Bixilon
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d870067a00
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use kotlin K2
I know, using beta versions is not ideal.
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2023-05-25 20:25:50 +02:00 |
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Bixilon
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8d27cf69d7
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bump dependencies
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2023-05-25 20:10:38 +02:00 |
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Bixilon
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f5fe58c1a4
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Merge branch 'fix/offset_world_coordinates'
Closes #108, GH-13
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2023-05-25 19:58:27 +02:00 |
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Bixilon
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47f6dd7e05
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abstract world border area
Sooooo much cleaner now
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2023-05-25 19:49:22 +02:00 |
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Bixilon
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802dc48a07
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improve world border mesh code
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2023-05-25 19:30:24 +02:00 |
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Bixilon
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17374f7756
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render world border (again)
With position offset and all fixes included
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2023-05-25 19:08:06 +02:00 |
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Bixilon
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f1d6ce0bd5
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limit world border to max distance
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2023-05-25 18:57:50 +02:00 |
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Bixilon
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f3fab7dad8
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fix some world border bugs
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2023-05-25 18:34:06 +02:00 |
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Bixilon
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3f30134896
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log shader code on error
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2023-05-25 16:03:19 +02:00 |
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Bixilon
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4496d8f92d
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network 1.20-pre6
No changes -/-
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2023-05-25 15:35:40 +02:00 |
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Bixilon
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d13f57bd1a
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git/gradle: set dirty status correctly
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2023-05-25 15:35:11 +02:00 |
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Bixilon
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b1dde655f7
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profiles: print message on profile save
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2023-05-25 15:34:09 +02:00 |
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Bixilon
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29838bd5d3
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world border: replace diameter with radius
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2023-05-25 15:25:08 +02:00 |
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Bixilon
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753aed8650
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audio: use doubles internally
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2023-05-25 14:30:02 +02:00 |
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Bixilon
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3d8ba64e12
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audio: use doubles internally
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2023-05-25 14:29:18 +02:00 |
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Bixilon
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d2501ec3a1
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gradle: log current os
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2023-05-25 13:42:02 +02:00 |
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Bixilon
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8758c46759
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improve world border appearance
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2023-05-24 21:53:06 +02:00 |
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Bixilon
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a3deac5df0
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world border: remove camera offset
This breaks it even harder…
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2023-05-24 19:42:39 +02:00 |
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Bixilon
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592b22db76
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fix target handler tests
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2023-05-24 19:27:15 +02:00 |
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Bixilon
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71efb16e58
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fix block outline rendering (high coordinates)
drawVoxelShape already takes doubles, so it is already offset.
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2023-05-24 19:21:22 +02:00 |
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Bixilon
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155b83d5b7
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improve world offset calculation
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2023-05-23 21:00:39 +02:00 |
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Bixilon
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5b4da9c4f1
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profiles: print message on profile save
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2023-05-23 20:48:43 +02:00 |
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Bixilon
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cb121b115b
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entity renderer: use camera world offset
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2023-05-23 20:42:32 +02:00 |
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Bixilon
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544b3a3407
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chunk border, block outline: use polygon offset
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2023-05-23 20:08:09 +02:00 |
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Bixilon
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c32f3c173a
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restore command stack on error
This should fix some errors with broken signature on commands
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2023-05-23 19:53:34 +02:00 |
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Bixilon
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6e2cebf7a6
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restore command stack on error
This should fix some errors with broken signature on commands
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2023-05-23 19:39:08 +02:00 |
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Bixilon
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553084744f
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rendering: use position offset more, fixes
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2023-05-23 19:33:31 +02:00 |
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Bixilon
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4794d1cf61
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rendering: use position offset
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2023-05-23 19:33:31 +02:00 |
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Bixilon
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1556fed1e4
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wip position offsetting, GH-13 and #108
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2023-05-23 19:33:31 +02:00 |
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Bixilon
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955442f424
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fix some command tests
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2023-05-23 17:05:56 +02:00 |
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Bixilon
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517cf93681
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command tests: properly validate stack
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2023-05-23 16:58:03 +02:00 |
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Bixilon
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60906788cd
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fix language files
Due to recent changes
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2023-05-23 16:53:00 +02:00 |
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Bixilon
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6554754f27
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chat: fix other language tests
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2023-05-23 16:52:44 +02:00 |
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Bixilon
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8dce570862
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chat: fix indexed translations index
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2023-05-23 16:47:37 +02:00 |
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Bixilon
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66c7d3063e
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network: 1.20-pre5
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2023-05-23 16:33:40 +02:00 |
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Bixilon
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0269f95e72
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network: restrict chat messages in play state
Kind of security relevant, should have never been unrestricted. It only prevents that the server can not use the file:// protocol.
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2023-05-23 16:22:15 +02:00 |
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Bixilon
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6fa90be8ea
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debug option: log raw chat
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2023-05-23 16:22:12 +02:00 |
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Bixilon
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6c26097dad
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chat: add translation insertion test
untested, known to be broken
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2023-05-23 16:22:06 +02:00 |
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Bixilon
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050fbea65c
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git/gradle: set dirty status correctly
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2023-05-22 13:09:57 +02:00 |
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Bixilon
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a11e082fb2
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first person view: fix arm invisible in survival
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2023-05-21 23:02:26 +02:00 |
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Bixilon
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86478b3a46
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block models: reverse element order
This should fix the grass side tinted overlay being under the block side
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2023-05-21 22:56:36 +02:00 |
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Bixilon
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9bf557578b
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first person view: fix arm invisible in survival
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2023-05-21 22:54:13 +02:00 |
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Bixilon
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ce962d0ae3
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model tests: flip uv y coordinate
See previous commit.
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2023-05-21 22:51:39 +02:00 |
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Bixilon
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0a2f2cef08
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model bakery: flip uv y coordinate
minosoft uv starts from top left, minecraft/opengl from bottom left. LOTS of tests need to be fixed.
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2023-05-21 22:20:16 +02:00 |
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Bixilon
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f3becea60e
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world mesh: fix wrong mesh order
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2023-05-21 21:51:07 +02:00 |
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Bixilon
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0ce0f806c5
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BakedFace::render test
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2023-05-21 20:35:08 +02:00 |
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Bixilon
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2419c9d0e2
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network: 1.20-pre4
No changes -/-
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2023-05-21 14:45:20 +02:00 |
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Bixilon
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00cc974d9f
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network: 1.20-pre3
Killer entity id was removed from EndCombatEventS2CP and KillCombatEventS2CP
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2023-05-21 14:42:13 +02:00 |
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Bixilon
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abdb8d0a97
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network: don't join encrypted server if account does not support it
@turtius recently requested exactly the opposite for testing purposes :)
There is an account profile config option
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2023-05-21 14:23:28 +02:00 |
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Bixilon
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3a55efb436
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tint manager: remove unused method
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2023-05-18 19:33:01 +02:00 |
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