From d9063b6f4b47f7a6044f1c96c26bd651105f5c64 Mon Sep 17 00:00:00 2001 From: Bixilon Date: Sat, 12 Nov 2022 16:24:55 +0100 Subject: [PATCH] framebuffer shader: fix GL_INVALID_OPERATION error --- .../minosoft/gui/rendering/framebuffer/FramebufferShader.kt | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/main/java/de/bixilon/minosoft/gui/rendering/framebuffer/FramebufferShader.kt b/src/main/java/de/bixilon/minosoft/gui/rendering/framebuffer/FramebufferShader.kt index 2e185efb5..ac2c2f338 100644 --- a/src/main/java/de/bixilon/minosoft/gui/rendering/framebuffer/FramebufferShader.kt +++ b/src/main/java/de/bixilon/minosoft/gui/rendering/framebuffer/FramebufferShader.kt @@ -17,5 +17,5 @@ import de.bixilon.minosoft.gui.rendering.shader.Shader import de.bixilon.minosoft.gui.rendering.system.base.shader.NativeShader open class FramebufferShader(override val native: NativeShader) : Shader() { - var texture by uniform("uTexture", 0, NativeShader::setUInt) + var texture by uniform("uTexture", 0) }