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entity wawla element
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parent
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@ -13,6 +13,16 @@
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package de.bixilon.minosoft.gui.rendering.gui.hud.elements.wawla
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import de.bixilon.minosoft.data.registries.identified.ResourceLocation
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import de.bixilon.minosoft.data.text.formatting.color.ChatColors
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import de.bixilon.minosoft.gui.rendering.gui.elements.Element
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import de.bixilon.minosoft.gui.rendering.gui.elements.text.TextElement
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abstract class WawlaElement(protected val wawla: WawlaHUDElement) : Element(wawla.guiRenderer)
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abstract class WawlaElement(protected val wawla: WawlaHUDElement) : Element(wawla.guiRenderer) {
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protected fun createNameElement(translationKey: ResourceLocation?): TextElement {
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val name = wawla.context.connection.language.translate(translationKey)
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name.setFallbackColor(ChatColors.WHITE)
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return TextElement(guiRenderer, name, background = false, scale = 1.2f)
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}
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}
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@ -26,6 +26,7 @@ import de.bixilon.minosoft.gui.rendering.gui.elements.primitive.ColorElement
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import de.bixilon.minosoft.gui.rendering.gui.gui.LayoutedGUIElement
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import de.bixilon.minosoft.gui.rendering.gui.hud.elements.HUDBuilder
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import de.bixilon.minosoft.gui.rendering.gui.hud.elements.wawla.block.BlockWawlaElement
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import de.bixilon.minosoft.gui.rendering.gui.hud.elements.wawla.entity.EntityWawlaElement
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import de.bixilon.minosoft.gui.rendering.gui.mesh.GUIVertexConsumer
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import de.bixilon.minosoft.gui.rendering.gui.mesh.GUIVertexOptions
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import de.bixilon.minosoft.gui.rendering.renderer.drawable.AsyncDrawable
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@ -42,7 +43,7 @@ class WawlaHUDElement(guiRenderer: GUIRenderer) : Element(guiRenderer), Layouted
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val target = context.camera.targetHandler.target
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val element: WawlaElement? = when (target) {
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is BlockTarget -> BlockWawlaElement(this, target)
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is EntityTarget -> null
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is EntityTarget -> EntityWawlaElement(this, target)
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else -> null
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}
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this.element = element
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@ -51,9 +51,7 @@ class BlockWawlaElement(wawla: WawlaHUDElement, private val target: BlockTarget)
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}
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private fun createName(): TextElement {
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val name = wawla.context.connection.language.translate(target.blockState.block.item.translationKey) // TODO: use key of block and not item
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name.setFallbackColor(ChatColors.WHITE)
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return TextElement(guiRenderer, name, background = false)
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return createNameElement(target.blockState.block.item.translationKey) // TODO: use key of block and not item
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}
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private fun createMod(): TextElement? {
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@ -0,0 +1,62 @@
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/*
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* Minosoft
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* Copyright (C) 2020-2023 Moritz Zwerger
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*
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* This program is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License along with this program. If not, see <https://www.gnu.org/licenses/>.
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*
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* This software is not affiliated with Mojang AB, the original developer of Minecraft.
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*/
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package de.bixilon.minosoft.gui.rendering.gui.hud.elements.wawla.entity
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import de.bixilon.kotlinglm.vec2.Vec2i
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import de.bixilon.minosoft.data.registries.identified.Namespaces
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import de.bixilon.minosoft.data.text.TextComponent
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import de.bixilon.minosoft.data.text.formatting.color.ChatColors
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import de.bixilon.minosoft.gui.rendering.camera.target.targets.EntityTarget
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import de.bixilon.minosoft.gui.rendering.gui.elements.text.TextElement
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import de.bixilon.minosoft.gui.rendering.gui.hud.elements.wawla.WawlaElement
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import de.bixilon.minosoft.gui.rendering.gui.hud.elements.wawla.WawlaHUDElement
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import de.bixilon.minosoft.gui.rendering.gui.mesh.GUIVertexConsumer
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import de.bixilon.minosoft.gui.rendering.gui.mesh.GUIVertexOptions
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class EntityWawlaElement(wawla: WawlaHUDElement, private val target: EntityTarget) : WawlaElement(wawla) {
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private val name = createName()
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private val mod = createMod()
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init {
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forceSilentApply()
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}
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override fun forceRender(offset: Vec2i, consumer: GUIVertexConsumer, options: GUIVertexOptions?) {
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name.render(offset, consumer, options)
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offset.y += name.size.y
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mod?.let { it.render(offset, consumer, options); offset.y += it.size.y }
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}
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override fun forceSilentApply() {
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val size = Vec2i(
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x = maxOf(name.size.x, mod?.size?.x ?: 0),
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y = name.size.y + (mod?.size?.y ?: 0),
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)
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this.size = size
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}
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private fun createName(): TextElement {
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return createNameElement(target.entity.type.translationKey)
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}
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private fun createMod(): TextElement? {
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val namespace = target.entity.type.identifier.namespace
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if (namespace == Namespaces.DEFAULT) {
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return null
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}
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return TextElement(guiRenderer, TextComponent(namespace).color(ChatColors.BLUE), background = false)
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}
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}
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