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PacketAnimation (arm swinging)
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/*
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* Codename Minosoft
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* Copyright (C) 2020 Moritz Zwerger
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*
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* This program is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License along with this program. If not, see <https://www.gnu.org/licenses/>.
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*
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* This software is not affiliated with Mojang AB, the original developer of Minecraft.
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*/
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package de.bixilon.minosoft.protocol.packets.serverbound.play;
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import de.bixilon.minosoft.game.datatypes.player.Hand;
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import de.bixilon.minosoft.logging.Log;
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import de.bixilon.minosoft.protocol.packets.ServerboundPacket;
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import de.bixilon.minosoft.protocol.protocol.OutPacketBuffer;
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import de.bixilon.minosoft.protocol.protocol.Packets;
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import de.bixilon.minosoft.protocol.protocol.ProtocolVersion;
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public class PacketAnimation implements ServerboundPacket {
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final Hand hand;
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public PacketAnimation(Hand hand) {
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this.hand = hand;
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log();
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}
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@Override
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public OutPacketBuffer write(ProtocolVersion version) {
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OutPacketBuffer buffer = new OutPacketBuffer(version, version.getPacketCommand(Packets.Serverbound.PLAY_ANIMATION));
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switch (version) {
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case VERSION_1_8:
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break;
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case VERSION_1_9_4:
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buffer.writeVarInt(hand.getId());
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break;
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}
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return buffer;
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}
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@Override
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public void log() {
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Log.protocol(String.format("Sending hand animation (hand=%s)", hand.name()));
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}
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}
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@ -44,7 +44,7 @@ public class PacketEntityAction implements ServerboundPacket {
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@Override
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@Override
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public OutPacketBuffer write(ProtocolVersion version) {
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public OutPacketBuffer write(ProtocolVersion version) {
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OutPacketBuffer buffer = new OutPacketBuffer(version, version.getPacketCommand(Packets.Serverbound.PLAY_PLAYER_DIGGING));
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OutPacketBuffer buffer = new OutPacketBuffer(version, version.getPacketCommand(Packets.Serverbound.PLAY_ENTITY_ACTION));
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switch (version) {
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switch (version) {
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case VERSION_1_7_10:
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case VERSION_1_7_10:
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buffer.writeInt(entityId);
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buffer.writeInt(entityId);
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@ -67,7 +67,6 @@ public class PacketEntityAction implements ServerboundPacket {
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}
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}
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public enum EntityActions {
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public enum EntityActions {
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SNEAK(new MapSet[]{new MapSet<>(ProtocolVersion.VERSION_1_7_10, 0)}),
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SNEAK(new MapSet[]{new MapSet<>(ProtocolVersion.VERSION_1_7_10, 0)}),
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UN_SNEAK(new MapSet[]{new MapSet<>(ProtocolVersion.VERSION_1_7_10, 1)}),
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UN_SNEAK(new MapSet[]{new MapSet<>(ProtocolVersion.VERSION_1_7_10, 1)}),
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LEAVE_BED(new MapSet[]{new MapSet<>(ProtocolVersion.VERSION_1_7_10, 2)}),
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LEAVE_BED(new MapSet[]{new MapSet<>(ProtocolVersion.VERSION_1_7_10, 2)}),
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