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IdentifierSet
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@ -33,6 +33,16 @@ public class Identifier {
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names.put(ProtocolVersion.VERSION_1_13_2, Collections.singletonList(water));
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names.put(ProtocolVersion.VERSION_1_13_2, Collections.singletonList(water));
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}
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}
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public Identifier(HashMap<ProtocolVersion, List<String>> names) {
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this.names = names;
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}
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public Identifier(IdentifierSet... sets) {
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for (IdentifierSet set : sets) {
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names.put(set.getKey(), set.getValue());
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}
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}
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public Identifier(String name) {
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public Identifier(String name) {
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names.put(Protocol.getLowestVersionSupported(), Collections.singletonList(name));
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names.put(Protocol.getLowestVersionSupported(), Collections.singletonList(name));
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}
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}
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@ -0,0 +1,47 @@
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/*
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* Codename Minosoft
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* Copyright (C) 2020 Moritz Zwerger
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*
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* This program is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License along with this program. If not, see <https://www.gnu.org/licenses/>.
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*
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* This software is not affiliated with Mojang AB, the original developer of Minecraft.
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*/
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package de.bixilon.minosoft.game.datatypes;
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import de.bixilon.minosoft.protocol.protocol.ProtocolVersion;
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import java.util.List;
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import java.util.Map;
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public class IdentifierSet implements Map.Entry<ProtocolVersion, List<String>> {
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final ProtocolVersion version;
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List<String> list;
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public IdentifierSet(ProtocolVersion version, List<String> list) {
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this.version = version;
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this.list = list;
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}
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@Override
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public ProtocolVersion getKey() {
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return version;
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}
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@Override
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public List<String> getValue() {
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return list;
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}
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@Override
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public List<String> setValue(List<String> list) {
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this.list = list;
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return list;
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}
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}
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@ -14,6 +14,11 @@
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package de.bixilon.minosoft.game.datatypes.sounds;
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package de.bixilon.minosoft.game.datatypes.sounds;
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import de.bixilon.minosoft.game.datatypes.Identifier;
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import de.bixilon.minosoft.game.datatypes.Identifier;
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import de.bixilon.minosoft.game.datatypes.IdentifierSet;
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import de.bixilon.minosoft.protocol.protocol.ProtocolVersion;
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import java.util.Arrays;
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import java.util.Collections;
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public enum Sounds {
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public enum Sounds {
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AMBIENT_WEATHER_THUNDER(new Identifier("ambient.weather.thunder"), SoundCategories.WEATHER),
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AMBIENT_WEATHER_THUNDER(new Identifier("ambient.weather.thunder"), SoundCategories.WEATHER),
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@ -101,7 +106,7 @@ public enum Sounds {
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CROSSBOW_QUICK_CHARGE_START(new Identifier("crossbow.quick_charge.start"), SoundCategories.NEUTRAL),
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CROSSBOW_QUICK_CHARGE_START(new Identifier("crossbow.quick_charge.start"), SoundCategories.NEUTRAL),
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CROSSBOW_QUICK_CHARGE_MIDDLE(new Identifier("crossbow.quick_charge.middle"), SoundCategories.NEUTRAL),
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CROSSBOW_QUICK_CHARGE_MIDDLE(new Identifier("crossbow.quick_charge.middle"), SoundCategories.NEUTRAL),
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CROSSBOW_QUICK_CHARGE_END(new Identifier("crossbow.quick_charge.end"), SoundCategories.NEUTRAL),
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CROSSBOW_QUICK_CHARGE_END(new Identifier("crossbow.quick_charge.end"), SoundCategories.NEUTRAL),
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DAMAGE_FALLBIG(new Identifier("game.player.hurt.fall.big", "damage.fallbig"), SoundCategories.PLAYER),
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DAMAGE_FALLBIG(new Identifier(new IdentifierSet(ProtocolVersion.VERSION_1_7_10, Arrays.asList("game.player.hurt.fall.big", "game.neutral.hurt.fall.big", "game.hostile.hurt.fall.big")), new IdentifierSet(ProtocolVersion.VERSION_1_9_4, Collections.singletonList("damage.fallbig"))), SoundCategories.PLAYER),
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DAMAGE_FALLSMALL(new Identifier("damage.fallsmall"), SoundCategories.PLAYER),
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DAMAGE_FALLSMALL(new Identifier("damage.fallsmall"), SoundCategories.PLAYER),
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ELYTRA_LOOP(new Identifier("elytra.loop"), SoundCategories.NEUTRAL),
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ELYTRA_LOOP(new Identifier("elytra.loop"), SoundCategories.NEUTRAL),
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GAME_PLAYER_ATTACK_NODAMAGE(new Identifier("game.player.attack.nodamage"), SoundCategories.OTHER),
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GAME_PLAYER_ATTACK_NODAMAGE(new Identifier("game.player.attack.nodamage"), SoundCategories.OTHER),
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@ -607,7 +612,7 @@ public enum Sounds {
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BLOCK_BEEHIVE_SHEAR(new Identifier("block.beehive.shear"), SoundCategories.BLOCK),
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BLOCK_BEEHIVE_SHEAR(new Identifier("block.beehive.shear"), SoundCategories.BLOCK),
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BLOCK_BEEHIVE_WORK(new Identifier("block.beehive.work"), SoundCategories.BLOCK),
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BLOCK_BEEHIVE_WORK(new Identifier("block.beehive.work"), SoundCategories.BLOCK),
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BLOCK_BEEHIVE_DRIP(new Identifier("block.beehive.drip"), SoundCategories.BLOCK);
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BLOCK_BEEHIVE_DRIP(new Identifier("block.beehive.drip"), SoundCategories.BLOCK);
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//ToDo add legacy names
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//ToDo complete per version
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final Identifier identifier;
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final Identifier identifier;
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