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chunk borders: disable polygon offset again
* You could see weird artifacts
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@ -186,7 +186,7 @@ class ChunkBorderRenderer(
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}
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override fun setupOpaque() {
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renderWindow.renderSystem.reset(faceCulling = false, polygonOffset = true, polygonOffsetFactor = -2.0f, polygonOffsetUnit = -2.0f)
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renderWindow.renderSystem.reset(faceCulling = false)
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renderWindow.shaderManager.genericColorShader.use()
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}
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