mirror of
https://gitlab.bixilon.de/bixilon/minosoft.git
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wip: player inventory
This commit is contained in:
parent
aaf4385669
commit
c3e3bdc9ac
@ -19,8 +19,10 @@ import de.bixilon.minosoft.data.registries.other.containers.Container
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import de.bixilon.minosoft.gui.rendering.gui.GUIRenderer
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import de.bixilon.minosoft.gui.rendering.gui.GUIRenderer
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import de.bixilon.minosoft.gui.rendering.gui.atlas.Vec2iBinding
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import de.bixilon.minosoft.gui.rendering.gui.atlas.Vec2iBinding
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import de.bixilon.minosoft.gui.rendering.gui.elements.Element
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import de.bixilon.minosoft.gui.rendering.gui.elements.Element
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import de.bixilon.minosoft.gui.rendering.gui.elements.Pollable
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import de.bixilon.minosoft.gui.rendering.gui.mesh.GUIVertexConsumer
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import de.bixilon.minosoft.gui.rendering.gui.mesh.GUIVertexConsumer
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import de.bixilon.minosoft.gui.rendering.gui.mesh.GUIVertexOptions
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import de.bixilon.minosoft.gui.rendering.gui.mesh.GUIVertexOptions
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import de.bixilon.minosoft.gui.rendering.util.vec.vec2.Vec2iUtil.EMPTY
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import glm_.vec2.Vec2i
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import glm_.vec2.Vec2i
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import it.unimi.dsi.fastutil.ints.Int2ObjectOpenHashMap
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import it.unimi.dsi.fastutil.ints.Int2ObjectOpenHashMap
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@ -28,12 +30,13 @@ class ContainerItemsElement(
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guiRenderer: GUIRenderer,
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guiRenderer: GUIRenderer,
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val container: Container,
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val container: Container,
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val slots: Int2ObjectOpenHashMap<Vec2iBinding>, // ToDo: Use an array?
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val slots: Int2ObjectOpenHashMap<Vec2iBinding>, // ToDo: Use an array?
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) : Element(guiRenderer) {
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) : Element(guiRenderer), Pollable {
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private val itemElements: MutableMap<Int, ItemElementData> = synchronizedMapOf()
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private val itemElements: MutableMap<Int, ItemElementData> = synchronizedMapOf()
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private var revision = -1L
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private var revision = -1L
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init {
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init {
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silentApply()
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silentApply()
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this._size = calculateSize()
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}
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}
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override fun forceRender(offset: Vec2i, consumer: GUIVertexConsumer, options: GUIVertexOptions?) {
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override fun forceRender(offset: Vec2i, consumer: GUIVertexConsumer, options: GUIVertexOptions?) {
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@ -42,13 +45,28 @@ class ContainerItemsElement(
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}
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}
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}
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}
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override fun silentApply(): Boolean {
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private fun calculateSize(): Vec2i {
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val size = Vec2i.EMPTY
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for (slot in slots.values) {
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size.x = maxOf(slot.end.x, size.x)
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size.y = maxOf(slot.end.y, size.y)
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}
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return size
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}
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override fun poll(): Boolean {
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val revision = container.revision
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val revision = container.revision
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if (this.revision == revision) {
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if (this.revision == revision) {
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return false
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return false
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}
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}
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this.revision = revision
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this.revision = revision
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return true
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}
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override fun forceSilentApply() {
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var changes = false
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var changes = false
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for ((slot, binding) in slots) {
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for ((slot, binding) in slots) {
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val item = container[slot]
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val item = container[slot]
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@ -80,15 +98,10 @@ class ContainerItemsElement(
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}
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}
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if (!changes) {
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if (!changes) {
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return false
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return
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}
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}
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cacheUpToDate = false
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cacheUpToDate = false
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return true
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}
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override fun forceSilentApply() {
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silentApply()
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}
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}
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@ -62,6 +62,7 @@ class ItemElement(
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override fun forceRender(offset: Vec2i, consumer: GUIVertexConsumer, options: GUIVertexOptions?) {
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override fun forceRender(offset: Vec2i, consumer: GUIVertexConsumer, options: GUIVertexOptions?) {
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val item = item ?: return
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val item = item ?: return
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val size = size
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val size = size
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val textureSize = size - 1
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val model = item.item.model
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val model = item.item.model
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if (model == null) {
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if (model == null) {
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@ -72,13 +73,13 @@ class ItemElement(
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val defaultState = item.item.block.defaultState
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val defaultState = item.item.block.defaultState
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defaultState.material.color?.let { color = it }
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defaultState.material.color?.let { color = it }
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defaultState.blockModel?.getParticleTexture(KUtil.RANDOM, Vec3i.EMPTY)?.let {
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defaultState.blockModel?.getParticleTexture(KUtil.RANDOM, Vec3i.EMPTY)?.let {
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element = ImageElement(guiRenderer, it, size = size)
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element = ImageElement(guiRenderer, it, size = textureSize)
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}
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}
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}
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}
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(element ?: ColorElement(guiRenderer, size, color)).render(offset, consumer, options)
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(element ?: ColorElement(guiRenderer, textureSize, color)).render(offset, consumer, options)
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} else {
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} else {
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model.render2d(offset, consumer, options, size, item)
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model.render2d(offset, consumer, options, textureSize, item)
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}
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}
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val countSize = countText.size
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val countSize = countText.size
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@ -19,4 +19,6 @@ import de.bixilon.minosoft.gui.rendering.gui.GUIRenderer
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interface GUIBuilder<T : GUIElement> {
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interface GUIBuilder<T : GUIElement> {
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fun build(guiRenderer: GUIRenderer): T
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fun build(guiRenderer: GUIRenderer): T
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fun register(guiRenderer: GUIRenderer) {}
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}
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}
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@ -23,6 +23,7 @@ import de.bixilon.minosoft.gui.rendering.gui.GUIElementDrawer
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import de.bixilon.minosoft.gui.rendering.gui.GUIRenderer
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import de.bixilon.minosoft.gui.rendering.gui.GUIRenderer
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import de.bixilon.minosoft.gui.rendering.gui.elements.LayoutedElement
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import de.bixilon.minosoft.gui.rendering.gui.elements.LayoutedElement
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import de.bixilon.minosoft.gui.rendering.gui.elements.Pollable
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import de.bixilon.minosoft.gui.rendering.gui.elements.Pollable
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import de.bixilon.minosoft.gui.rendering.gui.gui.screen.container.inventory.LocalInventoryScreen
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import de.bixilon.minosoft.gui.rendering.gui.gui.screen.menu.pause.PauseMenu
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import de.bixilon.minosoft.gui.rendering.gui.gui.screen.menu.pause.PauseMenu
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import de.bixilon.minosoft.gui.rendering.gui.hud.Initializable
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import de.bixilon.minosoft.gui.rendering.gui.hud.Initializable
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import de.bixilon.minosoft.gui.rendering.gui.hud.elements.HUDBuilder
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import de.bixilon.minosoft.gui.rendering.gui.hud.elements.HUDBuilder
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@ -48,6 +49,11 @@ class GUIManager(
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for (element in elementCache.values) {
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for (element in elementCache.values) {
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element.init()
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element.init()
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}
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}
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registerDefaultElements()
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}
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private fun registerDefaultElements() {
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LocalInventoryScreen.register(guiRenderer)
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}
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}
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override fun postInit() {
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override fun postInit() {
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@ -0,0 +1,47 @@
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/*
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* Minosoft
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* Copyright (C) 2022 Moritz Zwerger
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*
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* This program is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License along with this program. If not, see <https://www.gnu.org/licenses/>.
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*
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* This software is not affiliated with Mojang AB, the original developer of Minecraft.
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*/
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package de.bixilon.minosoft.gui.rendering.gui.gui.screen.container
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import de.bixilon.minosoft.data.registries.other.containers.Container
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import de.bixilon.minosoft.gui.rendering.gui.GUIRenderer
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import de.bixilon.minosoft.gui.rendering.gui.atlas.AtlasElement
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import de.bixilon.minosoft.gui.rendering.gui.atlas.Vec2iBinding
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import de.bixilon.minosoft.gui.rendering.gui.elements.items.ContainerItemsElement
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import de.bixilon.minosoft.gui.rendering.gui.elements.primitive.AtlasImageElement
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import de.bixilon.minosoft.gui.rendering.gui.gui.screen.Screen
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import de.bixilon.minosoft.gui.rendering.gui.mesh.GUIVertexConsumer
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import de.bixilon.minosoft.gui.rendering.gui.mesh.GUIVertexOptions
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import glm_.vec2.Vec2i
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import it.unimi.dsi.fastutil.ints.Int2ObjectOpenHashMap
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abstract class ContainerScreen(
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guiRenderer: GUIRenderer,
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container: Container,
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background: AtlasElement,
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items: Int2ObjectOpenHashMap<Vec2iBinding> = background.slots,
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) : Screen(guiRenderer) {
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private val containerBackground = AtlasImageElement(guiRenderer, background)
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protected val containerElement = ContainerItemsElement(guiRenderer, container, items)
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override fun forceRender(offset: Vec2i, consumer: GUIVertexConsumer, options: GUIVertexOptions?) {
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super.forceRender(offset, consumer, options)
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val centerOffset = offset + (size - containerBackground.size) / 2
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containerBackground.render(centerOffset, consumer, options)
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containerElement.render(centerOffset, consumer, options)
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}
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}
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@ -0,0 +1,28 @@
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/*
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* Minosoft
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* Copyright (C) 2022 Moritz Zwerger
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*
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* This program is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License along with this program. If not, see <https://www.gnu.org/licenses/>.
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*
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* This software is not affiliated with Mojang AB, the original developer of Minecraft.
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*/
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package de.bixilon.minosoft.gui.rendering.gui.gui.screen.container.inventory
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import de.bixilon.minosoft.data.registries.other.containers.PlayerInventory
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import de.bixilon.minosoft.gui.rendering.gui.GUIRenderer
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import de.bixilon.minosoft.gui.rendering.gui.gui.screen.container.ContainerScreen
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import de.bixilon.minosoft.util.KUtil.toResourceLocation
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open class InventoryScreen(
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guiRenderer: GUIRenderer,
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val inventory: PlayerInventory,
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) : ContainerScreen(
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guiRenderer,
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inventory,
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guiRenderer.atlasManager["minecraft:inventory_base".toResourceLocation()]!!,
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)
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@ -0,0 +1,41 @@
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/*
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* Minosoft
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* Copyright (C) 2022 Moritz Zwerger
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*
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* This program is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License along with this program. If not, see <https://www.gnu.org/licenses/>.
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*
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* This software is not affiliated with Mojang AB, the original developer of Minecraft.
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*/
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package de.bixilon.minosoft.gui.rendering.gui.gui.screen.container.inventory
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import de.bixilon.minosoft.config.key.KeyAction
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import de.bixilon.minosoft.config.key.KeyBinding
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import de.bixilon.minosoft.config.key.KeyCodes
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import de.bixilon.minosoft.gui.rendering.gui.GUIRenderer
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import de.bixilon.minosoft.gui.rendering.gui.gui.GUIBuilder
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import de.bixilon.minosoft.gui.rendering.gui.hud.elements.LayoutedGUIElement
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import de.bixilon.minosoft.util.KUtil.toResourceLocation
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class LocalInventoryScreen(guiRenderer: GUIRenderer) : InventoryScreen(guiRenderer, guiRenderer.connection.player.inventory) {
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companion object : GUIBuilder<LayoutedGUIElement<LocalInventoryScreen>> {
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override fun build(guiRenderer: GUIRenderer): LayoutedGUIElement<LocalInventoryScreen> {
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return LayoutedGUIElement(LocalInventoryScreen(guiRenderer))
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}
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override fun register(guiRenderer: GUIRenderer) {
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guiRenderer.renderWindow.inputHandler.registerKeyCallback("minosoft:local_inventory".toResourceLocation(), KeyBinding(
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mapOf(
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KeyAction.PRESS to setOf(KeyCodes.KEY_E),
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),
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)) { guiRenderer.gui.open(LocalInventoryScreen) }
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}
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}
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}
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@ -706,5 +706,198 @@
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"start": [0, 86],
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"start": [0, 86],
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"end": [200, 106]
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"end": [200, 106]
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}
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}
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},
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"minecraft:inventory_base": {
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"0": {
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"texture": "minecraft:textures/gui/container/inventory.png",
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"start": [0, 0],
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"end": [176, 166],
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"slots": {
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"0": {
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"start": [154, 28],
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"end": [171, 45]
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},
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"1": {
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"start": [98, 18],
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"end": [115, 35]
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},
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"2": {
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"start": [116, 18],
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"end": [133, 35]
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},
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"3": {
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"start": [98, 36],
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"end": [115, 53]
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},
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"4": {
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"start": [116, 36],
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"end": [133, 53]
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},
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"5": {
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"start": [8, 8],
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"end": [25, 25]
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},
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"6": {
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"start": [8, 26],
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"end": [25, 43]
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},
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"7": {
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"start": [8, 44],
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"end": [25, 61]
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},
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"8": {
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"start": [8, 62],
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"end": [25, 79]
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},
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"9": {
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"start": [8, 84],
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"end": [25, 101]
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},
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"10": {
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"start": [26, 84],
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"end": [43, 101]
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},
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"11": {
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"start": [44, 84],
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"end": [61, 101]
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},
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"12": {
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"start": [62, 84],
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"end": [79, 101]
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},
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"13": {
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"start": [80, 84],
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"end": [97, 101]
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},
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"14": {
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"start": [98, 84],
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"end": [115, 101]
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},
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"15": {
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"start": [116, 84],
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"end": [133, 101]
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},
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"16": {
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"start": [134, 84],
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"end": [151, 101]
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},
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"17": {
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"start": [152, 84],
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"end": [169, 101]
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},
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"18": {
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"start": [8, 102],
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"end": [25, 119]
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},
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"19": {
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"start": [26, 102],
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"end": [43, 119]
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},
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"20": {
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||||||
|
"start": [44, 102],
|
||||||
|
"end": [61, 119]
|
||||||
|
},
|
||||||
|
"21": {
|
||||||
|
"start": [62, 102],
|
||||||
|
"end": [79, 119]
|
||||||
|
},
|
||||||
|
"22": {
|
||||||
|
"start": [80, 102],
|
||||||
|
"end": [97, 119]
|
||||||
|
},
|
||||||
|
"23": {
|
||||||
|
"start": [98, 102],
|
||||||
|
"end": [115, 119]
|
||||||
|
},
|
||||||
|
"24": {
|
||||||
|
"start": [116, 102],
|
||||||
|
"end": [133, 119]
|
||||||
|
},
|
||||||
|
"25": {
|
||||||
|
"start": [134, 102],
|
||||||
|
"end": [151, 119]
|
||||||
|
},
|
||||||
|
"26": {
|
||||||
|
"start": [152, 102],
|
||||||
|
"end": [169, 119]
|
||||||
|
},
|
||||||
|
"27": {
|
||||||
|
"start": [8, 120],
|
||||||
|
"end": [25, 137]
|
||||||
|
},
|
||||||
|
"28": {
|
||||||
|
"start": [26, 120],
|
||||||
|
"end": [43, 137]
|
||||||
|
},
|
||||||
|
"29": {
|
||||||
|
"start": [44, 120],
|
||||||
|
"end": [61, 137]
|
||||||
|
},
|
||||||
|
"30": {
|
||||||
|
"start": [62, 120],
|
||||||
|
"end": [79, 137]
|
||||||
|
},
|
||||||
|
"31": {
|
||||||
|
"start": [80, 120],
|
||||||
|
"end": [97, 137]
|
||||||
|
},
|
||||||
|
"32": {
|
||||||
|
"start": [98, 120],
|
||||||
|
"end": [115, 137]
|
||||||
|
},
|
||||||
|
"33": {
|
||||||
|
"start": [116, 120],
|
||||||
|
"end": [133, 137]
|
||||||
|
},
|
||||||
|
"34": {
|
||||||
|
"start": [134, 120],
|
||||||
|
"end": [151, 137]
|
||||||
|
},
|
||||||
|
"35": {
|
||||||
|
"start": [152, 120],
|
||||||
|
"end": [169, 137]
|
||||||
|
},
|
||||||
|
"36": {
|
||||||
|
"start": [8, 142],
|
||||||
|
"end": [25, 159]
|
||||||
|
},
|
||||||
|
"37": {
|
||||||
|
"start": [26, 142],
|
||||||
|
"end": [43, 159]
|
||||||
|
},
|
||||||
|
"38": {
|
||||||
|
"start": [44, 142],
|
||||||
|
"end": [61, 159]
|
||||||
|
},
|
||||||
|
"39": {
|
||||||
|
"start": [62, 142],
|
||||||
|
"end": [79, 159]
|
||||||
|
},
|
||||||
|
"40": {
|
||||||
|
"start": [80, 142],
|
||||||
|
"end": [97, 159]
|
||||||
|
},
|
||||||
|
"41": {
|
||||||
|
"start": [98, 142],
|
||||||
|
"end": [115, 159]
|
||||||
|
},
|
||||||
|
"42": {
|
||||||
|
"start": [116, 142],
|
||||||
|
"end": [133, 159]
|
||||||
|
},
|
||||||
|
"43": {
|
||||||
|
"start": [134, 142],
|
||||||
|
"end": [151, 159]
|
||||||
|
},
|
||||||
|
"44": {
|
||||||
|
"start": [152, 142],
|
||||||
|
"end": [169, 159]
|
||||||
|
},
|
||||||
|
"45": {
|
||||||
|
"start": [77, 62],
|
||||||
|
"end": [94, 79]
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
Loading…
x
Reference in New Issue
Block a user