1227 Commits

Author SHA1 Message Date
Bixilon
d348f8b7c5
rendering: more animations
* Known bugs: Not all textures are animated
2021-03-18 21:42:16 +01:00
Lukas
fa6990b0b2 rendering: fix water 2021-03-18 14:43:29 +01:00
Bixilon
935467305e
rendering: way improved animated texture handling 2021-03-17 21:14:24 +01:00
Bixilon
ad6470135d
rendering: split animated textures, reanimate textures
* Contains some bugs
2021-03-17 00:28:51 +01:00
Bixilon
9cf6c2291a
rendering: save screenshots in other thread 2021-03-16 21:29:18 +01:00
Bixilon
ca3bc36477
rendering: improve texture class
* Known bugs: Animated textures are not working and look weird
2021-03-16 20:59:59 +01:00
Bixilon
c78cc75307
rendering: improve textures A LOT, reduce VRAM usage 2021-03-16 17:27:39 +01:00
Bixilon
701e33621a
fix typo, fix dark forest tinting 2021-03-15 16:17:24 +01:00
Bixilon
0161e4ef29
materials, WannabeBlockState, fix some multipart rendering issues 2021-03-15 15:41:17 +01:00
Bixilon
daa52f08c5
block properties: refactor and improve block properties 2021-03-15 00:53:27 +01:00
Bixilon
28d9f9bbdc
ram: improve more with using primitive float arrays 2021-03-14 17:15:20 +01:00
Bixilon
2eb44713e7
ram: remove HashBiMaps in Registries (improve memory usage a bit) 2021-03-14 17:00:55 +01:00
Bixilon
f38d8649c8
remove BlockInfo (reduce memory usage A LOT) 2021-03-14 13:50:24 +01:00
Lukas
7bfc18ebdb rendering: add support for liquids 2021-03-13 22:20:16 +01:00
Bixilon
aea488e7ab
handle render crashes better, fix some jvm crashes, constant for disabling frustum culling 2021-03-13 22:08:11 +01:00
Bixilon
83d9619b01
remove 1 core from thread pool, rendering: fix hud element not being hidden
* Remove 1 core: This improves performance A LOT. In rendering, the FPS don't drop down to 0 while preparing, etc
2021-03-13 18:33:59 +01:00
Bixilon
7bd34f85fa
rendering: improve frustum culling code, cull chunks at y axis 2021-03-13 18:01:28 +01:00
Bixilon
a695a7e027
rendering: fix hud not being prepared, fix block changes 2021-03-13 14:36:55 +01:00
Bixilon
50d893f235
wip: improve render performance a bit 2021-03-13 14:03:14 +01:00
Bixilon
9cb2565135
rendering: combining 8 sections to 1 mesh
* ToDo: Block changes
2021-03-12 23:53:50 +01:00
Bixilon
0c7278589e
modding: add events for entity meta data change 2021-03-12 20:16:32 +01:00
Bixilon
276369e002
outsource system information 2021-03-12 17:52:31 +01:00
Bixilon
d7d013e430
rendering: hud improvements api, proper hotbar health bar layout 2021-03-12 14:52:40 +01:00
Bixilon
4aeb127f6b
fixes, wip health bar 2021-03-12 00:22:58 +01:00
Bixilon
97c3e3232e
add some atlas elements to json 2021-03-11 23:29:26 +01:00
Bixilon
5e3c1002ba
add HeldItemChangeEvent, improve hud rendering 2021-03-10 23:40:47 +01:00
Bixilon
f7b41af8b7
rendering: prepare hud every frame, cache hud 2021-03-10 18:17:47 +01:00
Bixilon
e5c8f43aa9
fix 3d biome detection, fix some transparency issues 2021-03-10 16:54:51 +01:00
Bixilon
d43c0bddc9
data: bump pixlyzer 2021-03-10 16:08:26 +01:00
Bixilon
5adbfd40c1
storage: fix biome reading in > 19w36a 2021-03-10 00:39:32 +01:00
Bixilon
3b6b298c16
command parsers: improve some codes (and replace single ton interfaces with objects) 2021-03-10 00:07:09 +01:00
Bixilon
959470f509
rendering: toggle hud key combination 2021-03-09 22:05:43 +01:00
Bixilon
abcaa83bd9
maven: bump dependencies 2021-03-09 19:52:19 +01:00
Bixilon
e22ea16906
data: bump pixlyzer assets 2021-03-09 00:23:44 +01:00
Bixilon
5cd5e1e72a
rendering: elements: key binding for toggle hud elements 2021-03-08 16:21:39 +01:00
Bixilon
493e8652fb
save hud element properties to config 2021-03-08 14:50:29 +01:00
Bixilon
71359eb51c
rendering: show level above hotbar 2021-03-08 00:34:53 +01:00
Bixilon
0135b49f15
rendering: ProgressBar 2021-03-07 21:39:00 +01:00
Bixilon
192c3a1e0e
rendering: fix debug right debug screen, improve api, allow element nesting 2021-03-07 20:25:10 +01:00
Lukas
6e139bc1fc rendering: improve performance by cutting out more chunks not in the frustum 2021-03-07 18:48:28 +01:00
Bixilon
30991608e2
rendering: font rendering in new hud api 2021-03-07 14:57:00 +01:00
Lukas
46c9df3b54 rendering: fix some last issues with blockConditions 2021-03-06 20:19:29 +01:00
Bixilon
c129c1adce
refactor gamemode enum, rendering: re-add experience bar 2021-03-06 20:18:16 +01:00
Bixilon
141578e0a4
rendering: hud: way better match, structure 2021-03-06 19:47:02 +01:00
Bixilon
240a58627e
threading: 1 big thread pool, handle packets async 2021-03-05 14:41:14 +01:00
Bixilon
63eb03a17b
rendering: crosshair, improved hotbar, experience bar, network: add packet data check 2021-03-04 20:38:51 +01:00
Bixilon
71a75b7b53
chunk storage: store blocks as flat array (improve memory usage A LOT) 2021-03-04 00:36:07 +01:00
Bixilon
a32c6c6074
rendering: hotbar: fix position of frame 2021-03-03 21:43:40 +01:00
Bixilon
cb574da9eb
fix build 2021-03-03 20:43:31 +01:00
Bixilon
5fb1d41f83
Merge remote-tracking branch 'origin/rendering' into rendering 2021-03-03 20:41:09 +01:00