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synced 2025-09-17 11:24:56 -04:00
remove some block entity aliases
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parent
28e28288cd
commit
3ed00f31a7
@ -13,11 +13,9 @@
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package de.bixilon.minosoft.data.entities.block
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import de.bixilon.minosoft.data.registries.MultiResourceLocationAble
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import de.bixilon.minosoft.data.registries.ResourceLocation
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import de.bixilon.minosoft.data.text.ChatColors
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import de.bixilon.minosoft.protocol.network.connection.PlayConnection
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import de.bixilon.minosoft.util.KUtil.toResourceLocationList
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class BedBlockEntity(connection: PlayConnection) : BlockEntity(connection) {
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var color = ChatColors.RED
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@ -28,9 +26,8 @@ class BedBlockEntity(connection: PlayConnection) : BlockEntity(connection) {
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color = ChatColors.RED // ToDo
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}
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companion object : BlockEntityFactory<BedBlockEntity>, MultiResourceLocationAble {
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companion object : BlockEntityFactory<BedBlockEntity> {
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override val RESOURCE_LOCATION: ResourceLocation = ResourceLocation("minecraft:bed")
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override val ALIASES: Set<ResourceLocation> = setOf("minecraft:Bed").toResourceLocationList()
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override fun build(connection: PlayConnection): BedBlockEntity {
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return BedBlockEntity(connection)
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@ -13,13 +13,11 @@
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package de.bixilon.minosoft.data.entities.block
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import de.bixilon.minosoft.data.registries.MultiResourceLocationAble
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import de.bixilon.minosoft.data.registries.ResourceLocation
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import de.bixilon.minosoft.data.text.ChatComponent
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import de.bixilon.minosoft.protocol.network.connection.PlayConnection
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import de.bixilon.minosoft.protocol.protocol.ProtocolDefinition
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import de.bixilon.minosoft.util.KUtil.nullCast
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import de.bixilon.minosoft.util.KUtil.toResourceLocationList
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class SignBlockEntity(connection: PlayConnection) : BlockEntity(connection) {
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var lines: Array<ChatComponent> = Array(ProtocolDefinition.SIGN_LINES) { ChatComponent.of("") }
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@ -33,9 +31,8 @@ class SignBlockEntity(connection: PlayConnection) : BlockEntity(connection) {
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}
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}
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companion object : BlockEntityFactory<SignBlockEntity>, MultiResourceLocationAble {
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companion object : BlockEntityFactory<SignBlockEntity> {
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override val RESOURCE_LOCATION: ResourceLocation = ResourceLocation("minecraft:sign")
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override val ALIASES: Set<ResourceLocation> = setOf("minecraft:Sign").toResourceLocationList()
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override fun build(connection: PlayConnection): SignBlockEntity {
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return SignBlockEntity(connection)
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@ -13,16 +13,13 @@
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package de.bixilon.minosoft.data.entities.block
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import de.bixilon.minosoft.data.registries.MultiResourceLocationAble
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import de.bixilon.minosoft.data.registries.ResourceLocation
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import de.bixilon.minosoft.protocol.network.connection.PlayConnection
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import de.bixilon.minosoft.util.KUtil.toResourceLocationList
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class SkullBlockEntity(connection: PlayConnection) : BlockEntity(connection) {
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companion object : BlockEntityFactory<SkullBlockEntity>, MultiResourceLocationAble {
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companion object : BlockEntityFactory<SkullBlockEntity> {
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override val RESOURCE_LOCATION: ResourceLocation = ResourceLocation("minecraft:skull")
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override val ALIASES: Set<ResourceLocation> = setOf("minecraft:Skull").toResourceLocationList()
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override fun build(connection: PlayConnection): SkullBlockEntity {
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return SkullBlockEntity(connection)
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@ -14,17 +14,14 @@
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package de.bixilon.minosoft.data.entities.block.container
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import de.bixilon.minosoft.data.entities.block.BlockEntityFactory
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import de.bixilon.minosoft.data.registries.MultiResourceLocationAble
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import de.bixilon.minosoft.data.registries.ResourceLocation
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import de.bixilon.minosoft.protocol.network.connection.PlayConnection
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import de.bixilon.minosoft.util.KUtil.toResourceLocationList
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class HopperBlockEntity(connection: PlayConnection) : ContainerBlockEntity(connection) {
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companion object : BlockEntityFactory<HopperBlockEntity>, MultiResourceLocationAble {
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companion object : BlockEntityFactory<HopperBlockEntity> {
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override val RESOURCE_LOCATION: ResourceLocation = ResourceLocation("minecraft:hopper")
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override val ALIASES: Set<ResourceLocation> = setOf("minecraft:Hopper").toResourceLocationList()
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override fun build(connection: PlayConnection): HopperBlockEntity {
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return HopperBlockEntity(connection)
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@ -14,16 +14,13 @@
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package de.bixilon.minosoft.data.entities.block.container.storage
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import de.bixilon.minosoft.data.entities.block.BlockEntityFactory
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import de.bixilon.minosoft.data.registries.MultiResourceLocationAble
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import de.bixilon.minosoft.data.registries.ResourceLocation
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import de.bixilon.minosoft.protocol.network.connection.PlayConnection
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import de.bixilon.minosoft.util.KUtil.toResourceLocationList
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class ChestBlockEntity(connection: PlayConnection) : StorageBlockEntity(connection) {
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companion object : BlockEntityFactory<ChestBlockEntity>, MultiResourceLocationAble {
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companion object : BlockEntityFactory<ChestBlockEntity> {
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override val RESOURCE_LOCATION: ResourceLocation = ResourceLocation("minecraft:chest")
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override val ALIASES: Set<ResourceLocation> = setOf("minecraft:Chest").toResourceLocationList()
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override fun build(connection: PlayConnection): ChestBlockEntity {
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return ChestBlockEntity(connection)
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@ -14,16 +14,13 @@
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package de.bixilon.minosoft.data.entities.block.container.storage
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import de.bixilon.minosoft.data.entities.block.BlockEntityFactory
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import de.bixilon.minosoft.data.registries.MultiResourceLocationAble
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import de.bixilon.minosoft.data.registries.ResourceLocation
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import de.bixilon.minosoft.protocol.network.connection.PlayConnection
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import de.bixilon.minosoft.util.KUtil.toResourceLocationList
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class EnderChestBlockEntity(connection: PlayConnection) : StorageBlockEntity(connection) {
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companion object : BlockEntityFactory<EnderChestBlockEntity>, MultiResourceLocationAble {
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companion object : BlockEntityFactory<EnderChestBlockEntity> {
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override val RESOURCE_LOCATION: ResourceLocation = ResourceLocation("minecraft:ender_chest")
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override val ALIASES: Set<ResourceLocation> = setOf("minecraft:EnderChest").toResourceLocationList()
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override fun build(connection: PlayConnection): EnderChestBlockEntity {
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return EnderChestBlockEntity(connection)
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@ -43,6 +43,10 @@ data class EntityType(
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val factory: EntityFactory<out Entity>,
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) : RegistryItem(), Translatable {
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override fun toString(): String {
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return resourceLocation.toString()
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}
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fun build(connection: PlayConnection, position: Vec3d, rotation: EntityRotation, entityMetaData: EntityMetaData?, versionId: Int): Entity? {
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return DefaultEntityFactories.buildEntity(factory, connection, position, rotation, entityMetaData, versionId)
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}
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