improve chest model

This changes the model, it does not look the like the one in minecraft
This commit is contained in:
Bixilon 2022-03-03 22:11:31 +01:00
parent 74c98d010d
commit d889198573
No known key found for this signature in database
GPG Key ID: 5CAD791931B09AC4
2 changed files with 4 additions and 7 deletions

View File

@ -105,6 +105,5 @@ class BakedSkeletalModel(
fun Vec3.fromBlockCoordinates(): Vec3 {
return Vec3(this.x / UnbakedElement.BLOCK_RESOLUTION + 0.5f, this.y / UnbakedElement.BLOCK_RESOLUTION, this.z / UnbakedElement.BLOCK_RESOLUTION + 0.5f)
}
}
}

View File

@ -48,10 +48,9 @@
},
{
"name": "lid",
"from": [-7, 6, 7],
"to": [7, 11, 21],
"from": [-7, -15, -7],
"to": [7, -10, 7],
"rotation": [-180, 0, 0],
"origin": [0, 10, 7],
"faces": {
"north": {
"uv": [14, 14, 28, 19],
@ -82,10 +81,9 @@
},
{
"name": "lock",
"from": [-1, -11, -8],
"to": [1, -7, -7],
"from": [-1, -12, -8],
"to": [1, -8, -7],
"rotation": [0, 0, -180],
"origin": [0, 0, 0],
"faces": {
"north": {
"uv": [1, 1, 3, 5],