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hud: fix fast matrix change detection
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@ -90,6 +90,9 @@ class GUIRenderer(
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var z = 0
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z += hud.draw(z)
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z += gui.draw(z)
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if (this.matrixChange) {
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this.matrixChange = false
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}
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}
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companion object : RendererBuilder<GUIRenderer> {
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