diff --git a/src/main/java/de/bixilon/minosoft/gui/rendering/camera/CameraDefinition.kt b/src/main/java/de/bixilon/minosoft/gui/rendering/camera/CameraDefinition.kt index e85c9e7e4..6d707bc3d 100644 --- a/src/main/java/de/bixilon/minosoft/gui/rendering/camera/CameraDefinition.kt +++ b/src/main/java/de/bixilon/minosoft/gui/rendering/camera/CameraDefinition.kt @@ -14,11 +14,8 @@ package de.bixilon.minosoft.gui.rendering.camera import de.bixilon.kotlinglm.vec3.Vec3 -import de.bixilon.minosoft.data.world.World -import de.bixilon.minosoft.protocol.protocol.ProtocolDefinition object CameraDefinition { const val NEAR_PLANE = 0.01f - const val FAR_PLANE = World.MAX_RENDER_DISTANCE * ProtocolDefinition.SECTION_LENGTH.toFloat() val CAMERA_UP_VEC3 = Vec3(0.0f, 1.0f, 0.0f) } diff --git a/src/main/java/de/bixilon/minosoft/gui/rendering/camera/MatrixHandler.kt b/src/main/java/de/bixilon/minosoft/gui/rendering/camera/MatrixHandler.kt index 2bdeb4184..a8e00ca79 100644 --- a/src/main/java/de/bixilon/minosoft/gui/rendering/camera/MatrixHandler.kt +++ b/src/main/java/de/bixilon/minosoft/gui/rendering/camera/MatrixHandler.kt @@ -22,7 +22,6 @@ import de.bixilon.kotlinglm.vec3.Vec3 import de.bixilon.kutil.avg.FloatAverage import de.bixilon.minosoft.gui.rendering.RenderContext import de.bixilon.minosoft.gui.rendering.camera.CameraDefinition.CAMERA_UP_VEC3 -import de.bixilon.minosoft.gui.rendering.camera.CameraDefinition.FAR_PLANE import de.bixilon.minosoft.gui.rendering.camera.CameraDefinition.NEAR_PLANE import de.bixilon.minosoft.gui.rendering.camera.frustum.Frustum import de.bixilon.minosoft.gui.rendering.camera.shaking.CameraShaking @@ -96,7 +95,7 @@ class MatrixHandler( private fun calculateProjectionMatrix(fov: Float, screenDimensions: Vec2 = context.window.sizef) { val fog = camera.fogManager.state - var far = FAR_PLANE + var far = (connection.world.view.viewDistance + 1) * ProtocolDefinition.SECTION_LENGTH.toFloat() if (fog.enabled) { far = fog.end * (1.0f / 0.7f) + 2.0f // y axis is weighted differently }