wawla: config, more entity information

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Bixilon 2023-01-18 14:39:21 +01:00
parent 799d34203f
commit ae5e45f454
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11 changed files with 108 additions and 18 deletions

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@ -1,6 +1,6 @@
/*
* Minosoft
* Copyright (C) 2020-2022 Moritz Zwerger
* Copyright (C) 2020-2023 Moritz Zwerger
*
* This program is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version.
*
@ -16,8 +16,10 @@ package de.bixilon.minosoft.config.profile.profiles.gui.hud
import de.bixilon.minosoft.config.profile.profiles.gui.GUIProfile
import de.bixilon.minosoft.config.profile.profiles.gui.hud.crosshair.CrosshairC
import de.bixilon.minosoft.config.profile.profiles.gui.hud.hotbar.HotbarC
import de.bixilon.minosoft.config.profile.profiles.gui.hud.wawla.WawlaC
class HudC(profile: GUIProfile) {
val crosshair = CrosshairC(profile)
val hotbar = HotbarC(profile)
val wawla = WawlaC(profile)
}

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@ -0,0 +1,27 @@
/*
* Minosoft
* Copyright (C) 2020-2023 Moritz Zwerger
*
* This program is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License along with this program. If not, see <https://www.gnu.org/licenses/>.
*
* This software is not affiliated with Mojang AB, the original developer of Minecraft.
*/
package de.bixilon.minosoft.config.profile.profiles.gui.hud.wawla
import de.bixilon.minosoft.config.profile.delegate.primitive.BooleanDelegate
import de.bixilon.minosoft.config.profile.profiles.gui.GUIProfile
import de.bixilon.minosoft.config.profile.profiles.gui.hud.wawla.block.BlockC
import de.bixilon.minosoft.config.profile.profiles.gui.hud.wawla.entity.EntityC
class WawlaC(profile: GUIProfile) {
var enabled by BooleanDelegate(profile, true)
var limitReach by BooleanDelegate(profile, true)
val block = BlockC(profile)
val entity = EntityC(profile)
}

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@ -11,8 +11,11 @@
* This software is not affiliated with Mojang AB, the original developer of Minecraft.
*/
package de.bixilon.minosoft.data.entities.wawla
package de.bixilon.minosoft.config.profile.profiles.gui.hud.wawla.block
import de.bixilon.minosoft.data.registries.wawla.WawlaInformation
import de.bixilon.minosoft.config.profile.delegate.primitive.BooleanDelegate
import de.bixilon.minosoft.config.profile.profiles.gui.GUIProfile
interface EntityWawlaInformation : WawlaInformation
class BlockC(profile: GUIProfile) {
var enabled by BooleanDelegate(profile, true)
}

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@ -11,8 +11,14 @@
* This software is not affiliated with Mojang AB, the original developer of Minecraft.
*/
package de.bixilon.minosoft.data.registries.blocks.wawla
package de.bixilon.minosoft.config.profile.profiles.gui.hud.wawla.entity
import de.bixilon.minosoft.data.registries.wawla.WawlaInformation
import de.bixilon.minosoft.config.profile.delegate.primitive.BooleanDelegate
import de.bixilon.minosoft.config.profile.profiles.gui.GUIProfile
interface BlockWawlaInformation : WawlaInformation
class EntityC(profile: GUIProfile) {
var enabled by BooleanDelegate(profile, true)
var health by BooleanDelegate(profile, true)
var hand by BooleanDelegate(profile, true)
}

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@ -20,6 +20,7 @@ import de.bixilon.minosoft.data.entities.Poses
import de.bixilon.minosoft.data.entities.data.EntityData
import de.bixilon.minosoft.data.entities.data.EntityDataField
import de.bixilon.minosoft.data.entities.entities.player.Hands
import de.bixilon.minosoft.data.entities.wawla.EntityWawlaProvider
import de.bixilon.minosoft.data.registries.effects.attributes.DefaultStatusEffectAttributeNames
import de.bixilon.minosoft.data.registries.entities.EntityType
import de.bixilon.minosoft.data.text.formatting.color.ChatColors
@ -30,7 +31,7 @@ import de.bixilon.minosoft.gui.rendering.particle.types.render.texture.simple.sp
import de.bixilon.minosoft.gui.rendering.util.VecUtil.horizontal
import de.bixilon.minosoft.protocol.network.connection.play.PlayConnection
abstract class LivingEntity(connection: PlayConnection, entityType: EntityType, data: EntityData, position: Vec3d, rotation: EntityRotation) : Entity(connection, entityType, data, position, rotation) {
abstract class LivingEntity(connection: PlayConnection, entityType: EntityType, data: EntityData, position: Vec3d, rotation: EntityRotation) : Entity(connection, entityType, data, position, rotation), EntityWawlaProvider {
private val entityEffectParticle = connection.registries.particleType[EntityEffectParticle]
private val ambientEntityEffectParticle = connection.registries.particleType[AmbientEntityEffectParticle]

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@ -19,14 +19,17 @@ import de.bixilon.minosoft.data.entities.EntityRotation
import de.bixilon.minosoft.data.entities.data.EntityData
import de.bixilon.minosoft.data.entities.data.EntityDataField
import de.bixilon.minosoft.data.entities.entities.SynchronizedEntityData
import de.bixilon.minosoft.data.entities.wawla.EntityWawlaProvider
import de.bixilon.minosoft.data.registries.entities.EntityFactory
import de.bixilon.minosoft.data.registries.entities.EntityType
import de.bixilon.minosoft.data.registries.identified.Namespaces.minecraft
import de.bixilon.minosoft.data.registries.identified.ResourceLocation
import de.bixilon.minosoft.data.text.ChatComponent
import de.bixilon.minosoft.data.text.TextComponent
import de.bixilon.minosoft.gui.rendering.camera.target.targets.EntityTarget
import de.bixilon.minosoft.protocol.network.connection.play.PlayConnection
import de.bixilon.minosoft.util.KUtil
open class ItemFrame(connection: PlayConnection, entityType: EntityType, data: EntityData, position: Vec3d, rotation: EntityRotation) : HangingEntity(connection, entityType, data, position, rotation) {
open class ItemFrame(connection: PlayConnection, entityType: EntityType, data: EntityData, position: Vec3d, rotation: EntityRotation) : HangingEntity(connection, entityType, data, position, rotation), EntityWawlaProvider {
@get:SynchronizedEntityData
val item: ItemStack?
@ -39,10 +42,15 @@ open class ItemFrame(connection: PlayConnection, entityType: EntityType, data: E
@get:SynchronizedEntityData
var facing: Directions = Directions.NORTH
override fun setObjectData(data: Int) {
facing = Directions[data]
}
override fun getWawlaInformation(connection: PlayConnection, target: EntityTarget): ChatComponent {
return TextComponent("Item: $item")
}
companion object : EntityFactory<ItemFrame> {
override val identifier: ResourceLocation = minecraft("item_frame")
private val ITEM_DATA = EntityDataField("ITEM_FRAME_ITEM")

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@ -13,10 +13,11 @@
package de.bixilon.minosoft.data.entities.wawla
import de.bixilon.minosoft.data.text.ChatComponent
import de.bixilon.minosoft.gui.rendering.camera.target.targets.EntityTarget
import de.bixilon.minosoft.protocol.network.connection.play.PlayConnection
interface EntityWawlaProvider {
fun getWawlaInformation(connection: PlayConnection, target: EntityTarget): EntityWawlaInformation
fun getWawlaInformation(connection: PlayConnection, target: EntityTarget): ChatComponent
}

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@ -13,10 +13,11 @@
package de.bixilon.minosoft.data.registries.blocks.wawla
import de.bixilon.minosoft.data.text.ChatComponent
import de.bixilon.minosoft.gui.rendering.camera.target.targets.BlockTarget
import de.bixilon.minosoft.protocol.network.connection.play.PlayConnection
interface BlockWawlaProvider {
fun getWawlaInformation(connection: PlayConnection, target: BlockTarget): BlockWawlaInformation
fun getWawlaInformation(connection: PlayConnection, target: BlockTarget): ChatComponent
}

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@ -35,15 +35,28 @@ import de.bixilon.minosoft.util.KUtil.toResourceLocation
class WawlaHUDElement(guiRenderer: GUIRenderer) : Element(guiRenderer), LayoutedElement, AsyncDrawable {
private var element: WawlaElement? = null
val profile = guiRenderer.connection.profiles.gui.hud.wawla
override val layoutOffset: Vec2i
get() = Vec2i((guiRenderer.scaledSize.x - ((element?.size?.x ?: 0) + BACKGROUND_SIZE)) / 2, BACKGROUND_SIZE)
override val skipDraw: Boolean
get() = !profile.enabled
override fun drawAsync() {
val target = context.camera.targetHandler.target
val element: WawlaElement? = when (target) {
is BlockTarget -> BlockWawlaElement(this, target)
is EntityTarget -> EntityWawlaElement(this, target)
if (target == null) {
this.element = null
forceSilentApply()
return
}
val distance = target.distance
val element: WawlaElement? = when {
target is BlockTarget && profile.block.enabled && (!profile.limitReach || distance <= context.connection.player.reachDistance) -> BlockWawlaElement(this, target)
target is EntityTarget && profile.entity.enabled && (!profile.limitReach || distance <= 3.0) -> EntityWawlaElement(this, target) // TODO: use constant for distance
else -> null
}
this.element = element

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@ -71,11 +71,11 @@ class BlockWawlaElement(wawla: WawlaHUDElement, private val target: BlockTarget)
val component = BaseComponent()
if (target.blockState.block is BlockWawlaProvider) {
component += target.blockState.block.getWawlaInformation(context.connection, target).text
component += target.blockState.block.getWawlaInformation(context.connection, target)
component += "\n"
}
if (target.entity is BlockWawlaProvider) {
component += target.entity.getWawlaInformation(context.connection, target).text
component += target.entity.getWawlaInformation(context.connection, target)
component += "\n"
}

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@ -14,8 +14,13 @@
package de.bixilon.minosoft.gui.rendering.gui.hud.elements.wawla.entity
import de.bixilon.kotlinglm.vec2.Vec2i
import de.bixilon.kutil.math.simple.DoubleMath.rounded10
import de.bixilon.minosoft.data.container.EquipmentSlots
import de.bixilon.minosoft.data.entities.entities.LivingEntity
import de.bixilon.minosoft.data.entities.wawla.EntityWawlaProvider
import de.bixilon.minosoft.data.registries.effects.attributes.DefaultStatusEffectAttributeNames
import de.bixilon.minosoft.data.registries.identified.Namespaces
import de.bixilon.minosoft.data.text.BaseComponent
import de.bixilon.minosoft.data.text.TextComponent
import de.bixilon.minosoft.data.text.formatting.color.ChatColors
import de.bixilon.minosoft.gui.rendering.camera.target.targets.EntityTarget
@ -27,6 +32,7 @@ import de.bixilon.minosoft.gui.rendering.gui.mesh.GUIVertexOptions
class EntityWawlaElement(wawla: WawlaHUDElement, private val target: EntityTarget) : WawlaElement(wawla) {
private val name = createName()
private val base = createBaseInformation()
private val additional = createAdditionalInformation()
private val mod = createMod()
@ -64,10 +70,32 @@ class EntityWawlaElement(wawla: WawlaHUDElement, private val target: EntityTarge
return TextElement(guiRenderer, TextComponent(namespace).color(ChatColors.BLUE), background = false)
}
private fun createBaseInformation(): TextElement? {
val entity = target.entity
val component = BaseComponent()
if (entity is LivingEntity && wawla.profile.entity.health) {
component += TextComponent("Health: ${entity.health.rounded10}/${java.lang.Float.max(0.0f, entity.getAttributeValue(DefaultStatusEffectAttributeNames.GENERIC_MAX_HEALTH).toFloat() + entity.absorptionHearts)}")
component += "\n"
}
val hand = entity.equipment[EquipmentSlots.MAIN_HAND]
if (wawla.profile.entity.hand && hand != null) {
component += TextComponent("Hand: ${hand.item.count}x ${hand.item.item}")
component += "\n"
}
if (component.length == 0) return null
component.setFallbackColor(ChatColors.GRAY)
return TextElement(guiRenderer, component, background = false)
}
private fun createAdditionalInformation(): TextElement? {
if (target.entity !is EntityWawlaProvider) return null
val text = target.entity.getWawlaInformation(context.connection, target).text
val text = target.entity.getWawlaInformation(context.connection, target)
if (text.length == 0) return null // isEmpty
text.setFallbackColor(ChatColors.GRAY)