enable biome noise by default

Since it is on demand only, things got way faster and disabling it is kind of removing a feature by default
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Moritz Zwerger 2023-12-08 07:39:19 +01:00
parent 7f32520f6e
commit e6c9c73bb9
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2 changed files with 2 additions and 2 deletions

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@ -11,7 +11,7 @@ Delegates can cache values (especially maps) and make observers light (at least
## Dirty hacks
Sometimes I do dirty hacks (like a default option to disable some unneeded feature such as biome noise).
Sometimes I do/allow dirty hacks (no proper opengl buffer unbinding, disabling bloated features like biome noise).
Also some stuff just gets implemented half way and some bugs (e.g. transparency) are a side effect, but they are not major.

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@ -31,7 +31,7 @@ class PerformanceC(profile: RenderingProfile) {
* Only affects 19w36+ (~1.14.4)
* ToDo: Requires rejoin to apply
*/
var fastBiomeNoise by BooleanDelegate(profile, true)
var fastBiomeNoise by BooleanDelegate(profile, false)
/**
* Sleeps 100 ms if the rendering window is not in focus anymore