sky light place tests

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Bixilon 2023-03-19 00:13:26 +01:00
parent dc1c425b3e
commit 2dd11e083f
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4 changed files with 88 additions and 4 deletions

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@ -11,7 +11,7 @@
* This software is not affiliated with Mojang AB, the original developer of Minecraft. * This software is not affiliated with Mojang AB, the original developer of Minecraft.
*/ */
package de.bixilon.minosoft.data.world.chunk.light.breaking.block package de.bixilon.minosoft.data.world.chunk.light.breaking
import de.bixilon.kotlinglm.vec2.Vec2i import de.bixilon.kotlinglm.vec2.Vec2i
import de.bixilon.kotlinglm.vec3.Vec3i import de.bixilon.kotlinglm.vec3.Vec3i
@ -123,6 +123,20 @@ class BlockLightBreakIT {
world.assertLight(17, 17, 16, 0xF0) world.assertLight(17, 17, 16, 0xF0)
} }
fun lowerSection() {
val world = ConnectionTestUtil.createConnection(3, light = true).world
world[Vec3i(8, 16, 8)] = TorchTest0.state
world[Vec3i(8, 16, 8)] = null
world.assertLight(8, 15, 8, 0xF0)
}
fun upperSection() {
val world = ConnectionTestUtil.createConnection(3, light = true).world
world[Vec3i(8, 15, 8)] = TorchTest0.state
world[Vec3i(8, 15, 8)] = null
world.assertLight(8, 16, 8, 0xF0)
}
fun totalPropagation1() { fun totalPropagation1() {
val world = ConnectionTestUtil.createConnection(3, light = true).world val world = ConnectionTestUtil.createConnection(3, light = true).world
world[Vec3i(12, 20, 12)] = TorchTest0.state world[Vec3i(12, 20, 12)] = TorchTest0.state

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@ -11,7 +11,7 @@
* This software is not affiliated with Mojang AB, the original developer of Minecraft. * This software is not affiliated with Mojang AB, the original developer of Minecraft.
*/ */
package de.bixilon.minosoft.data.world.chunk.light.place.block package de.bixilon.minosoft.data.world.chunk.light.place
import de.bixilon.kotlinglm.vec2.Vec2i import de.bixilon.kotlinglm.vec2.Vec2i
import de.bixilon.kotlinglm.vec3.Vec3i import de.bixilon.kotlinglm.vec3.Vec3i
@ -110,6 +110,18 @@ class BlockLightPlaceIT {
world.assertLight(17, 17, 16, 0xFD) world.assertLight(17, 17, 16, 0xFD)
} }
fun lowerSection() {
val world = ConnectionTestUtil.createConnection(3, light = true).world
world[Vec3i(8, 16, 8)] = TorchTest0.state
world.assertLight(8, 15, 8, 0xFD)
}
fun upperSection() {
val world = ConnectionTestUtil.createConnection(3, light = true).world
world[Vec3i(8, 15, 8)] = TorchTest0.state
world.assertLight(8, 16, 8, 0xFD)
}
fun totalPropagation1() { fun totalPropagation1() {
val world = ConnectionTestUtil.createConnection(3, light = true).world val world = ConnectionTestUtil.createConnection(3, light = true).world
world[Vec3i(12, 20, 12)] = TorchTest0.state world[Vec3i(12, 20, 12)] = TorchTest0.state

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@ -0,0 +1,56 @@
/*
* Minosoft
* Copyright (C) 2020-2023 Moritz Zwerger
*
* This program is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License along with this program. If not, see <https://www.gnu.org/licenses/>.
*
* This software is not affiliated with Mojang AB, the original developer of Minecraft.
*/
package de.bixilon.minosoft.data.world.chunk.light.place
import de.bixilon.kotlinglm.vec3.Vec3i
import de.bixilon.minosoft.data.registries.blocks.SlimeTest0
import de.bixilon.minosoft.data.registries.blocks.types.stone.StoneTest0
import de.bixilon.minosoft.data.world.chunk.light.LightTestUtil.assertLight
import de.bixilon.minosoft.protocol.network.connection.play.ConnectionTestUtil.createConnection
import org.testng.annotations.Test
@Test(groups = ["light"], dependsOnGroups = ["block"], threadPoolSize = 8, priority = -100)
class SkyLightPlaceIT {
fun aboveBlock() {
val world = createConnection(3, light = true).world
world[Vec3i(8, 10, 8)] = StoneTest0.state
world.assertLight(8, 11, 8, 0xF0)
}
fun inBlock() {
val world = createConnection(3, light = true).world
world[Vec3i(8, 10, 8)] = StoneTest0.state
world.assertLight(8, 10, 8, 0x00)
}
fun belowBlock() {
val world = createConnection(3, light = true).world
world[Vec3i(8, 10, 8)] = StoneTest0.state
world.assertLight(8, 9, 8, 0xE0)
}
fun filteredInBlock() {
val world = createConnection(3, light = true).world
world[Vec3i(8, 10, 8)] = SlimeTest0.state
world.assertLight(8, 10, 8, 0xE0)
}
fun belowSection() {
val world = createConnection(3, light = true).world
world[Vec3i(8, 16, 8)] = StoneTest0.state
world.assertLight(8, 15, 8, 0xE0)
}
}

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@ -25,7 +25,9 @@ import de.bixilon.minosoft.protocol.packets.c2s.play.PlayerActionC2SP
import de.bixilon.minosoft.protocol.packets.c2s.play.item.UseItemC2SP import de.bixilon.minosoft.protocol.packets.c2s.play.item.UseItemC2SP
import de.bixilon.minosoft.protocol.packets.c2s.play.move.PositionRotationC2SP import de.bixilon.minosoft.protocol.packets.c2s.play.move.PositionRotationC2SP
import de.bixilon.minosoft.protocol.packets.c2s.play.move.SwingArmC2SP import de.bixilon.minosoft.protocol.packets.c2s.play.move.SwingArmC2SP
import org.testng.SkipException
import org.testng.annotations.Test import org.testng.annotations.Test
import kotlin.system.measureTimeMillis
@Test(groups = ["interaction"], dependsOnGroups = ["item"]) @Test(groups = ["interaction"], dependsOnGroups = ["item"])
class UseHandlerInputTest { class UseHandlerInputTest {
@ -54,7 +56,7 @@ class UseHandlerInputTest {
connection.assertPacket(PositionRotationC2SP::class.java) connection.assertPacket(PositionRotationC2SP::class.java)
connection.assertPacket(UseItemC2SP::class.java) connection.assertPacket(UseItemC2SP::class.java)
connection.assertPacket(SwingArmC2SP::class.java) connection.assertPacket(SwingArmC2SP::class.java)
Thread.sleep(4 * 50 + 10) if (measureTimeMillis { Thread.sleep(4 * 50 + 10) } > 4 * 50 + 30) throw SkipException("busy")
connection.assertPacket(PositionRotationC2SP::class.java) connection.assertPacket(PositionRotationC2SP::class.java)
connection.assertPacket(UseItemC2SP::class.java) connection.assertPacket(UseItemC2SP::class.java)
connection.assertPacket(SwingArmC2SP::class.java) connection.assertPacket(SwingArmC2SP::class.java)
@ -71,7 +73,7 @@ class UseHandlerInputTest {
handler.press() handler.press()
connection.assertPacket(PositionRotationC2SP::class.java) connection.assertPacket(PositionRotationC2SP::class.java)
connection.assertPacket(UseItemC2SP::class.java) connection.assertPacket(UseItemC2SP::class.java)
Thread.sleep(55) if (measureTimeMillis { Thread.sleep(55) } > 80) throw SkipException("busy")
connection.assertNoPacket() connection.assertNoPacket()
handler.release() handler.release()
connection.assertPacket(PlayerActionC2SP::class.java) connection.assertPacket(PlayerActionC2SP::class.java)