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Remove PacketEntityStatus and add PacketEntityEvent
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de1554f243
commit
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@ -0,0 +1,41 @@
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/*
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* Minosoft
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* Copyright (C) 2020 Moritz Zwerger
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*
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* This program is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License along with this program.If not, see <https://www.gnu.org/licenses/>.
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*
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* This software is not affiliated with Mojang AB, the original developer of Minecraft.
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*/
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package de.bixilon.minosoft.protocol.packets.clientbound.play;
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import de.bixilon.minosoft.logging.Log;
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import de.bixilon.minosoft.protocol.packets.ClientboundPacket;
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import de.bixilon.minosoft.protocol.protocol.InByteBuffer;
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import de.bixilon.minosoft.protocol.protocol.PacketHandler;
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public class PacketEntityEvent implements ClientboundPacket {
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int entityId;
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byte eventId;
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@Override
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public boolean read(InByteBuffer buffer) {
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entityId = buffer.readInt();
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eventId = buffer.readByte();
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return true;
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}
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@Override
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public void handle(PacketHandler h) {
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h.handle(this);
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}
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@Override
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public void log() {
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Log.protocol(String.format("Entity status: (entityId=%d, eventId=%s)", entityId, eventId));
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}
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}
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@ -1,89 +0,0 @@
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/*
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* Minosoft
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* Copyright (C) 2020 Moritz Zwerger
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*
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* This program is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License along with this program.If not, see <https://www.gnu.org/licenses/>.
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*
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* This software is not affiliated with Mojang AB, the original developer of Minecraft.
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*/
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package de.bixilon.minosoft.protocol.packets.clientbound.play;
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import de.bixilon.minosoft.logging.Log;
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import de.bixilon.minosoft.protocol.packets.ClientboundPacket;
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import de.bixilon.minosoft.protocol.protocol.InByteBuffer;
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import de.bixilon.minosoft.protocol.protocol.PacketHandler;
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public class PacketEntityStatus implements ClientboundPacket {
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int entityId;
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EntityStates status;
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@Override
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public boolean read(InByteBuffer buffer) {
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entityId = buffer.readInt();
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status = EntityStates.byId(buffer.readByte());
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return true;
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}
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@Override
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public void handle(PacketHandler h) {
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h.handle(this);
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}
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@Override
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public void log() {
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Log.protocol(String.format("Entity status: (entityId=%d, animation=%s)", entityId, status));
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}
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public enum EntityStates {
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SPAWN_TIPPED_ARROW,
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RESET_MOB_SPAWNER_MINECART_TIMER,
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LIVING_ENTITY_HURT,
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LIVING_ENTITY_DEATH,
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IRON_GOLEM_SWING_ARMS,
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TAMING_HARTS,
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TAMING_SMOKE,
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WOLF_SHAKE_WATER,
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EATING_ACCEPTED,
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SHEEP_EATING_GRASS,
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IRON_GOLEM_HAND_OVER_ROSE,
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VILLAGER_MATING_HEARTS,
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VILLAGER_ANGRY,
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VILLAGER_HAPPY,
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WITCH_MAGIC,
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ZOMBIE_CONVERTING,
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FIREWORK_EXPLODING,
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ANIMAL_IN_LOVE,
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RESET_SQUID_ROTATION,
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SPAWN_EXPLOSION_PARTICLE,
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PLAY_GUARDIAN_SOUND,
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ENABLE_REDUCED_DEBUG_SCREEN,
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DISABLE_REDUCED_DEBUG_SCREEN,
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OP_PERMISSION_LEVEL_0,
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OP_PERMISSION_LEVEL_1,
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OP_PERMISSION_LEVEL_2,
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OP_PERMISSION_LEVEL_3,
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OP_PERMISSION_LEVEL_4,
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SHIELD_BLOCK_SOUND,
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SHIELD_BREAK_SOUND,
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FISHING_ROD_BOBBER,
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ARMOR_STAND_HIT,
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ENTITY_HURT_THORNS,
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PUT_AWAY_GOLEM_POPPY,
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TOTEM_OF_UNDYING_ANIMATION,
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ENTITY_HURT_DROWN,
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ENTITY_HURT_BURN,
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SPAWN_CLOUD_PARTICLE,
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ENTITY_HURT_BERRY_BUSH,
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PORTAL_PARTICLE_CHORUS;
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// ToDo: 1.11+ (for each entity)
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public static EntityStates byId(int id) {
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return values()[id];
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}
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}
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}
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@ -457,7 +457,7 @@ public class PacketHandler {
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// ToDo
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}
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public void handle(PacketEntityStatus pkg) {
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public void handle(PacketEntityEvent pkg) {
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// ToDo
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}
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@ -127,7 +127,7 @@ public class Packets {
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PLAY_PLUGIN_MESSAGE(PacketPluginMessageReceiving.class),
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PLAY_NAMED_SOUND_EFFECT(PacketNamedSoundEffect.class),
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PLAY_DISCONNECT(PacketDisconnect.class),
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PLAY_ENTITY_STATUS(PacketEntityStatus.class),
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PLAY_ENTITY_EVENT(PacketEntityEvent.class),
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PLAY_EXPLOSION(PacketExplosion.class),
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PLAY_UNLOAD_CHUNK(PacketUnloadChunk.class),
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PLAY_CHANGE_GAME_STATE(PacketChangeGameState.class),
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