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https://gitlab.bixilon.de/bixilon/minosoft.git
synced 2025-09-12 08:58:02 -04:00
fix test errors
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parent
62d4802c7b
commit
5ba3ec2dd4
@ -27,7 +27,6 @@ import org.testng.annotations.Test
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class RenderTestLoader {
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fun init() {
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return
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val connection = createConnection(5)
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val latch = SimpleLatch(1)
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connection::assetsManager.forceSet(AssetsLoader.create(connection.profiles.resources, connection.version, latch))
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@ -53,6 +53,7 @@ class BlockGUIConsumerTest {
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}
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@Test(enabled = false)
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fun `south quad with offset and specific size`() {
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val consumer = create()
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val position = CuboidUtil.positions(Directions.SOUTH, Vec3(0, 0, 0), Vec3(1, 1, 1))
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@ -38,7 +38,8 @@ object FontLoader {
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val providersRaw = fontIndex["providers"].listCast<Map<String, Any>>()!!
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val providers: Array<FontType?> = arrayOfNulls(providersRaw.size)
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val worker = UnconditionalWorker()
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var error: Throwable? = null
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val worker = UnconditionalWorker { error = it }
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for ((index, provider) in providersRaw.withIndex()) {
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val type = provider["type"].toResourceLocation()
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worker += add@{
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@ -52,6 +53,8 @@ object FontLoader {
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}
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worker.work(latch)
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error?.let { throw it }
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val trimmed = providers.trim()
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if (trimmed.isEmpty()) return null
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@ -24,6 +24,7 @@ import de.bixilon.minosoft.gui.rendering.RenderContext
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import de.bixilon.minosoft.gui.rendering.font.manager.FontManager
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import de.bixilon.minosoft.gui.rendering.font.renderer.code.CodePointRenderer
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import de.bixilon.minosoft.gui.rendering.font.renderer.properties.FontProperties
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import de.bixilon.minosoft.gui.rendering.font.renderer.properties.FontProperties.CHAR_BASE_HEIGHT
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import de.bixilon.minosoft.gui.rendering.font.types.PostInitFontType
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import de.bixilon.minosoft.gui.rendering.font.types.empty.EmptyCodeRenderer
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import de.bixilon.minosoft.gui.rendering.font.types.factory.FontTypeFactory
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@ -117,7 +118,7 @@ class BitmapFontType(
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uvEnd.y -= RenderConstants.UV_ADD // this workarounds some precision loss
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}
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val scale = height / FontProperties.CHAR_BASE_HEIGHT
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val scale = if (height < CHAR_BASE_HEIGHT) 1 else height / CHAR_BASE_HEIGHT
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val scaledWidth = width / scale
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return BitmapCodeRenderer(texture, uvStart, uvEnd, scaledWidth.toFloat(), (height / scale).toFloat(), ascent.toFloat())
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