Bixilon
47f6dd7e05
abstract world border area
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Sooooo much cleaner now
2023-05-25 19:49:22 +02:00
Bixilon
802dc48a07
improve world border mesh code
2023-05-25 19:30:24 +02:00
Bixilon
17374f7756
render world border (again)
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With position offset and all fixes included
2023-05-25 19:08:06 +02:00
Bixilon
f1d6ce0bd5
limit world border to max distance
2023-05-25 18:57:50 +02:00
Bixilon
f3fab7dad8
fix some world border bugs
2023-05-25 18:34:06 +02:00
Bixilon
3f30134896
log shader code on error
2023-05-25 16:03:19 +02:00
Bixilon
4496d8f92d
network 1.20-pre6
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No changes -/-
2023-05-25 15:35:40 +02:00
Bixilon
d13f57bd1a
git/gradle: set dirty status correctly
2023-05-25 15:35:11 +02:00
Bixilon
b1dde655f7
profiles: print message on profile save
2023-05-25 15:34:09 +02:00
Bixilon
29838bd5d3
world border: replace diameter with radius
2023-05-25 15:25:08 +02:00
Bixilon
753aed8650
audio: use doubles internally
2023-05-25 14:30:02 +02:00
Bixilon
3d8ba64e12
audio: use doubles internally
2023-05-25 14:29:18 +02:00
Bixilon
d2501ec3a1
gradle: log current os
2023-05-25 13:42:02 +02:00
Bixilon
8758c46759
improve world border appearance
2023-05-24 21:53:06 +02:00
Bixilon
a3deac5df0
world border: remove camera offset
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This breaks it even harder…
2023-05-24 19:42:39 +02:00
Bixilon
592b22db76
fix target handler tests
2023-05-24 19:27:15 +02:00
Bixilon
71efb16e58
fix block outline rendering (high coordinates)
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drawVoxelShape already takes doubles, so it is already offset.
2023-05-24 19:21:22 +02:00
Bixilon
155b83d5b7
improve world offset calculation
2023-05-23 21:00:39 +02:00
Bixilon
5b4da9c4f1
profiles: print message on profile save
2023-05-23 20:48:43 +02:00
Bixilon
cb121b115b
entity renderer: use camera world offset
2023-05-23 20:42:32 +02:00
Bixilon
544b3a3407
chunk border, block outline: use polygon offset
2023-05-23 20:08:09 +02:00
Bixilon
c32f3c173a
restore command stack on error
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This should fix some errors with broken signature on commands
2023-05-23 19:53:34 +02:00
Bixilon
6e2cebf7a6
restore command stack on error
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This should fix some errors with broken signature on commands
2023-05-23 19:39:08 +02:00
Bixilon
553084744f
rendering: use position offset more, fixes
2023-05-23 19:33:31 +02:00
Bixilon
4794d1cf61
rendering: use position offset
2023-05-23 19:33:31 +02:00
Bixilon
1556fed1e4
wip position offsetting, GH-13 and #108
2023-05-23 19:33:31 +02:00
Bixilon
955442f424
fix some command tests
2023-05-23 17:05:56 +02:00
Bixilon
517cf93681
command tests: properly validate stack
2023-05-23 16:58:03 +02:00
Bixilon
60906788cd
fix language files
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Due to recent changes
2023-05-23 16:53:00 +02:00
Bixilon
6554754f27
chat: fix other language tests
2023-05-23 16:52:44 +02:00
Bixilon
8dce570862
chat: fix indexed translations index
2023-05-23 16:47:37 +02:00
Bixilon
66c7d3063e
network: 1.20-pre5
2023-05-23 16:33:40 +02:00
Bixilon
0269f95e72
network: restrict chat messages in play state
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Kind of security relevant, should have never been unrestricted. It only prevents that the server can not use the file:// protocol.
2023-05-23 16:22:15 +02:00
Bixilon
6fa90be8ea
debug option: log raw chat
2023-05-23 16:22:12 +02:00
Bixilon
6c26097dad
chat: add translation insertion test
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untested, known to be broken
2023-05-23 16:22:06 +02:00
Bixilon
050fbea65c
git/gradle: set dirty status correctly
2023-05-22 13:09:57 +02:00
Bixilon
a11e082fb2
first person view: fix arm invisible in survival
2023-05-21 23:02:26 +02:00
Bixilon
86478b3a46
block models: reverse element order
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This should fix the grass side tinted overlay being under the block side
2023-05-21 22:56:36 +02:00
Bixilon
9bf557578b
first person view: fix arm invisible in survival
2023-05-21 22:54:13 +02:00
Bixilon
ce962d0ae3
model tests: flip uv y coordinate
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See previous commit.
2023-05-21 22:51:39 +02:00
Bixilon
0a2f2cef08
model bakery: flip uv y coordinate
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minosoft uv starts from top left, minecraft/opengl from bottom left. LOTS of tests need to be fixed.
2023-05-21 22:20:16 +02:00
Bixilon
f3becea60e
world mesh: fix wrong mesh order
2023-05-21 21:51:07 +02:00
Bixilon
0ce0f806c5
BakedFace::render test
2023-05-21 20:35:08 +02:00
Bixilon
2419c9d0e2
network: 1.20-pre4
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No changes -/-
2023-05-21 14:45:20 +02:00
Bixilon
00cc974d9f
network: 1.20-pre3
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Killer entity id was removed from EndCombatEventS2CP and KillCombatEventS2CP
2023-05-21 14:42:13 +02:00
Bixilon
abdb8d0a97
network: don't join encrypted server if account does not support it
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@turtius recently requested exactly the opposite for testing purposes :)
There is an account profile config option
2023-05-21 14:23:28 +02:00
Bixilon
3a55efb436
tint manager: remove unused method
2023-05-18 19:33:01 +02:00
Bixilon
57c3dd0e2c
input handler: force not skip next char event if no input consumer is set
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This should fix that you sometimes (eventually when the server force closes an container without any key interaction) need to press ESC twice to pause the game.
2023-05-18 14:49:32 +02:00
Bixilon
69722cd2a6
eros: allow 1000 steps as progress
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This should make the progress bar move better
2023-05-18 14:49:32 +02:00
Bixilon
ab5a81282b
doc: link to headless mode documentation
2023-05-18 14:49:32 +02:00