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ping, connect command
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parent
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commit
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@ -23,5 +23,7 @@ object Commands {
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ConnectionManageCommand,
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AccountManageCommand,
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ReloadCommand,
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PingCommand, ConnectCommand,
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)
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}
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@ -0,0 +1,58 @@
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/*
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* Minosoft
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* Copyright (C) 2020-2023 Moritz Zwerger
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*
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* This program is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License along with this program. If not, see <https://www.gnu.org/licenses/>.
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*
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* This software is not affiliated with Mojang AB, the original developer of Minecraft.
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*/
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package de.bixilon.minosoft.terminal.commands
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import de.bixilon.kutil.concurrent.pool.DefaultThreadPool
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import de.bixilon.kutil.observer.DataObserver.Companion.observe
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import de.bixilon.minosoft.commands.nodes.ArgumentNode
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import de.bixilon.minosoft.commands.nodes.LiteralNode
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import de.bixilon.minosoft.commands.parser.brigadier.string.StringParser
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import de.bixilon.minosoft.commands.stack.print.PrintTarget
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import de.bixilon.minosoft.config.profile.profiles.account.AccountProfileManager
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import de.bixilon.minosoft.data.accounts.Account
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import de.bixilon.minosoft.protocol.address.ServerAddress
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import de.bixilon.minosoft.protocol.network.connection.play.PlayConnection
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import de.bixilon.minosoft.protocol.network.connection.status.StatusConnection
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import de.bixilon.minosoft.protocol.versions.Version
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import de.bixilon.minosoft.protocol.versions.Versions
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import de.bixilon.minosoft.util.DNSUtil
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object ConnectCommand : Command {
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override var node = LiteralNode("connect")
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.addChild(ArgumentNode("address", StringParser(StringParser.StringModes.QUOTED), onlyDirectExecution = false) { stack ->
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val address = stack.get<String>("address")!!
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val version = stack.get<String>("version")?.let { Versions[it] ?: throw CommandException("Unknown version $it") }
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val account = AccountProfileManager.selected.selected ?: throw CommandException("No account selected!")
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DefaultThreadPool += add@{
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if (version == null) {
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stack.print.print("Pinging server to get version...")
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val ping = StatusConnection(address)
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ping::status.observe(this) { connect(stack.print, ping.realAddress!!, ping.serverVersion ?: throw IllegalArgumentException("Could not determinate server's version!"), account) }
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ping::error.observe(this) { stack.print.print("Could not ping $address: $it") }
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ping.ping()
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return@add
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}
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connect(stack.print, DNSUtil.resolveServerAddress(address).first(), version, account)
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}
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}.addChild(ArgumentNode("version", StringParser(StringParser.StringModes.QUOTED), executable = true)))
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private fun connect(print: PrintTarget, address: ServerAddress, version: Version, account: Account) {
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print.print("Connecting to $address")
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val connection = PlayConnection(address, account, version)
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connection.connect()
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}
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}
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@ -0,0 +1,32 @@
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/*
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* Minosoft
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* Copyright (C) 2020-2023 Moritz Zwerger
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*
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* This program is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License along with this program. If not, see <https://www.gnu.org/licenses/>.
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*
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* This software is not affiliated with Mojang AB, the original developer of Minecraft.
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*/
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package de.bixilon.minosoft.terminal.commands
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import de.bixilon.kutil.observer.DataObserver.Companion.observe
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import de.bixilon.minosoft.commands.nodes.ArgumentNode
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import de.bixilon.minosoft.commands.nodes.LiteralNode
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import de.bixilon.minosoft.commands.parser.brigadier.string.StringParser
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import de.bixilon.minosoft.protocol.network.connection.status.StatusConnection
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import de.bixilon.minosoft.protocol.versions.Versions
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object PingCommand : Command {
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override var node = LiteralNode("ping")
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.addChild(ArgumentNode("address", StringParser(StringParser.StringModes.QUOTED), onlyDirectExecution = false) { stack ->
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val address = stack.get<String>("address")!!
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val version = stack.get<String>("version")?.let { Versions[it] ?: throw IllegalArgumentException("Unknown version $it") }
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val connection = StatusConnection(address, version)
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connection::status.observe(PingCommand) { if (it == null) return@observe; stack.print.print("Received status of §e$address§r: online=§c${it.usedSlots}§r/§a${it.slots}:\n ${it.motd}") }
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connection.ping()
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}.addChild(ArgumentNode("version", StringParser(StringParser.StringModes.QUOTED), executable = true)))
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}
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