PacketAnimation (arm swinging)

This commit is contained in:
Bixilon 2020-07-02 22:27:37 +02:00
parent 5e2572e489
commit b2554ab854
No known key found for this signature in database
GPG Key ID: 5CAD791931B09AC4
2 changed files with 50 additions and 2 deletions

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@ -0,0 +1,49 @@
/*
* Codename Minosoft
* Copyright (C) 2020 Moritz Zwerger
*
* This program is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License along with this program. If not, see <https://www.gnu.org/licenses/>.
*
* This software is not affiliated with Mojang AB, the original developer of Minecraft.
*/
package de.bixilon.minosoft.protocol.packets.serverbound.play;
import de.bixilon.minosoft.game.datatypes.player.Hand;
import de.bixilon.minosoft.logging.Log;
import de.bixilon.minosoft.protocol.packets.ServerboundPacket;
import de.bixilon.minosoft.protocol.protocol.OutPacketBuffer;
import de.bixilon.minosoft.protocol.protocol.Packets;
import de.bixilon.minosoft.protocol.protocol.ProtocolVersion;
public class PacketAnimation implements ServerboundPacket {
final Hand hand;
public PacketAnimation(Hand hand) {
this.hand = hand;
log();
}
@Override
public OutPacketBuffer write(ProtocolVersion version) {
OutPacketBuffer buffer = new OutPacketBuffer(version, version.getPacketCommand(Packets.Serverbound.PLAY_ANIMATION));
switch (version) {
case VERSION_1_8:
break;
case VERSION_1_9_4:
buffer.writeVarInt(hand.getId());
break;
}
return buffer;
}
@Override
public void log() {
Log.protocol(String.format("Sending hand animation (hand=%s)", hand.name()));
}
}

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@ -44,7 +44,7 @@ public class PacketEntityAction implements ServerboundPacket {
@Override @Override
public OutPacketBuffer write(ProtocolVersion version) { public OutPacketBuffer write(ProtocolVersion version) {
OutPacketBuffer buffer = new OutPacketBuffer(version, version.getPacketCommand(Packets.Serverbound.PLAY_PLAYER_DIGGING)); OutPacketBuffer buffer = new OutPacketBuffer(version, version.getPacketCommand(Packets.Serverbound.PLAY_ENTITY_ACTION));
switch (version) { switch (version) {
case VERSION_1_7_10: case VERSION_1_7_10:
buffer.writeInt(entityId); buffer.writeInt(entityId);
@ -67,7 +67,6 @@ public class PacketEntityAction implements ServerboundPacket {
} }
public enum EntityActions { public enum EntityActions {
SNEAK(new MapSet[]{new MapSet<>(ProtocolVersion.VERSION_1_7_10, 0)}), SNEAK(new MapSet[]{new MapSet<>(ProtocolVersion.VERSION_1_7_10, 0)}),
UN_SNEAK(new MapSet[]{new MapSet<>(ProtocolVersion.VERSION_1_7_10, 1)}), UN_SNEAK(new MapSet[]{new MapSet<>(ProtocolVersion.VERSION_1_7_10, 1)}),
LEAVE_BED(new MapSet[]{new MapSet<>(ProtocolVersion.VERSION_1_7_10, 2)}), LEAVE_BED(new MapSet[]{new MapSet<>(ProtocolVersion.VERSION_1_7_10, 2)}),