Bixilon
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34c0f5aa31
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rendering: fix shader loading
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2021-02-13 13:39:55 +01:00 |
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Bixilon
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448e83e39d
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maven: add oshi dependecy, rendering: add more hardware info
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2021-02-12 23:46:43 +01:00 |
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Bixilon
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393761c89b
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rendering: fix chunk prepare bug when block was facing east
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2021-02-12 23:12:32 +01:00 |
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Bixilon
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5ca9471a08
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rendering: font background (black transparent)
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2021-02-12 22:30:13 +01:00 |
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Lukas
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065d3e3c9b
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rendering: fix faces not being drawn -> fullFace
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2021-02-12 22:11:44 +01:00 |
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Lukas
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d8eda49ac4
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rendering: fix one more problem regarding rotation about the wrong axis
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2021-02-12 21:37:18 +01:00 |
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Bixilon
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2ce1f233af
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rendering: handle unload chunk packet
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2021-02-12 20:58:41 +01:00 |
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Bixilon
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edcc288898
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rendering: Improve HUD structure, internal changes
* Before joining a server rendering will be started now.
* Rendering now uses (partly) the modding api
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2021-02-12 20:50:47 +01:00 |
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Bixilon
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14a7ad6e61
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rendering: more hud (debug screen), display chat
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2021-02-12 17:09:54 +01:00 |
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Bixilon
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5c1278fb72
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fix ConcurrentModificationException in Connection::fireEvent
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2021-02-11 19:28:32 +01:00 |
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Bixilon
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b089ffb4a4
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rendering: detect transparent textures, calculate font width, improve hud renderer
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2021-02-11 19:27:56 +01:00 |
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Lukas
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fda95f1d6e
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rendering: fix some problems regarding logs not being displayed correctly
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2021-02-11 18:06:07 +01:00 |
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Bixilon
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c39ad18715
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integrate font in ChatComponent api
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2021-02-10 21:15:10 +01:00 |
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Lukas
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96260aab44
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Merge remote-tracking branch 'origin/rendering' into rendering
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2021-02-10 16:37:41 +01:00 |
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Bixilon
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d60067de06
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dependencies: remove old kotlin runtime from pom.xml
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2021-02-10 16:35:47 +01:00 |
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Lukas
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b8009c165a
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Merge remote-tracking branch 'origin/rendering' into rendering
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2021-02-10 16:35:03 +01:00 |
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Lukas
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3cef6bfb91
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rendering: fix drawing wrong faces on rotated blocks
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2021-02-10 16:34:51 +01:00 |
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Bixilon
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0028151a1a
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git: add java jvm crashes to gitignore
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2021-02-10 16:34:33 +01:00 |
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Bixilon
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d7df53fced
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rename readAsset function to readAssetResource
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2021-02-10 16:24:45 +01:00 |
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Bixilon
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bd5f1d19bd
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hud: rgb colors, colored fps value
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2021-02-10 15:42:43 +01:00 |
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Bixilon
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ef2c12a971
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fix chunk rendering (bad threading timing)
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2021-02-10 15:23:58 +01:00 |
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Bixilon
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bdf7bd9ec5
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restructure rendering, fps counter with font
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2021-02-10 14:17:32 +01:00 |
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Bixilon
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d7a10ae082
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rendering: improve texture loading, load font from minecraft assets, render single char
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2021-02-09 22:08:48 +01:00 |
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Bixilon
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9a1c4aace2
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AssetsManager: download by asset identifier, fix re-downloading of assets index
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2021-02-09 20:56:00 +01:00 |
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Bixilon
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c706ee7d36
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render simple letter on screen
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2021-02-08 23:16:10 +01:00 |
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Bixilon
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b418145f88
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rendering: add lwjgl natives for max os
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2021-02-08 22:28:16 +01:00 |
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Bixilon
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ad587e63b2
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rendering: axes enum
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2021-02-08 17:24:46 +01:00 |
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Bixilon
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11ffdf0bd8
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networking: fix chunk reading in 1.16 (2)
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2021-02-08 14:06:28 +01:00 |
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Bixilon
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6189c141ef
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use glm.radians instead of Math.toRadians
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2021-02-08 13:44:18 +01:00 |
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Bixilon
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f5927d597a
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fix chunk reading in 1.16
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2021-02-08 13:43:36 +01:00 |
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Bixilon
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9e8717f83b
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update dependencies, add maven assembly plugin
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2021-02-08 13:33:34 +01:00 |
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Bixilon
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f93750dac5
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send position to server
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2021-02-07 21:21:18 +01:00 |
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Lukas
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e692620220
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add rotations for BlockModelElements
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2021-02-07 20:42:17 +01:00 |
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Bixilon
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bfcd2f50f3
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rendering: improvements, change chunk preparations (meshing)
* Camera: Preserve rotation
* Improve meshing code
* Fix crash in windows
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2021-02-07 16:40:59 +01:00 |
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Bixilon
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c31a24135a
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minimal code cleanup
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2021-02-06 22:57:14 +01:00 |
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Bixilon
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26ffc2894e
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rendering: block rotations, improvements, transparency, fixes
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2021-02-06 22:11:55 +01:00 |
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Bixilon
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15498d0ffc
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rendering: wip (2): load block models, show more complex models
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2021-02-05 19:32:08 +01:00 |
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Bixilon
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fe3d6ff503
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rendering: stuff, wip models
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2021-02-04 22:10:36 +01:00 |
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Bixilon
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4cfcd6519a
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rendering: move some classes to packages, use AssetsManager for textures
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2021-02-04 17:43:28 +01:00 |
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Bixilon
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2605a35f68
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handle block changes
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2021-02-04 14:36:42 +01:00 |
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Bixilon
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6be2ca79f3
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Merge branch 'development' into rendering
# Conflicts:
# pom.xml
# src/main/java/de/bixilon/minosoft/data/world/Chunk.java
# src/main/java/de/bixilon/minosoft/data/world/InChunkSectionLocation.kt
# src/main/java/de/bixilon/minosoft/protocol/network/Connection.java
# src/main/java/de/bixilon/minosoft/util/ChunkUtil.java
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2021-02-03 21:24:17 +01:00 |
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Bixilon
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463896ae78
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Rendering of world, integrate in minosoft, minimal cleanup
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2021-02-03 20:13:33 +01:00 |
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Bixilon
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98beee726d
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multi texture rendering, use vbos for rendering
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2021-02-03 16:34:34 +01:00 |
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Bixilon
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9314b3acb4
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Microsoft accounts
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2021-02-02 20:04:22 +01:00 |
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Bixilon
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ccccc9cefe
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fix ui bug: only show connecting after click on cell
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2021-01-24 22:09:50 +01:00 |
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Bixilon
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37a9b7b843
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Support for 21w03a
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2021-01-24 21:49:46 +01:00 |
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Bixilon
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36bd58d1d3
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improve packet mapping
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2021-01-19 21:16:04 +01:00 |
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Bixilon
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e1bbdb435a
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support for 1.16.5-rc1 and 1.16.5
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2021-01-17 13:41:30 +01:00 |
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Bixilon
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5244f9de9d
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make anonymous class event caller beautifuler
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2021-01-11 22:56:46 +01:00 |
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Bixilon
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ba729f7ba3
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fix 1.14 TextComponent Hover Event parsing
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2021-01-08 21:05:14 +01:00 |
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