diff --git a/src/integration-test/kotlin/de/bixilon/minosoft/gui/rendering/gui/atlas/textures/AtlasTextureManagerTest.kt b/src/integration-test/kotlin/de/bixilon/minosoft/gui/rendering/gui/atlas/textures/AtlasTextureManagerTest.kt new file mode 100644 index 000000000..778fa459b --- /dev/null +++ b/src/integration-test/kotlin/de/bixilon/minosoft/gui/rendering/gui/atlas/textures/AtlasTextureManagerTest.kt @@ -0,0 +1,93 @@ +/* + * Minosoft + * Copyright (C) 2020-2023 Moritz Zwerger + * + * This program is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License along with this program. If not, see . + * + * This software is not affiliated with Mojang AB, the original developer of Minecraft. + */ + +package de.bixilon.minosoft.gui.rendering.gui.atlas.textures + +import de.bixilon.kotlinglm.vec2.Vec2i +import de.bixilon.minosoft.gui.rendering.RenderContext +import de.bixilon.minosoft.gui.rendering.system.base.texture.data.TextureData +import de.bixilon.minosoft.gui.rendering.system.base.texture.texture.memory.TextureGenerator +import de.bixilon.minosoft.test.IT +import org.testng.Assert.assertEquals +import org.testng.annotations.Test + +@Test(groups = ["atlas", "gui"]) +class AtlasTextureManagerTest { + + private fun create(): AtlasTextureManager { + val context = IT.OBJENESIS.newInstance(RenderContext::class.java) + + return AtlasTextureManager(context) + } + + fun construct() { + create() + } + + private fun createTexture(size: Vec2i): TextureData { + val data = TextureData(size, TextureGenerator.allocate(size)) + for (index in 0 until data.buffer.limit()) { + data.buffer.put(0xFF.toByte()) + } + + for (y in 0 until size.y) { + for (x in 0 until size.x) { + val offset = ((size.x * y) + x) * 4 + data.buffer.put(offset, (x + 1).toByte()) + } + } + + return data + } + + private fun AtlasTexture.getR(x: Int, y: Int): Int { + val offset = ((y * size.x) + x) * 4 + return data.buffer[offset].toInt() and 0xFF + } + + fun `copy simple texture to atlas texture`() { + val texture = AtlasTexture(Vec2i(16, 16)) + val source = createTexture(Vec2i(4, 4)) + texture.put(Vec2i(1, 1), source, Vec2i(1, 1), Vec2i(3, 3)) + + assertEquals(texture.getR(0, 0), 0x00) + assertEquals(texture.getR(1, 0), 0x00) + assertEquals(texture.getR(2, 0), 0x00) + assertEquals(texture.getR(3, 0), 0x00) + assertEquals(texture.getR(4, 0), 0x00) + + assertEquals(texture.getR(0, 1), 0x00) + assertEquals(texture.getR(1, 1), 0x02) + assertEquals(texture.getR(2, 1), 0x03) + assertEquals(texture.getR(3, 1), 0x04) + assertEquals(texture.getR(4, 1), 0x00) + + assertEquals(texture.getR(0, 2), 0x00) + assertEquals(texture.getR(1, 2), 0x02) + assertEquals(texture.getR(2, 2), 0x03) + assertEquals(texture.getR(3, 2), 0x04) + assertEquals(texture.getR(4, 2), 0x00) + + assertEquals(texture.getR(0, 3), 0x00) + assertEquals(texture.getR(1, 3), 0x02) + assertEquals(texture.getR(2, 3), 0x03) + assertEquals(texture.getR(3, 3), 0x04) + assertEquals(texture.getR(4, 3), 0x00) + + assertEquals(texture.getR(0, 4), 0x00) + assertEquals(texture.getR(1, 4), 0x00) + assertEquals(texture.getR(2, 4), 0x00) + assertEquals(texture.getR(3, 4), 0x00) + assertEquals(texture.getR(4, 4), 0x00) + } +} diff --git a/src/main/java/de/bixilon/minosoft/gui/rendering/gui/atlas/textures/AtlasTexture.kt b/src/main/java/de/bixilon/minosoft/gui/rendering/gui/atlas/textures/AtlasTexture.kt index 986bf47ff..5b9aaea1b 100644 --- a/src/main/java/de/bixilon/minosoft/gui/rendering/gui/atlas/textures/AtlasTexture.kt +++ b/src/main/java/de/bixilon/minosoft/gui/rendering/gui/atlas/textures/AtlasTexture.kt @@ -42,8 +42,8 @@ class AtlasTexture( fun request(size: Vec2i): Vec2i? = null fun put(offset: Vec2i, source: TextureData, start: Vec2i, size: Vec2i): CodeTexturePart { - for (x in 0 until size.x) { - for (y in 0 until size.y) { + for (y in 0 until size.y) { + for (x in 0 until size.x) { val sourceOffset = ((start.y + y) * source.size.x + (start.x + x)) * 4 val destinationOffset = ((offset.y + y) * this.size.x + (offset.x + x)) * 4