From 3ff33031e2e1cd06adf6c5c4ab0bf6d42ac9d060 Mon Sep 17 00:00:00 2001 From: Bixilon Date: Fri, 2 Oct 2020 22:38:14 +0200 Subject: [PATCH] Inform about the modding api (readme) --- ReadMe.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/ReadMe.md b/ReadMe.md index ffffd4e37..fac95b9fe 100644 --- a/ReadMe.md +++ b/ReadMe.md @@ -39,7 +39,7 @@ Sadly, we cannot support all versions. We will add support for all major version - April fools: I will not add any support for them, there are only a few things known. They might work, untested ## Modding -Minosoft is modding friendly. Currently (because of WIP), there is no modding API. The code is pretty dynamic (all blocks, items, entities, etc are stored in json files). It is pretty easy to load custom entities, etc. +Minosoft is modding friendly. I am working hard on an reasonable API. See !17 for more details. See [Modding.md](https://gitlab.bixilon.de/bixilon/minosoft/-/blob/modding/doc/Modding.md) for more details. The code is pretty dynamic (all blocks, items, entities, etc are stored in json files). It is pretty easy to load custom entities, etc. We will add a real modding API once Rendering is complete. Spoiler: Forge mods are NOT compatible. Feel free to write a compatibility layer (This is a really hard thing, we do things completely different). ## Contribution