replace Namespaces.minecraft with minecraft

This commit is contained in:
Moritz Zwerger 2023-07-30 17:39:57 +02:00
parent 7ba4e45edf
commit d21dd70abe
No known key found for this signature in database
GPG Key ID: 5CAD791931B09AC4
16 changed files with 50 additions and 50 deletions

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@ -15,7 +15,7 @@ package de.bixilon.minosoft.gui.rendering.models.baked.rotation
import de.bixilon.kotlinglm.vec3.Vec3
import de.bixilon.minosoft.data.direction.Directions
import de.bixilon.minosoft.data.registries.identified.Namespaces
import de.bixilon.minosoft.data.registries.identified.Namespaces.minecraft
import de.bixilon.minosoft.gui.rendering.models.ModelTestUtil.block
import de.bixilon.minosoft.gui.rendering.models.baked.BakedModelTestUtil
import de.bixilon.minosoft.gui.rendering.models.baked.BakedModelTestUtil.assertFace
@ -36,7 +36,7 @@ class XRotationTest {
val to = Vec3(10, 16, 16) / ModelElement.BLOCK_SIZE
fun bake(rotation: Int): BakedModel {
val model = SingleBlockStateApply(BlockModel(elements = listOf(ModelElement(from, to, faces = mapOf(Directions.DOWN to createFaces(from, to)[Directions.DOWN]!!))), textures = mapOf("test" to Namespaces.minecraft("block/test").texture())), x = rotation)
val model = SingleBlockStateApply(BlockModel(elements = listOf(ModelElement(from, to, faces = mapOf(Directions.DOWN to createFaces(from, to)[Directions.DOWN]!!))), textures = mapOf("test" to minecraft("block/test").texture())), x = rotation)
return model.bake(BakedModelTestUtil.createTextureManager("block/test"))!!
}
@ -50,7 +50,7 @@ class XRotationTest {
val to = Vec3(10, 16, 16) / ModelElement.BLOCK_SIZE
fun bake(rotation: Int): BakedModel {
val model = SingleBlockStateApply(BlockModel(elements = listOf(ModelElement(from, to, faces = mapOf(Directions.UP to createFaces(from, to)[Directions.UP]!!))), textures = mapOf("test" to Namespaces.minecraft("block/test").texture())), x = rotation)
val model = SingleBlockStateApply(BlockModel(elements = listOf(ModelElement(from, to, faces = mapOf(Directions.UP to createFaces(from, to)[Directions.UP]!!))), textures = mapOf("test" to minecraft("block/test").texture())), x = rotation)
return model.bake(BakedModelTestUtil.createTextureManager("block/test"))!!
}
@ -64,7 +64,7 @@ class XRotationTest {
val to = Vec3(10, 16, 16) / ModelElement.BLOCK_SIZE
fun bake(rotation: Int): BakedModel {
val model = SingleBlockStateApply(BlockModel(elements = listOf(ModelElement(from, to, faces = mapOf(Directions.NORTH to createFaces(from, to)[Directions.NORTH]!!))), textures = mapOf("test" to Namespaces.minecraft("block/test").texture())), x = rotation)
val model = SingleBlockStateApply(BlockModel(elements = listOf(ModelElement(from, to, faces = mapOf(Directions.NORTH to createFaces(from, to)[Directions.NORTH]!!))), textures = mapOf("test" to minecraft("block/test").texture())), x = rotation)
return model.bake(BakedModelTestUtil.createTextureManager("block/test"))!!
}
@ -78,7 +78,7 @@ class XRotationTest {
val to = Vec3(10, 16, 16) / ModelElement.BLOCK_SIZE
fun bake(rotation: Int): BakedModel {
val model = SingleBlockStateApply(BlockModel(elements = listOf(ModelElement(from, to, faces = mapOf(Directions.SOUTH to createFaces(from, to)[Directions.SOUTH]!!))), textures = mapOf("test" to Namespaces.minecraft("block/test").texture())), x = rotation)
val model = SingleBlockStateApply(BlockModel(elements = listOf(ModelElement(from, to, faces = mapOf(Directions.SOUTH to createFaces(from, to)[Directions.SOUTH]!!))), textures = mapOf("test" to minecraft("block/test").texture())), x = rotation)
return model.bake(BakedModelTestUtil.createTextureManager("block/test"))!!
}
@ -92,7 +92,7 @@ class XRotationTest {
val to = Vec3(10, 16, 16) / ModelElement.BLOCK_SIZE
fun bake(rotation: Int): BakedModel {
val model = SingleBlockStateApply(BlockModel(elements = listOf(ModelElement(from, to, faces = mapOf(Directions.WEST to createFaces(from, to)[Directions.WEST]!!))), textures = mapOf("test" to Namespaces.minecraft("block/test").texture())), x = rotation)
val model = SingleBlockStateApply(BlockModel(elements = listOf(ModelElement(from, to, faces = mapOf(Directions.WEST to createFaces(from, to)[Directions.WEST]!!))), textures = mapOf("test" to minecraft("block/test").texture())), x = rotation)
return model.bake(BakedModelTestUtil.createTextureManager("block/test"))!!
}
@ -108,7 +108,7 @@ class XRotationTest {
val to = Vec3(10, 16, 16) / ModelElement.BLOCK_SIZE
fun bake(rotation: Int): BakedModel {
val model = SingleBlockStateApply(BlockModel(elements = listOf(ModelElement(from, to, faces = mapOf(Directions.EAST to createFaces(from, to)[Directions.EAST]!!))), textures = mapOf("test" to Namespaces.minecraft("block/test").texture())), x = rotation)
val model = SingleBlockStateApply(BlockModel(elements = listOf(ModelElement(from, to, faces = mapOf(Directions.EAST to createFaces(from, to)[Directions.EAST]!!))), textures = mapOf("test" to minecraft("block/test").texture())), x = rotation)
return model.bake(BakedModelTestUtil.createTextureManager("block/test"))!!
}

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@ -15,7 +15,7 @@ package de.bixilon.minosoft.gui.rendering.models.baked.rotation
import de.bixilon.kotlinglm.vec3.Vec3
import de.bixilon.minosoft.data.direction.Directions
import de.bixilon.minosoft.data.registries.identified.Namespaces
import de.bixilon.minosoft.data.registries.identified.Namespaces.minecraft
import de.bixilon.minosoft.gui.rendering.models.ModelTestUtil.block
import de.bixilon.minosoft.gui.rendering.models.baked.BakedModelTestUtil
import de.bixilon.minosoft.gui.rendering.models.baked.BakedModelTestUtil.assertFace
@ -33,7 +33,7 @@ class XYRotationTest {
val from = Vec3(6, 0, 6) / ModelElement.BLOCK_SIZE
val to = Vec3(10, 16, 16) / ModelElement.BLOCK_SIZE
val model = SingleBlockStateApply(BlockModel(elements = listOf(ModelElement(from, to, faces = createFaces(from, to))), textures = mapOf("test" to Namespaces.minecraft("block/test").texture())), x = 1, y = 1)
val model = SingleBlockStateApply(BlockModel(elements = listOf(ModelElement(from, to, faces = createFaces(from, to))), textures = mapOf("test" to minecraft("block/test").texture())), x = 1, y = 1)
val baked = model.bake(BakedModelTestUtil.createTextureManager("block/test"))!!
baked.assertFace(Directions.DOWN, block(0, 6, 6, 0, 6, 10, 16, 6, 10, 16, 6, 6))
@ -48,7 +48,7 @@ class XYRotationTest {
val from = Vec3(6, 0, 6) / ModelElement.BLOCK_SIZE
val to = Vec3(10, 16, 16) / ModelElement.BLOCK_SIZE
val model = SingleBlockStateApply(BlockModel(elements = listOf(ModelElement(from, to, faces = createFaces(from, to))), textures = mapOf("test" to Namespaces.minecraft("block/test").texture())), x = 1, y = 3)
val model = SingleBlockStateApply(BlockModel(elements = listOf(ModelElement(from, to, faces = createFaces(from, to))), textures = mapOf("test" to minecraft("block/test").texture())), x = 1, y = 3)
val baked = model.bake(BakedModelTestUtil.createTextureManager("block/test"))!!
baked.assertFace(Directions.DOWN, block(0, 6, 6, 0, 6, 10, 16, 6, 10, 16, 6, 6))

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@ -15,7 +15,7 @@ package de.bixilon.minosoft.gui.rendering.models.baked.rotation
import de.bixilon.kotlinglm.vec3.Vec3
import de.bixilon.minosoft.data.direction.Directions
import de.bixilon.minosoft.data.registries.identified.Namespaces
import de.bixilon.minosoft.data.registries.identified.Namespaces.minecraft
import de.bixilon.minosoft.gui.rendering.models.ModelTestUtil.block
import de.bixilon.minosoft.gui.rendering.models.baked.BakedModelTestUtil
import de.bixilon.minosoft.gui.rendering.models.baked.BakedModelTestUtil.assertFace
@ -36,7 +36,7 @@ class YRotationTest {
val to = Vec3(10, 16, 16) / ModelElement.BLOCK_SIZE
fun bake(rotation: Int): BakedModel {
val model = SingleBlockStateApply(BlockModel(elements = listOf(ModelElement(from, to, faces = mapOf(Directions.DOWN to createFaces(from, to)[Directions.DOWN]!!))), textures = mapOf("test" to Namespaces.minecraft("block/test").texture())), y = rotation)
val model = SingleBlockStateApply(BlockModel(elements = listOf(ModelElement(from, to, faces = mapOf(Directions.DOWN to createFaces(from, to)[Directions.DOWN]!!))), textures = mapOf("test" to minecraft("block/test").texture())), y = rotation)
return model.bake(BakedModelTestUtil.createTextureManager("block/test"))!!
}
@ -53,7 +53,7 @@ class YRotationTest {
val to = Vec3(10, 16, 16) / ModelElement.BLOCK_SIZE
fun bake(rotation: Int): BakedModel {
val model = SingleBlockStateApply(BlockModel(elements = listOf(ModelElement(from, to, faces = mapOf(Directions.UP to createFaces(from, to)[Directions.UP]!!))), textures = mapOf("test" to Namespaces.minecraft("block/test").texture())), y = rotation)
val model = SingleBlockStateApply(BlockModel(elements = listOf(ModelElement(from, to, faces = mapOf(Directions.UP to createFaces(from, to)[Directions.UP]!!))), textures = mapOf("test" to minecraft("block/test").texture())), y = rotation)
return model.bake(BakedModelTestUtil.createTextureManager("block/test"))!!
}
@ -70,7 +70,7 @@ class YRotationTest {
val to = Vec3(10, 16, 16) / ModelElement.BLOCK_SIZE
fun bake(rotation: Int): BakedModel {
val model = SingleBlockStateApply(BlockModel(elements = listOf(ModelElement(from, to, faces = mapOf(Directions.NORTH to createFaces(from, to)[Directions.NORTH]!!))), textures = mapOf("test" to Namespaces.minecraft("block/test").texture())), y = rotation)
val model = SingleBlockStateApply(BlockModel(elements = listOf(ModelElement(from, to, faces = mapOf(Directions.NORTH to createFaces(from, to)[Directions.NORTH]!!))), textures = mapOf("test" to minecraft("block/test").texture())), y = rotation)
return model.bake(BakedModelTestUtil.createTextureManager("block/test"))!!
}
@ -87,7 +87,7 @@ class YRotationTest {
val to = Vec3(10, 16, 16) / ModelElement.BLOCK_SIZE
fun bake(rotation: Int): BakedModel {
val model = SingleBlockStateApply(BlockModel(elements = listOf(ModelElement(from, to, faces = mapOf(Directions.SOUTH to createFaces(from, to)[Directions.SOUTH]!!))), textures = mapOf("test" to Namespaces.minecraft("block/test").texture())), y = rotation)
val model = SingleBlockStateApply(BlockModel(elements = listOf(ModelElement(from, to, faces = mapOf(Directions.SOUTH to createFaces(from, to)[Directions.SOUTH]!!))), textures = mapOf("test" to minecraft("block/test").texture())), y = rotation)
return model.bake(BakedModelTestUtil.createTextureManager("block/test"))!!
}
@ -104,7 +104,7 @@ class YRotationTest {
val to = Vec3(10, 16, 16) / ModelElement.BLOCK_SIZE
fun bake(rotation: Int): BakedModel {
val model = SingleBlockStateApply(BlockModel(elements = listOf(ModelElement(from, to, faces = mapOf(Directions.WEST to createFaces(from, to)[Directions.WEST]!!))), textures = mapOf("test" to Namespaces.minecraft("block/test").texture())), y = rotation)
val model = SingleBlockStateApply(BlockModel(elements = listOf(ModelElement(from, to, faces = mapOf(Directions.WEST to createFaces(from, to)[Directions.WEST]!!))), textures = mapOf("test" to minecraft("block/test").texture())), y = rotation)
return model.bake(BakedModelTestUtil.createTextureManager("block/test"))!!
}
@ -121,7 +121,7 @@ class YRotationTest {
val to = Vec3(10, 16, 16) / ModelElement.BLOCK_SIZE
fun bake(rotation: Int): BakedModel {
val model = SingleBlockStateApply(BlockModel(elements = listOf(ModelElement(from, to, faces = mapOf(Directions.EAST to createFaces(from, to)[Directions.EAST]!!))), textures = mapOf("test" to Namespaces.minecraft("block/test").texture())), y = rotation)
val model = SingleBlockStateApply(BlockModel(elements = listOf(ModelElement(from, to, faces = mapOf(Directions.EAST to createFaces(from, to)[Directions.EAST]!!))), textures = mapOf("test" to minecraft("block/test").texture())), y = rotation)
return model.bake(BakedModelTestUtil.createTextureManager("block/test"))!!
}

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@ -16,7 +16,7 @@ package de.bixilon.minosoft.gui.rendering.models.block.state.baked.cull
import de.bixilon.kotlinglm.vec2.Vec2
import de.bixilon.kotlinglm.vec3.Vec3
import de.bixilon.minosoft.data.direction.Directions
import de.bixilon.minosoft.data.registries.identified.Namespaces
import de.bixilon.minosoft.data.registries.identified.Namespaces.minecraft
import de.bixilon.minosoft.gui.rendering.models.baked.BakedModelTestUtil
import de.bixilon.minosoft.gui.rendering.models.block.BlockModel
import de.bixilon.minosoft.gui.rendering.models.block.element.ModelElement
@ -34,7 +34,7 @@ class FacePropertiesTest {
fun fullBlock() {
val from = Vec3(0.0f)
val to = Vec3(1.0f)
val model = SingleBlockStateApply(BlockModel(elements = listOf(ModelElement(from, to, faces = BakedModelTestUtil.createFaces())), textures = mapOf("test" to Namespaces.minecraft("block/test").texture())))
val model = SingleBlockStateApply(BlockModel(elements = listOf(ModelElement(from, to, faces = BakedModelTestUtil.createFaces())), textures = mapOf("test" to minecraft("block/test").texture())))
val baked = model.bake(BakedModelTestUtil.createTextureManager("block/test"))!!
@ -49,7 +49,7 @@ class FacePropertiesTest {
fun lowerSlab() {
val from = Vec3(0.0f, 0.0f, 0.0f)
val to = Vec3(1.0f, 0.5f, 1.0f)
val model = SingleBlockStateApply(BlockModel(elements = listOf(ModelElement(from, to, faces = BakedModelTestUtil.createFaces())), textures = mapOf("test" to Namespaces.minecraft("block/test").texture())))
val model = SingleBlockStateApply(BlockModel(elements = listOf(ModelElement(from, to, faces = BakedModelTestUtil.createFaces())), textures = mapOf("test" to minecraft("block/test").texture())))
val baked = model.bake(BakedModelTestUtil.createTextureManager("block/test"))!!
@ -64,7 +64,7 @@ class FacePropertiesTest {
fun upperSlab() {
val from = Vec3(0.0f, 0.5f, 0.0f)
val to = Vec3(1.0f, 1.0f, 1.0f)
val model = SingleBlockStateApply(BlockModel(elements = listOf(ModelElement(from, to, faces = BakedModelTestUtil.createFaces())), textures = mapOf("test" to Namespaces.minecraft("block/test").texture())))
val model = SingleBlockStateApply(BlockModel(elements = listOf(ModelElement(from, to, faces = BakedModelTestUtil.createFaces())), textures = mapOf("test" to minecraft("block/test").texture())))
val baked = model.bake(BakedModelTestUtil.createTextureManager("block/test"))!!
@ -79,7 +79,7 @@ class FacePropertiesTest {
fun northSlab() {
val from = Vec3(0.0f, 0.0f, 0.0f)
val to = Vec3(1.0f, 1.0f, 0.5f)
val model = SingleBlockStateApply(BlockModel(elements = listOf(ModelElement(from, to, faces = BakedModelTestUtil.createFaces())), textures = mapOf("test" to Namespaces.minecraft("block/test").texture())))
val model = SingleBlockStateApply(BlockModel(elements = listOf(ModelElement(from, to, faces = BakedModelTestUtil.createFaces())), textures = mapOf("test" to minecraft("block/test").texture())))
val baked = model.bake(BakedModelTestUtil.createTextureManager("block/test"))!!
@ -95,7 +95,7 @@ class FacePropertiesTest {
fun southSlab() {
val from = Vec3(0.0f, 0.0f, 0.5f)
val to = Vec3(1.0f, 1.0f, 1.0f)
val model = SingleBlockStateApply(BlockModel(elements = listOf(ModelElement(from, to, faces = BakedModelTestUtil.createFaces())), textures = mapOf("test" to Namespaces.minecraft("block/test").texture())))
val model = SingleBlockStateApply(BlockModel(elements = listOf(ModelElement(from, to, faces = BakedModelTestUtil.createFaces())), textures = mapOf("test" to minecraft("block/test").texture())))
val baked = model.bake(BakedModelTestUtil.createTextureManager("block/test"))!!
@ -111,7 +111,7 @@ class FacePropertiesTest {
fun westSlab() {
val from = Vec3(0.0f, 0.0f, 0.0f)
val to = Vec3(0.5f, 1.0f, 1.0f)
val model = SingleBlockStateApply(BlockModel(elements = listOf(ModelElement(from, to, faces = BakedModelTestUtil.createFaces())), textures = mapOf("test" to Namespaces.minecraft("block/test").texture())))
val model = SingleBlockStateApply(BlockModel(elements = listOf(ModelElement(from, to, faces = BakedModelTestUtil.createFaces())), textures = mapOf("test" to minecraft("block/test").texture())))
val baked = model.bake(BakedModelTestUtil.createTextureManager("block/test"))!!
@ -127,7 +127,7 @@ class FacePropertiesTest {
fun eastSlab() {
val from = Vec3(0.5f, 0.0f, 0.0f)
val to = Vec3(1.0f, 1.0f, 1.0f)
val model = SingleBlockStateApply(BlockModel(elements = listOf(ModelElement(from, to, faces = BakedModelTestUtil.createFaces())), textures = mapOf("test" to Namespaces.minecraft("block/test").texture())))
val model = SingleBlockStateApply(BlockModel(elements = listOf(ModelElement(from, to, faces = BakedModelTestUtil.createFaces())), textures = mapOf("test" to minecraft("block/test").texture())))
val baked = model.bake(BakedModelTestUtil.createTextureManager("block/test"))!!
@ -143,7 +143,7 @@ class FacePropertiesTest {
fun `mini cube`() {
val from = Vec3(0.1f, 0.2f, 0.3f)
val to = Vec3(0.7f, 0.8f, 0.9f)
val model = SingleBlockStateApply(BlockModel(elements = listOf(ModelElement(from, to, faces = BakedModelTestUtil.createFaces())), textures = mapOf("test" to Namespaces.minecraft("block/test").texture())))
val model = SingleBlockStateApply(BlockModel(elements = listOf(ModelElement(from, to, faces = BakedModelTestUtil.createFaces())), textures = mapOf("test" to minecraft("block/test").texture())))
val baked = model.bake(BakedModelTestUtil.createTextureManager("block/test"))!!

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@ -28,7 +28,7 @@ import de.bixilon.minosoft.data.entities.entities.player.RemotePlayerEntity
import de.bixilon.minosoft.data.entities.entities.player.additional.PlayerAdditional
import de.bixilon.minosoft.data.physics.PhysicsTestUtil.createPlayer
import de.bixilon.minosoft.data.registries.entities.EntityType
import de.bixilon.minosoft.data.registries.identified.Namespaces
import de.bixilon.minosoft.data.registries.identified.Namespaces.minecraft
import de.bixilon.minosoft.gui.rendering.util.vec.vec3.Vec3dUtil.EMPTY
import de.bixilon.minosoft.protocol.network.connection.play.ConnectionTestUtil
import de.bixilon.minosoft.protocol.network.connection.play.PacketTestUtil.assertPacket
@ -42,7 +42,7 @@ object InteractionTestUtil {
private val TICK = KeyHandler::class.java.getDeclaredMethod("onTick").apply { isAccessible = true }
private val RELEASE = KeyHandler::class.java.getDeclaredMethod("onRelease").apply { isAccessible = true }
private val pig = EntityType(Pig.identifier, Namespaces.minecraft(""), 1.0f, 1.0f, true, false, mapOf(), Pig, null)
private val pig = EntityType(Pig.identifier, minecraft(""), 1.0f, 1.0f, true, false, mapOf(), Pig, null)
fun createConnection(): PlayConnection {
val connection = ConnectionTestUtil.createConnection(0)

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@ -26,7 +26,7 @@ import de.bixilon.minosoft.data.entities.data.EntityData
import de.bixilon.minosoft.data.entities.entities.animal.Pig
import de.bixilon.minosoft.data.entities.entities.player.Hands
import de.bixilon.minosoft.data.registries.entities.EntityType
import de.bixilon.minosoft.data.registries.identified.Namespaces
import de.bixilon.minosoft.data.registries.identified.Namespaces.minecraft
import de.bixilon.minosoft.data.registries.items.CoalTest0
import de.bixilon.minosoft.gui.rendering.util.vec.vec3.Vec3Util.EMPTY
import de.bixilon.minosoft.gui.rendering.util.vec.vec3.Vec3dUtil.EMPTY
@ -44,7 +44,7 @@ import org.testng.annotations.Test
@Test(groups = ["interaction"], dependsOnGroups = ["item", "block"])
class EntityUseIT {
private val pig = EntityType(Pig.identifier, Namespaces.minecraft(""), 1.0f, 1.0f, true, false, mapOf(), Pig, null)
private val pig = EntityType(Pig.identifier, minecraft(""), 1.0f, 1.0f, true, false, mapOf(), Pig, null)
fun testAirOnPig() {

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@ -15,7 +15,7 @@ package de.bixilon.minosoft.data.registries.blocks.types.wood
import de.bixilon.minosoft.data.registries.blocks.factory.BlockFactory
import de.bixilon.minosoft.data.registries.blocks.settings.BlockSettings
import de.bixilon.minosoft.data.registries.identified.Namespaces
import de.bixilon.minosoft.data.registries.identified.Namespaces.minecraft
import de.bixilon.minosoft.data.registries.identified.ResourceLocation
import de.bixilon.minosoft.data.registries.registries.Registries
@ -24,7 +24,7 @@ interface Acacia {
class Leaves(identifier: ResourceLocation = this.identifier, settings: BlockSettings) : LeavesBlock(identifier, settings), Acacia {
companion object : BlockFactory<Leaves> {
override val identifier = Namespaces.minecraft("acacia_leaves")
override val identifier = minecraft("acacia_leaves")
override fun build(registries: Registries, settings: BlockSettings) = Leaves(settings = settings)
}

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@ -15,7 +15,7 @@ package de.bixilon.minosoft.data.registries.blocks.types.wood
import de.bixilon.minosoft.data.registries.blocks.factory.BlockFactory
import de.bixilon.minosoft.data.registries.blocks.settings.BlockSettings
import de.bixilon.minosoft.data.registries.identified.Namespaces
import de.bixilon.minosoft.data.registries.identified.Namespaces.minecraft
import de.bixilon.minosoft.data.registries.identified.ResourceLocation
import de.bixilon.minosoft.data.registries.registries.Registries
@ -24,7 +24,7 @@ interface Azalea {
class Leaves(identifier: ResourceLocation = this.identifier, settings: BlockSettings) : LeavesBlock(identifier, settings), Azalea {
companion object : BlockFactory<Leaves> {
override val identifier = Namespaces.minecraft("azalea_leaves")
override val identifier = minecraft("azalea_leaves")
override fun build(registries: Registries, settings: BlockSettings) = Leaves(settings = settings)
}

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@ -15,7 +15,7 @@ package de.bixilon.minosoft.data.registries.blocks.types.wood
import de.bixilon.minosoft.data.registries.blocks.factory.BlockFactory
import de.bixilon.minosoft.data.registries.blocks.settings.BlockSettings
import de.bixilon.minosoft.data.registries.identified.Namespaces
import de.bixilon.minosoft.data.registries.identified.Namespaces.minecraft
import de.bixilon.minosoft.data.registries.identified.ResourceLocation
import de.bixilon.minosoft.data.registries.registries.Registries
@ -24,7 +24,7 @@ interface Birch {
class Leaves(identifier: ResourceLocation = this.identifier, settings: BlockSettings) : LeavesBlock(identifier, settings), Birch {
companion object : BlockFactory<Leaves> {
override val identifier = Namespaces.minecraft("birch_leaves")
override val identifier = minecraft("birch_leaves")
override fun build(registries: Registries, settings: BlockSettings) = Leaves(settings = settings)
}

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@ -15,7 +15,7 @@ package de.bixilon.minosoft.data.registries.blocks.types.wood
import de.bixilon.minosoft.data.registries.blocks.factory.BlockFactory
import de.bixilon.minosoft.data.registries.blocks.settings.BlockSettings
import de.bixilon.minosoft.data.registries.identified.Namespaces
import de.bixilon.minosoft.data.registries.identified.Namespaces.minecraft
import de.bixilon.minosoft.data.registries.identified.ResourceLocation
import de.bixilon.minosoft.data.registries.registries.Registries
@ -24,7 +24,7 @@ interface Cherry {
class Leaves(identifier: ResourceLocation = this.identifier, settings: BlockSettings) : LeavesBlock(identifier, settings), Cherry {
companion object : BlockFactory<Leaves> {
override val identifier = Namespaces.minecraft("cherry_leaves")
override val identifier = minecraft("cherry_leaves")
override fun build(registries: Registries, settings: BlockSettings) = Leaves(settings = settings)
}

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@ -15,7 +15,7 @@ package de.bixilon.minosoft.data.registries.blocks.types.wood
import de.bixilon.minosoft.data.registries.blocks.factory.BlockFactory
import de.bixilon.minosoft.data.registries.blocks.settings.BlockSettings
import de.bixilon.minosoft.data.registries.identified.Namespaces
import de.bixilon.minosoft.data.registries.identified.Namespaces.minecraft
import de.bixilon.minosoft.data.registries.identified.ResourceLocation
import de.bixilon.minosoft.data.registries.registries.Registries
@ -24,7 +24,7 @@ interface DarkOak {
class Leaves(identifier: ResourceLocation = this.identifier, settings: BlockSettings) : LeavesBlock(identifier, settings), DarkOak {
companion object : BlockFactory<Leaves> {
override val identifier = Namespaces.minecraft("dark_oak_leaves")
override val identifier = minecraft("dark_oak_leaves")
override fun build(registries: Registries, settings: BlockSettings) = Leaves(settings = settings)
}

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@ -15,7 +15,7 @@ package de.bixilon.minosoft.data.registries.blocks.types.wood
import de.bixilon.minosoft.data.registries.blocks.factory.BlockFactory
import de.bixilon.minosoft.data.registries.blocks.settings.BlockSettings
import de.bixilon.minosoft.data.registries.identified.Namespaces
import de.bixilon.minosoft.data.registries.identified.Namespaces.minecraft
import de.bixilon.minosoft.data.registries.identified.ResourceLocation
import de.bixilon.minosoft.data.registries.registries.Registries
@ -24,7 +24,7 @@ interface FloweringAzalea {
class Leaves(identifier: ResourceLocation = this.identifier, settings: BlockSettings) : LeavesBlock(identifier, settings), FloweringAzalea {
companion object : BlockFactory<Leaves> {
override val identifier = Namespaces.minecraft("flowering_azalea_leaves")
override val identifier = minecraft("flowering_azalea_leaves")
override fun build(registries: Registries, settings: BlockSettings) = Leaves(settings = settings)
}

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@ -15,7 +15,7 @@ package de.bixilon.minosoft.data.registries.blocks.types.wood
import de.bixilon.minosoft.data.registries.blocks.factory.BlockFactory
import de.bixilon.minosoft.data.registries.blocks.settings.BlockSettings
import de.bixilon.minosoft.data.registries.identified.Namespaces
import de.bixilon.minosoft.data.registries.identified.Namespaces.minecraft
import de.bixilon.minosoft.data.registries.identified.ResourceLocation
import de.bixilon.minosoft.data.registries.registries.Registries
@ -24,7 +24,7 @@ interface Jungle {
class Leaves(identifier: ResourceLocation = this.identifier, settings: BlockSettings) : LeavesBlock(identifier, settings), Jungle {
companion object : BlockFactory<Leaves> {
override val identifier = Namespaces.minecraft("jungle_leaves")
override val identifier = minecraft("jungle_leaves")
override fun build(registries: Registries, settings: BlockSettings) = Leaves(settings = settings)
}

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@ -15,7 +15,7 @@ package de.bixilon.minosoft.data.registries.blocks.types.wood
import de.bixilon.minosoft.data.registries.blocks.factory.BlockFactory
import de.bixilon.minosoft.data.registries.blocks.settings.BlockSettings
import de.bixilon.minosoft.data.registries.identified.Namespaces
import de.bixilon.minosoft.data.registries.identified.Namespaces.minecraft
import de.bixilon.minosoft.data.registries.identified.ResourceLocation
import de.bixilon.minosoft.data.registries.registries.Registries
@ -24,7 +24,7 @@ interface Mangrove {
class Leaves(identifier: ResourceLocation = this.identifier, settings: BlockSettings) : LeavesBlock(identifier, settings), Mangrove {
companion object : BlockFactory<Leaves> {
override val identifier = Namespaces.minecraft("mangrove_leaves")
override val identifier = minecraft("mangrove_leaves")
override fun build(registries: Registries, settings: BlockSettings) = Leaves(settings = settings)
}

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@ -15,7 +15,7 @@ package de.bixilon.minosoft.data.registries.blocks.types.wood
import de.bixilon.minosoft.data.registries.blocks.factory.BlockFactory
import de.bixilon.minosoft.data.registries.blocks.settings.BlockSettings
import de.bixilon.minosoft.data.registries.identified.Namespaces
import de.bixilon.minosoft.data.registries.identified.Namespaces.minecraft
import de.bixilon.minosoft.data.registries.identified.ResourceLocation
import de.bixilon.minosoft.data.registries.registries.Registries
@ -24,7 +24,7 @@ interface Oak {
class Leaves(identifier: ResourceLocation = this.identifier, settings: BlockSettings) : LeavesBlock(identifier, settings), Oak {
companion object : BlockFactory<Leaves> {
override val identifier = Namespaces.minecraft("oak_leaves")
override val identifier = minecraft("oak_leaves")
override fun build(registries: Registries, settings: BlockSettings) = Leaves(settings = settings)
}

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@ -15,7 +15,7 @@ package de.bixilon.minosoft.data.registries.blocks.types.wood
import de.bixilon.minosoft.data.registries.blocks.factory.BlockFactory
import de.bixilon.minosoft.data.registries.blocks.settings.BlockSettings
import de.bixilon.minosoft.data.registries.identified.Namespaces
import de.bixilon.minosoft.data.registries.identified.Namespaces.minecraft
import de.bixilon.minosoft.data.registries.identified.ResourceLocation
import de.bixilon.minosoft.data.registries.registries.Registries
@ -24,7 +24,7 @@ interface Spruce {
class Leaves(identifier: ResourceLocation = this.identifier, settings: BlockSettings) : LeavesBlock(identifier, settings), Spruce {
companion object : BlockFactory<Leaves> {
override val identifier = Namespaces.minecraft("spruce_leaves")
override val identifier = minecraft("spruce_leaves")
override fun build(registries: Registries, settings: BlockSettings) = Leaves(settings = settings)
}