mirror of
https://gitlab.bixilon.de/bixilon/minosoft.git
synced 2025-09-18 20:05:02 -04:00
window: cursor shapes, hud: change cursor shapes, text: fix offset detection
This commit is contained in:
parent
f9536f7f32
commit
54edcfd4b1
@ -26,6 +26,7 @@ import de.bixilon.minosoft.gui.rendering.gui.input.mouse.MouseActions
|
||||
import de.bixilon.minosoft.gui.rendering.gui.input.mouse.MouseButtons
|
||||
import de.bixilon.minosoft.gui.rendering.gui.mesh.GUIVertexConsumer
|
||||
import de.bixilon.minosoft.gui.rendering.gui.mesh.GUIVertexOptions
|
||||
import de.bixilon.minosoft.gui.rendering.system.window.CursorShapes
|
||||
import de.bixilon.minosoft.gui.rendering.system.window.KeyChangeTypes
|
||||
import de.bixilon.minosoft.util.KUtil.toResourceLocation
|
||||
import glm_.vec2.Vec2i
|
||||
@ -147,12 +148,14 @@ open class ButtonElement(
|
||||
|
||||
override fun onMouseEnter(position: Vec2i, absolute: Vec2i): Boolean {
|
||||
hovered = true
|
||||
renderWindow.window.cursorShape = CursorShapes.HAND
|
||||
|
||||
return true
|
||||
}
|
||||
|
||||
override fun onMouseLeave(): Boolean {
|
||||
hovered = false
|
||||
renderWindow.window.resetCursor()
|
||||
|
||||
return true
|
||||
}
|
||||
|
@ -33,6 +33,7 @@ import de.bixilon.minosoft.gui.rendering.gui.input.mouse.MouseButtons
|
||||
import de.bixilon.minosoft.gui.rendering.gui.mesh.GUIMesh
|
||||
import de.bixilon.minosoft.gui.rendering.gui.mesh.GUIVertexConsumer
|
||||
import de.bixilon.minosoft.gui.rendering.gui.mesh.GUIVertexOptions
|
||||
import de.bixilon.minosoft.gui.rendering.system.window.CursorShapes
|
||||
import de.bixilon.minosoft.gui.rendering.util.vec.vec2.Vec2iUtil.EMPTY
|
||||
import de.bixilon.minosoft.gui.rendering.util.vec.vec4.Vec4iUtil.offset
|
||||
import glm_.vec2.Vec2i
|
||||
@ -185,6 +186,9 @@ open class TextElement(
|
||||
val pair = getTextComponentAt(position) ?: return false
|
||||
activeElement = pair.first
|
||||
pair.first.hoverEvent?.onMouseEnter(guiRenderer, pair.second, absolute)
|
||||
if (pair.first.clickEvent != null) {
|
||||
renderWindow.window.cursorShape = CursorShapes.HAND
|
||||
}
|
||||
return true
|
||||
}
|
||||
|
||||
@ -194,14 +198,23 @@ open class TextElement(
|
||||
if (activeElement != pair?.first) {
|
||||
val activeElement = activeElement
|
||||
this.activeElement = pair?.first
|
||||
if (pair?.first?.clickEvent == null) {
|
||||
renderWindow.window.resetCursor()
|
||||
} else {
|
||||
renderWindow.window.cursorShape = CursorShapes.HAND
|
||||
}
|
||||
return (activeElement?.hoverEvent?.onMouseLeave(guiRenderer) ?: false) || (pair?.first?.hoverEvent?.onMouseEnter(guiRenderer, pair.second, absolute) ?: false)
|
||||
}
|
||||
return pair?.first?.hoverEvent?.onMouseMove(guiRenderer, pair.second, absolute) ?: false
|
||||
}
|
||||
|
||||
override fun onMouseLeave(): Boolean {
|
||||
activeElement?.hoverEvent?.onMouseLeave(guiRenderer) ?: return false
|
||||
activeElement = null
|
||||
val activeElement = activeElement ?: return false
|
||||
this.activeElement = null
|
||||
if (activeElement.clickEvent != null) {
|
||||
renderWindow.window.resetCursor()
|
||||
}
|
||||
activeElement.hoverEvent?.onMouseLeave(guiRenderer) ?: return false
|
||||
return true
|
||||
}
|
||||
|
||||
@ -215,17 +228,23 @@ open class TextElement(
|
||||
val line = renderInfo.lines.getOrNull(offset.y / charHeight) ?: return null
|
||||
offset.y = offset.y % charHeight
|
||||
|
||||
val textElement = TextElement(guiRenderer, line.text, fontAlignment, false, backgroundColor, noBorder, parent, scale)
|
||||
textElement._prefMaxSize = Vec2i(offset.x, charHeight)
|
||||
textElement.forceSilentApply()
|
||||
val cutText = TextElement(guiRenderer, line.text, fontAlignment, false, backgroundColor, noBorder, parent, scale)
|
||||
cutText._prefMaxSize = Vec2i(offset.x, charHeight)
|
||||
cutText.forceSilentApply()
|
||||
|
||||
|
||||
val line0 = cutText.renderInfo.lines.getOrNull(0) ?: return null
|
||||
val message = line0.text.message
|
||||
var charToCheck = message.length
|
||||
if (line0.width < offset.x && charToCheck < line.text.message.length) {
|
||||
// last char got cut off
|
||||
charToCheck++
|
||||
}
|
||||
val text = line.text.getTextAt(charToCheck)
|
||||
offset.x -= line0.width // ToDo: Not 100% correct
|
||||
|
||||
|
||||
offset.x += fontAlignment.getOffset(size.x, line.width)
|
||||
|
||||
val line0 = textElement.renderInfo.lines.getOrNull(0) ?: return null
|
||||
val text = line.text.getTextAt(line0.text.message.length)
|
||||
offset.x -= line0.width // ToDo: Not 100% correct
|
||||
|
||||
return Pair(text, offset)
|
||||
}
|
||||
|
||||
|
@ -28,6 +28,7 @@ import de.bixilon.minosoft.gui.rendering.gui.input.mouse.MouseActions
|
||||
import de.bixilon.minosoft.gui.rendering.gui.input.mouse.MouseButtons
|
||||
import de.bixilon.minosoft.gui.rendering.gui.mesh.GUIVertexConsumer
|
||||
import de.bixilon.minosoft.gui.rendering.gui.mesh.GUIVertexOptions
|
||||
import de.bixilon.minosoft.gui.rendering.system.window.CursorShapes
|
||||
import de.bixilon.minosoft.gui.rendering.system.window.KeyChangeTypes
|
||||
import de.bixilon.minosoft.gui.rendering.util.vec.vec2.Vec2iUtil.EMPTY
|
||||
import glm_.vec2.Vec2i
|
||||
@ -261,6 +262,16 @@ class TextInputElement(
|
||||
return true
|
||||
}
|
||||
|
||||
override fun onMouseEnter(position: Vec2i, absolute: Vec2i): Boolean {
|
||||
renderWindow.window.cursorShape = CursorShapes.IBEAM
|
||||
return true
|
||||
}
|
||||
|
||||
override fun onMouseLeave(): Boolean {
|
||||
renderWindow.window.resetCursor()
|
||||
return true
|
||||
}
|
||||
|
||||
override fun onMouseAction(position: Vec2i, button: MouseButtons, action: MouseActions): Boolean {
|
||||
if (action != MouseActions.PRESS) {
|
||||
return true
|
||||
|
@ -38,6 +38,7 @@ interface BaseWindow {
|
||||
var swapInterval: Int
|
||||
|
||||
var cursorMode: CursorModes
|
||||
var cursorShape: CursorShapes
|
||||
|
||||
|
||||
var clipboardText: String
|
||||
@ -80,6 +81,10 @@ interface BaseWindow {
|
||||
setIcon(Vec2i(decoder.width, decoder.height), data)
|
||||
}
|
||||
|
||||
fun resetCursor() {
|
||||
cursorShape = CursorShapes.ARROW
|
||||
}
|
||||
|
||||
companion object {
|
||||
val DEFAULT_WINDOW_SIZE: Vec2i
|
||||
get() = Vec2i(900, 500)
|
||||
|
@ -0,0 +1,24 @@
|
||||
/*
|
||||
* Minosoft
|
||||
* Copyright (C) 2021 Moritz Zwerger
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
*
|
||||
* This software is not affiliated with Mojang AB, the original developer of Minecraft.
|
||||
*/
|
||||
|
||||
package de.bixilon.minosoft.gui.rendering.system.window
|
||||
|
||||
enum class CursorShapes {
|
||||
ARROW,
|
||||
IBEAM,
|
||||
CROSSHAIR,
|
||||
HAND,
|
||||
HORIZONTAL_RESIZE,
|
||||
VERTICAL_RESIZE,
|
||||
;
|
||||
}
|
@ -60,6 +60,14 @@ class GLFWWindow(
|
||||
field = value
|
||||
skipNextMouseEvent = true
|
||||
}
|
||||
override var cursorShape: CursorShapes = CursorShapes.ARROW
|
||||
set(value) {
|
||||
if (field == value) {
|
||||
return
|
||||
}
|
||||
glfwSetCursor(window, glfwCreateStandardCursor(value.glfw))
|
||||
field = value
|
||||
}
|
||||
|
||||
private var _size = Vec2i(DEFAULT_WINDOW_SIZE)
|
||||
|
||||
@ -487,6 +495,17 @@ class GLFWWindow(
|
||||
false -> GLFW_FALSE
|
||||
}
|
||||
}
|
||||
val CursorShapes.glfw: Int
|
||||
get() {
|
||||
return when (this) {
|
||||
CursorShapes.ARROW -> GLFW_ARROW_CURSOR
|
||||
CursorShapes.IBEAM -> GLFW_IBEAM_CURSOR
|
||||
CursorShapes.CROSSHAIR -> GLFW_CROSSHAIR_CURSOR
|
||||
CursorShapes.HAND -> GLFW_HAND_CURSOR
|
||||
CursorShapes.HORIZONTAL_RESIZE -> GLFW_HRESIZE_CURSOR
|
||||
CursorShapes.VERTICAL_RESIZE -> GLFW_VRESIZE_CURSOR
|
||||
}
|
||||
}
|
||||
|
||||
init {
|
||||
val keyCodes: Map<Int, KeyCodes>
|
||||
|
Loading…
x
Reference in New Issue
Block a user