`() {
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val name = create(ArmorStand)
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name.customName("Jonny")
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name.updateName()
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name.assertEmpty()
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}
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fun `armor stand with custom visible name set`() {
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val name = create(ArmorStand)
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name.customName("Jonny")
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name.isNameVisible(true)
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name.updateName()
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name.assertText()
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}
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fun `invisible armor stand with visible custom name set`() {
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val name = create(ArmorStand)
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name.customName("Jonny")
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name.isNameVisible(true)
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name.isInvisible(true)
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name.updateName()
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name.assertText()
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}
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fun `boat without name`() {
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val name = create(Boat)
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name.updateName()
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name.assertEmpty()
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}
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fun `boat with custom name`() {
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val name = create(Boat)
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name.customName("Titanic")
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name.updateName()
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name.assertEmpty()
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}
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fun `boat targeted and custom name set`() {
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val name = create(Boat)
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name.customName("Titanic")
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name.setTargeted(true)
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name.updateName()
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name.assertEmpty()
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}
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fun `boat with custom visible name`() {
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val name = create(Boat)
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name.customName("Titanic")
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name.isNameVisible(true)
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name.updateName()
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name.assertText()
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}
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fun `zombie with custom name`() {
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val name = create(Zombie)
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name.customName("Notch")
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name.updateName()
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name.assertEmpty()
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}
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fun `zombie with visible name`() {
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val name = create(Zombie)
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name.isNameVisible(true)
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name.updateName()
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name.assertText() // TODO: Zombie
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}
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fun `zombie with visible custom name`() {
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val name = create(Zombie)
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name.customName("Notch")
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name.isNameVisible(true)
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name.updateName()
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name.assertText()
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}
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fun `zombie with invisibility potion and custom name`() {
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val name = create(Zombie)
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name.customName("Notch")
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name.isNameVisible(true)
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// TODO: invis potion
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name.updateName()
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name.assertEmpty()
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}
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// TODO: targeted mob, invisible zombie
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// TODO: mob, armor stand, player (local/remote), pig, non living (boat?)
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// TODO: mob, armor stand, player (local/remote), pig, non living (boat?)
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// TODO: isInvisible, teams (with team nametag visibility),
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// TODO: isInvisible, teams (with team nametag visibility),
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}
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}
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