particle data: sculk, shriek, vibration

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Bixilon 2023-04-09 19:34:38 +02:00
parent bef8e29d12
commit bbf445d82b
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GPG Key ID: 5CAD791931B09AC4
5 changed files with 100 additions and 7 deletions

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@ -0,0 +1,29 @@
/*
* Minosoft
* Copyright (C) 2020-2023 Moritz Zwerger
*
* This program is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License along with this program. If not, see <https://www.gnu.org/licenses/>.
*
* This software is not affiliated with Mojang AB, the original developer of Minecraft.
*/
package de.bixilon.minosoft.data.registries.particle.data
import de.bixilon.minosoft.data.registries.particle.ParticleType
import de.bixilon.minosoft.protocol.protocol.buffers.play.PlayInByteBuffer
class SculkChargeParticleData(val roll: Float, type: ParticleType) : ParticleData(type) {
override fun toString(): String {
return "$type: $roll"
}
companion object : ParticleDataFactory<SculkChargeParticleData> {
override fun read(buffer: PlayInByteBuffer, type: ParticleType): SculkChargeParticleData {
return SculkChargeParticleData(buffer.readFloat(), type)
}
}
}

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@ -0,0 +1,28 @@
/*
* Minosoft
* Copyright (C) 2020-2023 Moritz Zwerger
*
* This program is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License along with this program. If not, see <https://www.gnu.org/licenses/>.
*
* This software is not affiliated with Mojang AB, the original developer of Minecraft.
*/
package de.bixilon.minosoft.data.registries.particle.data
import de.bixilon.minosoft.data.registries.particle.ParticleType
import de.bixilon.minosoft.protocol.protocol.buffers.play.PlayInByteBuffer
class ShriekParticleData(val delay: Int, type: ParticleType) : ParticleData(type) {
override fun toString(): String {
return "$type: $delay"
}
companion object : ParticleDataFactory<ShriekParticleData> {
override fun read(buffer: PlayInByteBuffer, type: ParticleType): ShriekParticleData {
return ShriekParticleData(buffer.readVarInt(), type)
}
}
}

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@ -0,0 +1,35 @@
/*
* Minosoft
* Copyright (C) 2020-2023 Moritz Zwerger
*
* This program is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License along with this program. If not, see <https://www.gnu.org/licenses/>.
*
* This software is not affiliated with Mojang AB, the original developer of Minecraft.
*/
package de.bixilon.minosoft.data.registries.particle.data
import de.bixilon.minosoft.data.registries.particle.ParticleType
import de.bixilon.minosoft.protocol.protocol.buffers.play.PlayInByteBuffer
class VibrationParticleData(val source: Any, val arrival: Int, type: ParticleType) : ParticleData(type) {
override fun toString(): String {
return "$type: $source in $arrival"
}
companion object : ParticleDataFactory<VibrationParticleData> {
override fun read(buffer: PlayInByteBuffer, type: ParticleType): VibrationParticleData {
val sourceType = buffer.readResourceLocation()
val source: Any = when (sourceType.toString()) { // TODO: combine with VibrationS2CP
"minecraft:block" -> buffer.readBlockPosition()
"minecraft:entity" -> buffer.readEntityId()
else -> error("Unknown target type: $sourceType")
}
val arrival = buffer.readVarInt()
return VibrationParticleData(source, arrival, type)
}
}
}

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@ -29,7 +29,7 @@ class VibrationS2CP(buffer: PlayInByteBuffer) : PlayS2CPacket {
/**
* @return Depends on vibration target type, if block: block postion, if entity: entity id
*/
val targetData: Any = when (targetType.toString()) {
val targetData: Any = when (targetType.toString()) { // todo: combine with VibrationParticleData
"minecraft:block" -> buffer.readBlockPosition()
"minecraft:entity" -> buffer.readEntityId()
else -> error("Unknown target type: $targetType")

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@ -16,17 +16,15 @@ import de.bixilon.kotlinglm.vec3.Vec3d
import de.bixilon.kotlinglm.vec3.Vec3i
import de.bixilon.kutil.json.JsonUtil.asJsonObject
import de.bixilon.kutil.json.JsonUtil.toMutableJsonObject
import de.bixilon.minosoft.data.chat.signature.*
import de.bixilon.minosoft.data.chat.signature.ChatSignatureProperties
import de.bixilon.minosoft.data.chat.signature.MessageHeader
import de.bixilon.minosoft.data.container.ItemStackUtil
import de.bixilon.minosoft.data.container.stack.ItemStack
import de.bixilon.minosoft.data.entities.entities.player.properties.PlayerProperties
import de.bixilon.minosoft.data.entities.entities.player.properties.textures.PlayerTextures
import de.bixilon.minosoft.data.registries.chat.ChatParameter
import de.bixilon.minosoft.data.registries.particle.ParticleType
import de.bixilon.minosoft.data.registries.particle.data.BlockParticleData
import de.bixilon.minosoft.data.registries.particle.data.DustParticleData
import de.bixilon.minosoft.data.registries.particle.data.ItemParticleData
import de.bixilon.minosoft.data.registries.particle.data.ParticleData
import de.bixilon.minosoft.data.registries.particle.data.*
import de.bixilon.minosoft.data.registries.registries.registry.AbstractRegistry
import de.bixilon.minosoft.data.registries.registries.registry.EnumRegistry
import de.bixilon.minosoft.data.registries.registries.registry.Registry
@ -117,9 +115,12 @@ class PlayInByteBuffer : InByteBuffer {
}
return when (type.identifier.toString()) {
"minecraft:block", "minecraft:falling_dust" -> BlockParticleData.read(this, type)
"minecraft:block", "minecraft:falling_dust", "minecraft:block_marker" -> BlockParticleData.read(this, type)
"minecraft:dust" -> DustParticleData.read(this, type)
"minecraft:item" -> ItemParticleData.read(this, type)
"minecraft:shriek" -> ShriekParticleData.read(this, type)
"minecraft:sculk_charge" -> SculkChargeParticleData.read(this, type)
"minecraft:vibration" -> VibrationParticleData.read(this, type)
else -> ParticleData(type)
}
}