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synced 2025-09-16 19:05:02 -04:00
InByteBuffer: uniformed position delta reading
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@ -25,11 +25,7 @@ import de.bixilon.minosoft.util.logging.LogMessageType
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@LoadPacket(threadSafe = false)
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class MovementRotationS2CP(buffer: PlayInByteBuffer) : PlayS2CPacket {
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val entityId: Int = buffer.readEntityId()
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var delta: Vec3d = if (buffer.versionId < ProtocolVersions.V_16W06A) {
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Vec3d(buffer.readFixedPointNumberByte(), buffer.readFixedPointNumberByte(), buffer.readFixedPointNumberByte())
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} else {
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Vec3d(buffer.readShort() / 4096f, buffer.readShort() / 4096f, buffer.readShort() / 4096f) // / 128 / 32
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}
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var delta: Vec3d = buffer.readPositionDelta()
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val yaw: Int = buffer.readAngle()
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val pitch: Int = buffer.readAngle()
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val onGround = if (buffer.versionId >= ProtocolVersions.V_14W25B) {
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@ -25,11 +25,7 @@ import de.bixilon.minosoft.util.logging.LogMessageType
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@LoadPacket(threadSafe = false)
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class RelativeMoveS2CP(buffer: PlayInByteBuffer) : PlayS2CPacket {
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val entityId: Int = buffer.readEntityId()
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val delta: Vec3d = if (buffer.versionId < ProtocolVersions.V_16W06A) {
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Vec3d(buffer.readFixedPointNumberByte(), buffer.readFixedPointNumberByte(), buffer.readFixedPointNumberByte())
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} else {
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Vec3d(buffer.readShort() / 4096f, buffer.readShort() / 4096f, buffer.readShort() / 4096f) // / 128 / 32
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}
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val delta: Vec3d = buffer.readPositionDelta()
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val onGround = if (buffer.versionId >= ProtocolVersions.V_14W25B) {
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buffer.readBoolean()
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} else {
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@ -413,4 +413,11 @@ class PlayInByteBuffer : InByteBuffer {
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}
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return super.readVec3d()
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}
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fun readPositionDelta(): Vec3d {
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if (versionId < ProtocolVersions.V_16W06A) {
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return Vec3d(readFixedPointNumberByte(), readFixedPointNumberByte(), readFixedPointNumberByte())
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}
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return Vec3d(readShort() / 4096.0, readShort() / 4096.0, readShort() / 4096.0) // / 128 / 32
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}
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}
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