Bixilon
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f5e1d94284
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text component: remove connection dependency, fix reconnecting possible after failing loading of version mapping
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2021-02-14 23:19:43 +01:00 |
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Bixilon
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5d75930264
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network: fix joing game packet parsing in 1.16
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2021-02-14 20:26:59 +01:00 |
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Bixilon
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7262c384a9
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improve version mapping, < 1.16 join game packet parsing
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2021-02-14 20:16:22 +01:00 |
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Bixilon
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7e7059e35a
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rendering: don't update screen when not focused
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2021-02-14 17:20:53 +01:00 |
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Bixilon
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28f9c508a8
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Support for 21w05a, 21w05b, 21w06a, more, fixes
* Convert VersionMapping to kotlin
* Save all kind of infos in Dimension
* Support for negative chunk coordinates
* Improve storage of Dimension
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2021-02-14 17:15:34 +01:00 |
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Bixilon
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e014859248
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fix loading of block models, support random block type
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2021-02-13 22:13:03 +01:00 |
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Bixilon
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7c0d8cf36f
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Improve model generator, regenerate assets
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2021-02-13 21:28:36 +01:00 |
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Bixilon
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b820f669f8
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rendering: improve camera class
* No packet spamming
* Performance improvements
* Zoom with C
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2021-02-13 17:28:30 +01:00 |
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Bixilon
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124d5f485c
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rendering: enable face culling
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2021-02-13 16:29:15 +01:00 |
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Bixilon
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fa7b516d26
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rendering: improve camera (correct yaw and pitch handling), more infos on debug screen
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2021-02-13 16:12:24 +01:00 |
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Bixilon
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cb27476401
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rendering: use more features of modding api, fix some bugs in ServerListCell
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2021-02-13 14:31:56 +01:00 |
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Bixilon
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4ad8c4933c
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rendering: convert more files to kotlin
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2021-02-13 13:59:16 +01:00 |
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Bixilon
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34c0f5aa31
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rendering: fix shader loading
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2021-02-13 13:39:55 +01:00 |
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Bixilon
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448e83e39d
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maven: add oshi dependecy, rendering: add more hardware info
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2021-02-12 23:46:43 +01:00 |
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Bixilon
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393761c89b
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rendering: fix chunk prepare bug when block was facing east
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2021-02-12 23:12:32 +01:00 |
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Bixilon
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5ca9471a08
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rendering: font background (black transparent)
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2021-02-12 22:30:13 +01:00 |
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Lukas
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065d3e3c9b
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rendering: fix faces not being drawn -> fullFace
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2021-02-12 22:11:44 +01:00 |
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Lukas
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d8eda49ac4
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rendering: fix one more problem regarding rotation about the wrong axis
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2021-02-12 21:37:18 +01:00 |
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Bixilon
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2ce1f233af
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rendering: handle unload chunk packet
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2021-02-12 20:58:41 +01:00 |
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Bixilon
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edcc288898
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rendering: Improve HUD structure, internal changes
* Before joining a server rendering will be started now.
* Rendering now uses (partly) the modding api
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2021-02-12 20:50:47 +01:00 |
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Bixilon
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14a7ad6e61
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rendering: more hud (debug screen), display chat
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2021-02-12 17:09:54 +01:00 |
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Bixilon
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5c1278fb72
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fix ConcurrentModificationException in Connection::fireEvent
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2021-02-11 19:28:32 +01:00 |
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Bixilon
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b089ffb4a4
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rendering: detect transparent textures, calculate font width, improve hud renderer
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2021-02-11 19:27:56 +01:00 |
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Lukas
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fda95f1d6e
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rendering: fix some problems regarding logs not being displayed correctly
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2021-02-11 18:06:07 +01:00 |
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Bixilon
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c39ad18715
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integrate font in ChatComponent api
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2021-02-10 21:15:10 +01:00 |
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Lukas
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96260aab44
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Merge remote-tracking branch 'origin/rendering' into rendering
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2021-02-10 16:37:41 +01:00 |
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Bixilon
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d60067de06
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dependencies: remove old kotlin runtime from pom.xml
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2021-02-10 16:35:47 +01:00 |
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Lukas
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b8009c165a
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Merge remote-tracking branch 'origin/rendering' into rendering
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2021-02-10 16:35:03 +01:00 |
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Lukas
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3cef6bfb91
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rendering: fix drawing wrong faces on rotated blocks
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2021-02-10 16:34:51 +01:00 |
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Bixilon
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0028151a1a
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git: add java jvm crashes to gitignore
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2021-02-10 16:34:33 +01:00 |
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Bixilon
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d7df53fced
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rename readAsset function to readAssetResource
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2021-02-10 16:24:45 +01:00 |
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Bixilon
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bd5f1d19bd
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hud: rgb colors, colored fps value
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2021-02-10 15:42:43 +01:00 |
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Bixilon
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ef2c12a971
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fix chunk rendering (bad threading timing)
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2021-02-10 15:23:58 +01:00 |
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Bixilon
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bdf7bd9ec5
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restructure rendering, fps counter with font
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2021-02-10 14:17:32 +01:00 |
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Bixilon
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d7a10ae082
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rendering: improve texture loading, load font from minecraft assets, render single char
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2021-02-09 22:08:48 +01:00 |
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Bixilon
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9a1c4aace2
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AssetsManager: download by asset identifier, fix re-downloading of assets index
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2021-02-09 20:56:00 +01:00 |
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Bixilon
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c706ee7d36
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render simple letter on screen
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2021-02-08 23:16:10 +01:00 |
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Bixilon
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b418145f88
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rendering: add lwjgl natives for max os
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2021-02-08 22:28:16 +01:00 |
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Bixilon
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ad587e63b2
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rendering: axes enum
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2021-02-08 17:24:46 +01:00 |
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Bixilon
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11ffdf0bd8
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networking: fix chunk reading in 1.16 (2)
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2021-02-08 14:06:28 +01:00 |
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Bixilon
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a63472ad3e
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Merge branch 'development'
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2021-02-08 13:48:34 +01:00 |
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Bixilon
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3585f73e4b
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fix chunk reading in 1.16
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2021-02-08 13:47:55 +01:00 |
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Bixilon
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6232242ad1
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update dependencies, add maven assembly plugin
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2021-02-08 13:46:57 +01:00 |
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Bixilon
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6189c141ef
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use glm.radians instead of Math.toRadians
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2021-02-08 13:44:18 +01:00 |
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Bixilon
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f5927d597a
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fix chunk reading in 1.16
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2021-02-08 13:43:36 +01:00 |
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Bixilon
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9e8717f83b
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update dependencies, add maven assembly plugin
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2021-02-08 13:33:34 +01:00 |
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Bixilon
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f93750dac5
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send position to server
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2021-02-07 21:21:18 +01:00 |
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Lukas
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e692620220
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add rotations for BlockModelElements
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2021-02-07 20:42:17 +01:00 |
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Bixilon
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bfcd2f50f3
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rendering: improvements, change chunk preparations (meshing)
* Camera: Preserve rotation
* Improve meshing code
* Fix crash in windows
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2021-02-07 16:40:59 +01:00 |
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Bixilon
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c31a24135a
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minimal code cleanup
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2021-02-06 22:57:14 +01:00 |
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