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particles: RedstoneTorchBlock
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parent
325d8ccfe6
commit
6b608738b9
@ -124,6 +124,7 @@ open class Block(
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"BrewingStandBlock" to { resourceLocation, registries, data -> BrewingStandBlock(resourceLocation, registries, data) },
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"BrewingStandBlock" to { resourceLocation, registries, data -> BrewingStandBlock(resourceLocation, registries, data) },
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"EnderChestBlock" to { resourceLocation, registries, data -> EnderChestBlock(resourceLocation, registries, data) },
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"EnderChestBlock" to { resourceLocation, registries, data -> EnderChestBlock(resourceLocation, registries, data) },
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"NetherPortalBlock" to { resourceLocation, registries, data -> NetherPortalBlock(resourceLocation, registries, data) },
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"NetherPortalBlock" to { resourceLocation, registries, data -> NetherPortalBlock(resourceLocation, registries, data) },
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"RedstoneTorchBlock" to { resourceLocation, registries, data -> RedstoneTorchBlock(resourceLocation, registries, data) },
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)
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)
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override fun deserialize(registries: Registries?, resourceLocation: ResourceLocation, data: JsonObject): Block {
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override fun deserialize(registries: Registries?, resourceLocation: ResourceLocation, data: JsonObject): Block {
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@ -0,0 +1,39 @@
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/*
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* Minosoft
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* Copyright (C) 2021 Moritz Zwerger
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*
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* This program is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License along with this program. If not, see <https://www.gnu.org/licenses/>.
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*
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* This software is not affiliated with Mojang AB, the original developer of Minecraft.
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*/
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package de.bixilon.minosoft.data.mappings.blocks.types
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import com.google.gson.JsonObject
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import de.bixilon.minosoft.data.mappings.ResourceLocation
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import de.bixilon.minosoft.data.mappings.blocks.BlockState
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import de.bixilon.minosoft.data.mappings.blocks.properties.BlockProperties
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import de.bixilon.minosoft.data.mappings.versions.Registries
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import de.bixilon.minosoft.gui.rendering.util.VecUtil.EMPTY
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import de.bixilon.minosoft.gui.rendering.util.VecUtil.of
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import de.bixilon.minosoft.protocol.network.connection.PlayConnection
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import glm_.vec3.Vec3d
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import glm_.vec3.Vec3i
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import kotlin.random.Random
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open class RedstoneTorchBlock(resourceLocation: ResourceLocation, registries: Registries, data: JsonObject) : TorchBlock(resourceLocation, registries, data) {
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override fun randomTick(connection: PlayConnection, blockState: BlockState, blockPosition: Vec3i, random: Random) {
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if (blockState.properties[BlockProperties.LIT] != true) {
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return
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}
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flameParticle?.let { connection.world += it.factory?.build(connection, Vec3d(blockPosition) + Vec3d(0.5, 0.7, 0.5) + (Vec3d.of { random.nextDouble() - 0.5 } * 0.2), Vec3d.EMPTY) }
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}
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}
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@ -26,8 +26,8 @@ import glm_.vec3.Vec3i
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import kotlin.random.Random
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import kotlin.random.Random
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open class TorchBlock(resourceLocation: ResourceLocation, registries: Registries, data: JsonObject) : Block(resourceLocation, registries, data) {
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open class TorchBlock(resourceLocation: ResourceLocation, registries: Registries, data: JsonObject) : Block(resourceLocation, registries, data) {
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private val smokeParticle = registries.particleTypeRegistry[SmokeParticle]
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protected val smokeParticle = registries.particleTypeRegistry[SmokeParticle]
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private val flameParticle = registries.particleTypeRegistry[data["flame_particle"] ?: FlameParticle]
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protected val flameParticle = registries.particleTypeRegistry[data["flame_particle"] ?: FlameParticle]
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private fun spawnSmokeParticles(connection: PlayConnection, blockPosition: Vec3i) {
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private fun spawnSmokeParticles(connection: PlayConnection, blockPosition: Vec3i) {
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