Bixilon
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4720dbba37
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clear chunk cache on minimize, rotate cull face correct, chunk clear key combination
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2021-11-17 22:36:33 +01:00 |
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Bixilon
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e2f4170bb8
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reuse FloatBuffer in GUIMesh (reduce memory allocations)
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2021-11-17 19:48:08 +01:00 |
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Bixilon
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73c5829893
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wip: tinting
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2021-11-17 18:06:12 +01:00 |
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Bixilon
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870d2e3cca
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improve frustum culling performance, update neighbour chunks, improvements
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2021-11-17 14:02:20 +01:00 |
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Bixilon
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52150ba555
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fix some threading bugs, improve a ton of stuff in world renderer
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2021-11-16 22:05:42 +01:00 |
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Bixilon
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69bd39bd45
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fix fast biomes
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2021-11-15 15:56:03 +01:00 |
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Bixilon
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8d99db5376
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Merge branch 'master' into world-renderer
# Conflicts:
# src/main/java/de/bixilon/minosoft/data/registries/tweaker/VersionTweaker.kt
# src/main/java/de/bixilon/minosoft/data/world/Chunk.kt
# src/main/java/de/bixilon/minosoft/data/world/World.kt
# src/main/java/de/bixilon/minosoft/gui/rendering/block/WorldRenderer.kt
# src/main/java/de/bixilon/minosoft/gui/rendering/block/renderable/block/ElementRenderer.kt
# src/main/java/de/bixilon/minosoft/gui/rendering/block/renderable/fluid/FluidRenderer.kt
# src/main/java/de/bixilon/minosoft/gui/rendering/models/baked/block/GreedyBakedBlockModel.kt
# src/main/java/de/bixilon/minosoft/protocol/packets/s2c/play/ChunkDataS2CP.kt
# src/main/java/de/bixilon/minosoft/protocol/packets/s2c/play/MassChunkDataS2CP.kt
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2021-11-15 10:11:09 +01:00 |
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Bixilon
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465e9c4bf0
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fix light packet reading (in older versions), fix some chunk bugs
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2021-11-15 00:48:59 +01:00 |
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Bixilon
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4377b9e2ae
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fix empty chunk data handling, improve multithreading in WorldRenderer
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2021-11-13 19:08:34 +01:00 |
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Bixilon
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d9e1c3b97f
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remove move model stuff
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2021-11-03 19:15:16 +01:00 |
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Bixilon
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a228c4f412
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more requirements for new world renderer: greedy meshing
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2021-11-03 19:15:16 +01:00 |
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Bixilon
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0988665a79
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remove old world renderer
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2021-11-03 19:15:16 +01:00 |
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Bixilon
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ec915533c9
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world renderer requirements
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2021-11-03 19:15:12 +01:00 |
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Bixilon
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1a2b990bd7
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rename String::asResourceLocation to toResourceLocation
as is casting, to is converting
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2021-08-03 16:28:38 +02:00 |
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Bixilon
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0594ea30e4
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remove old hud system
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2021-08-03 15:39:13 +02:00 |
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Bixilon
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f1e3051f4e
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raycasting: wip block outline
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2021-05-16 00:41:57 +02:00 |
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Bixilon
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855a73df4a
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rendering: (wip): hud: hotbar
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2021-03-03 20:40:31 +01:00 |
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Bixilon
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b089ffb4a4
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rendering: detect transparent textures, calculate font width, improve hud renderer
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2021-02-11 19:27:56 +01:00 |
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Bixilon
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d06bba2eb6
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camera, shade, textures, basic window with cubes
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2021-01-02 21:11:18 +01:00 |
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