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test skeletal model loading
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/*
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* Minosoft
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* Copyright (C) 2020-2023 Moritz Zwerger
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*
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* This program is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License along with this program. If not, see <https://www.gnu.org/licenses/>.
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*
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* This software is not affiliated with Mojang AB, the original developer of Minecraft.
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*/
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package de.bixilon.minosoft.gui.rendering.models.loader
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import de.bixilon.kutil.cast.CastUtil.unsafeCast
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import de.bixilon.kutil.latch.SimpleLatch
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import de.bixilon.kutil.reflection.ReflectionUtil.forceSet
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import de.bixilon.minosoft.assets.MemoryAssetsManager
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import de.bixilon.minosoft.data.registries.identified.Namespaces.minosoft
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import de.bixilon.minosoft.data.registries.identified.ResourceLocation
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import de.bixilon.minosoft.gui.rendering.RenderContext
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import de.bixilon.minosoft.gui.rendering.models.loader.SkeletalLoader.Companion.sModel
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import de.bixilon.minosoft.gui.rendering.skeletal.model.SkeletalModel
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import de.bixilon.minosoft.gui.rendering.system.dummy.DummyRenderSystem
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import de.bixilon.minosoft.gui.rendering.system.dummy.texture.DummyTexture
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import de.bixilon.minosoft.gui.rendering.system.dummy.texture.DummyTextureManager
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import de.bixilon.minosoft.protocol.network.connection.play.ConnectionTestUtil
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import de.bixilon.minosoft.test.IT
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import org.testng.Assert.assertEquals
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import org.testng.annotations.Test
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@Test(groups = ["rendering", "skeletal"])
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class SkeletalLoaderTest {
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private val dummyModel = minosoft("model/dummy").sModel()
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private fun createContext(): RenderContext {
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val context = IT.OBJENESIS.newInstance(RenderContext::class.java)
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context::connection.forceSet(ConnectionTestUtil.createConnection())
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context::system.forceSet(DummyRenderSystem(context))
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context::textures.forceSet(DummyTextureManager(context))
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val manager = MemoryAssetsManager()
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manager.push(dummyModel, SkeletalLoaderTest::class.java.getResourceAsStream("/model/skeletal/dummy.smodel")!!.readAllBytes())
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context.connection.assetsManager.add(manager)
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return context
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}
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private fun createLoader(): SkeletalLoader {
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val context = createContext()
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val loader = ModelLoader(context)
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return loader.skeletal
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}
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private fun SkeletalLoader.loadDummyModel() {
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register(dummyModel, override = mapOf(minosoft("dummy_texture") to DummyTexture(), minosoft("second_texture") to DummyTexture()))
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load(SimpleLatch(0))
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}
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private fun SkeletalLoader.getRegisteredModel(name: ResourceLocation): SkeletalModel {
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val map = SkeletalLoader::class.java.getDeclaredField("registered").apply { isAccessible = true }.get(this).unsafeCast<Map<ResourceLocation, Any>>()
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val registered = map[name] ?: throw IllegalArgumentException("Can not find model!")
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return registered::class.java.getDeclaredField("model").apply { isAccessible = true }.get(registered).unsafeCast()
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}
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fun `load dummy model from file`() {
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val loader = createLoader()
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loader.loadDummyModel()
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val raw = loader.getRegisteredModel(dummyModel)
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assertEquals(raw.elements.size, 1)
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assertEquals(raw.elements["body"]!!.children["head1"]!!.transform, "head")
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}
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}
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