move chunk neighbour tracing to chunk neighbours

This commit is contained in:
Moritz Zwerger 2023-07-28 00:33:56 +02:00
parent fa3e45043d
commit fbf95e4f8d
No known key found for this signature in database
GPG Key ID: 5CAD791931B09AC4
11 changed files with 77 additions and 80 deletions

View File

@ -73,7 +73,7 @@ object WorldTestUtil {
if (chunk == null) {
chunk = this.chunks[chunkPosition] ?: continue
} else if (chunk.chunkPosition != chunkPosition) {
chunk = chunk.traceChunk(chunkPosition - chunk.chunkPosition) ?: continue
chunk = chunk.neighbours.trace(chunkPosition - chunk.chunkPosition) ?: continue
}
for (y in start.y..end.y) {
val section = chunk.getOrPut(y.sectionHeight) ?: continue
@ -96,7 +96,7 @@ object WorldTestUtil {
for (z in (start.z shr 4)..(end.z shr 4)) {
val chunkPosition = Vec2i(x, z)
chunk = if (chunk != null) {
chunk.traceChunk(chunkPosition - chunk.chunkPosition) ?: continue
chunk.neighbours.trace(chunkPosition - chunk.chunkPosition) ?: continue
} else {
this.chunks[chunkPosition] ?: continue
}

View File

@ -124,7 +124,7 @@ class TargetHandler(
if (chunk == null) {
chunk = camera.connection.world.chunks[chunkPosition] ?: break
} else if (chunk.chunkPosition != chunkPosition) {
chunk = chunk.traceChunk(chunkPosition - chunk.chunkPosition) ?: break
chunk = chunk.neighbours.trace(chunkPosition - chunk.chunkPosition) ?: break
}
val state = chunk[blockPosition.inChunkPosition] ?: continue
if (state.block is FluidBlock) {

View File

@ -54,7 +54,7 @@ abstract class Fluid(override val identifier: ResourceLocation) : RegistryItem()
val offset = blockPosition.inChunkPosition
for (direction in Directions.SIDES) {
val neighbour = chunk.traceBlock(offset + direction) ?: continue
val neighbour = chunk.neighbours.traceBlock(offset + direction) ?: continue
if (!this.matches(neighbour)) {
continue
}

View File

@ -187,7 +187,7 @@ class World(
chunkDelta.x = (origin.x - position.x) shr 4
chunkDelta.y = (origin.z - position.z) shr 4
val state = chunk.traceBlock(position.x and 0x0F, position.y, position.z and 0x0F, chunkDelta) ?: return
val state = chunk.neighbours.traceBlock(position.x and 0x0F, position.y, position.z and 0x0F, chunkDelta) ?: return
if (state.block !is RandomDisplayTickable) return
if (!state.block.hasRandomTicks(connection, state, position)) return

View File

@ -15,7 +15,6 @@ package de.bixilon.minosoft.data.world.chunk.chunk
import de.bixilon.kotlinglm.vec2.Vec2i
import de.bixilon.kotlinglm.vec3.Vec3i
import de.bixilon.kutil.concurrent.lock.thread.ThreadLock
import de.bixilon.kutil.exception.Broken
import de.bixilon.kutil.math.simple.IntMath.clamp
import de.bixilon.kutil.reflection.ReflectionUtil.forceSet
import de.bixilon.minosoft.data.direction.Directions
@ -31,15 +30,12 @@ import de.bixilon.minosoft.data.world.chunk.neighbours.ChunkNeighbours
import de.bixilon.minosoft.data.world.chunk.update.block.ChunkLocalBlockUpdate
import de.bixilon.minosoft.data.world.chunk.update.block.SingleBlockUpdate
import de.bixilon.minosoft.data.world.positions.ChunkPosition
import de.bixilon.minosoft.data.world.positions.ChunkPositionUtil.chunkPosition
import de.bixilon.minosoft.data.world.positions.InChunkPosition
import de.bixilon.minosoft.data.world.positions.SectionHeight
import de.bixilon.minosoft.gui.rendering.util.VecUtil.inSectionHeight
import de.bixilon.minosoft.gui.rendering.util.VecUtil.sectionHeight
import de.bixilon.minosoft.gui.rendering.util.vec.vec3.Vec3iUtil.inChunkPosition
import de.bixilon.minosoft.protocol.network.connection.play.PlayConnection
import de.bixilon.minosoft.protocol.protocol.ProtocolDefinition
import de.bixilon.minosoft.util.chunk.ChunkUtil
import java.util.*
/**
@ -65,10 +61,6 @@ class Chunk(
light.heightmap.recalculate()
}
@Deprecated("neighbours.complete", ReplaceWith("neighbours.complete"))
val isFullyLoaded: Boolean
get() = neighbours.complete
operator fun get(sectionHeight: SectionHeight): ChunkSection? = sections.getOrNull(sectionHeight - minSection)
operator fun get(x: Int, y: Int, z: Int): BlockState? {
@ -203,7 +195,7 @@ class Chunk(
if (neighbours != null) {
for (neighbour in neighbours) {
val neighbourNeighbours = neighbour.neighbours.get() ?: continue
neighbour.updateNeighbours(neighbourNeighbours, sectionHeight)
neighbour.neighbours.update(neighbourNeighbours, sectionHeight)
}
}
@ -235,67 +227,6 @@ class Chunk(
}
return biomeSource.getBiome(x and 0x0F, y, z and 0x0F)
}
@Deprecated("")
private fun updateNeighbours(neighbours: Array<Chunk>, sectionHeight: Int) {
for (nextSectionHeight in sectionHeight - 1..sectionHeight + 1) {
if (nextSectionHeight < minSection || nextSectionHeight > maxSection) {
continue
}
val section = this[nextSectionHeight] ?: continue
val sectionNeighbours = ChunkUtil.getDirectNeighbours(neighbours, this, nextSectionHeight)
section.neighbours = sectionNeighbours
}
}
@Deprecated("neighbours")
fun traceBlock(offset: Vec3i, origin: Vec3i, blockPosition: Vec3i = origin + offset): BlockState? {
val chunkDelta = (origin - blockPosition).chunkPosition
return traceBlock(blockPosition.x and 0x0F, blockPosition.y, blockPosition.z and 0x0F, chunkDelta)
}
@Deprecated("neighbours")
fun traceBlock(offset: Vec3i): BlockState? {
return traceBlock(offset.inChunkPosition, offset.chunkPosition)
}
@Deprecated("neighbours")
fun traceChunk(offset: Vec2i): Chunk? {
if (offset.x == 0 && offset.y == 0) {
return this
}
if (offset.x > 0) {
offset.x--
return neighbours[6]?.traceChunk(offset)
}
if (offset.x < 0) {
offset.x++
return neighbours[1]?.traceChunk(offset)
}
if (offset.y > 0) {
offset.y--
return neighbours[4]?.traceChunk(offset)
}
if (offset.y < 0) {
offset.y++
return neighbours[3]?.traceChunk(offset)
}
Broken("Can not get chunk from offset: $offset")
}
@Deprecated("neighbours")
private fun traceBlock(inChunkPosition: Vec3i, chunkOffset: Vec2i): BlockState? {
return traceChunk(chunkOffset)?.get(inChunkPosition)
}
@Deprecated("neighbours")
fun traceBlock(x: Int, y: Int, z: Int, chunkOffset: Vec2i): BlockState? {
return traceChunk(chunkOffset)?.get(x, y, z)
}
}

View File

@ -14,12 +14,16 @@
package de.bixilon.minosoft.data.world.chunk.neighbours
import de.bixilon.kotlinglm.vec2.Vec2i
import de.bixilon.kotlinglm.vec3.Vec3i
import de.bixilon.kutil.cast.CastUtil.unsafeCast
import de.bixilon.kutil.exception.Broken
import de.bixilon.minosoft.data.registries.blocks.state.BlockState
import de.bixilon.minosoft.data.world.biome.accessor.NoiseBiomeAccessor
import de.bixilon.minosoft.data.world.chunk.ChunkSection
import de.bixilon.minosoft.data.world.chunk.chunk.Chunk
import de.bixilon.minosoft.data.world.positions.ChunkPositionUtil.chunkPosition
import de.bixilon.minosoft.data.world.positions.SectionHeight
import de.bixilon.minosoft.gui.rendering.util.vec.vec3.Vec3iUtil.inChunkPosition
import de.bixilon.minosoft.util.chunk.ChunkUtil
class ChunkNeighbours(val chunk: Chunk) : Iterable<Chunk?> {
@ -100,6 +104,68 @@ class ChunkNeighbours(val chunk: Chunk) : Iterable<Chunk?> {
return neighbours.iterator()
}
fun update(neighbours: Array<Chunk>, sectionHeight: Int) {
for (nextSectionHeight in sectionHeight - 1..sectionHeight + 1) {
if (nextSectionHeight < chunk.minSection || nextSectionHeight > chunk.maxSection) {
continue
}
val section = chunk[nextSectionHeight] ?: continue
val sectionNeighbours = ChunkUtil.getDirectNeighbours(neighbours, chunk, nextSectionHeight)
section.neighbours = sectionNeighbours
}
}
fun trace(offset: Vec2i): Chunk? {
if (offset.x == 0 && offset.y == 0) {
return chunk
}
val chunk = when {
offset.x > 0 -> {
offset.x--
this[6]
}
offset.x < 0 -> {
offset.x++
this[1]
}
offset.y < 0 -> {
offset.y--
this[4]
}
offset.y > 0 -> {
offset.y++
this[3]
}
else -> Broken("Can not get chunk from offset: $offset")
}
return chunk?.neighbours?.trace(offset)
}
fun traceBlock(offset: Vec3i, origin: Vec3i, blockPosition: Vec3i = origin + offset): BlockState? {
val chunkDelta = (origin - blockPosition).chunkPosition
return traceBlock(blockPosition.x and 0x0F, blockPosition.y, blockPosition.z and 0x0F, chunkDelta)
}
fun traceBlock(offset: Vec3i): BlockState? {
return traceBlock(offset.inChunkPosition, offset.chunkPosition)
}
private fun traceBlock(inChunkPosition: Vec3i, chunkOffset: Vec2i): BlockState? {
return trace(chunkOffset)?.get(inChunkPosition)
}
fun traceBlock(x: Int, y: Int, z: Int, chunkOffset: Vec2i): BlockState? {
return trace(chunkOffset)?.get(x, y, z)
}
companion object {
const val COUNT = 8
const val NORTH = 3

View File

@ -57,7 +57,7 @@ class WorldIterator(
} else if (chunk.chunkPosition != chunkPosition) {
offset.x = chunkPosition.x - chunk.chunkPosition.x
offset.y = chunkPosition.y - chunk.chunkPosition.y
chunk = chunk.traceChunk(offset) ?: continue
chunk = chunk.neighbours.trace(offset) ?: continue
}
if (this.chunk !== chunk) {
this.chunk = chunk

View File

@ -55,7 +55,7 @@ abstract class RenderParticle(connection: PlayConnection, position: Vec3d, veloc
inChunk.y = position.y
inChunk.z = position.z and 0x0F
val light = chunk.traceChunk(offset)?.light?.get(inChunk) ?: SectionLight.SKY_LIGHT_MASK
val light = chunk.neighbours.trace(offset)?.light?.get(inChunk) ?: SectionLight.SKY_LIGHT_MASK
if (light and SectionLight.BLOCK_LIGHT_MASK > maxBlockLight) {
maxBlockLight = light and SectionLight.BLOCK_LIGHT_MASK
}

View File

@ -232,7 +232,7 @@ class SkyboxRenderer(
val x = offset.x + xOffset
val y = offset.y + yOffset
val z = offset.z + zOffset
val neighbour = chunk.traceChunk(Vec2i(x shr 4, z shr 4)) ?: continue
val neighbour = chunk.neighbours.trace(Vec2i(x shr 4, z shr 4)) ?: continue
val biome = neighbour.getBiome(x and 0x0F, y, z and 0x0F) ?: continue
count++

View File

@ -63,7 +63,7 @@ class EntityPositionInfo(
val chunks = physics.entity.connection.world.chunks
val revision = chunks.revision
var chunk = if (previous.revision == revision) previous.chunk?.traceChunk(chunkPosition - previous.chunkPosition) else null
var chunk = if (previous.revision == revision) previous.chunk?.neighbours?.trace(chunkPosition - previous.chunkPosition) else null
if (chunk == null) {
chunk = chunks[chunkPosition]

View File

@ -72,7 +72,7 @@ class ExplosionS2CP(buffer: PlayInByteBuffer) : PlayS2CPacket {
} else if (chunk.chunkPosition != chunkPosition) {
chunkOffset.x = chunkPosition.x - chunk.chunkPosition.x
chunkOffset.y = chunkPosition.y - chunk.chunkPosition.y
chunk = chunk.traceChunk(chunkOffset) ?: continue
chunk = chunk.neighbours.trace(chunkOffset) ?: continue
}
val inChunkPosition = total.inChunkPosition