MrGeoTech
|
75e262e292
|
Adding KeyDeserializers and KeySerializers to attempt to fix Jackson mapping error
|
2023-01-04 15:04:26 -06:00 |
|
MrGeoTech
|
a2b04a0350
|
Removing unwanted constructors and methods from ResourceLocation
|
2023-01-04 14:35:09 -06:00 |
|
Bixilon
|
050eeda712
|
move/extract some constants
|
2023-01-04 20:19:43 +01:00 |
|
Bixilon
|
4026ee53f5
|
connection: use AtomicInteger for connection id
|
2023-01-04 19:31:01 +01:00 |
|
Bixilon
|
e3ea904716
|
byte buffers: move some specific functions to packets
|
2023-01-04 18:05:13 +01:00 |
|
Bixilon
|
7db89318fa
|
Merge remote-tracking branch 'MrGeoTech/master'
|
2023-01-04 17:46:07 +01:00 |
|
Bixilon
|
5cceace67b
|
read legacy signed chat messages
|
2023-01-04 17:42:33 +01:00 |
|
MrGeoTech
|
8d44604155
|
Resolving issues with original commit
|
2023-01-04 10:37:22 -06:00 |
|
Bixilon
|
e6bc1babc2
|
refactor InitializeS2CP, RespawnS2CP, remove RespawnEvent
|
2023-01-04 10:59:31 +01:00 |
|
MrGeoTech
|
17306ebc69
|
Pressing backslash will open chat with a backslash for commands
|
2023-01-03 21:00:14 -06:00 |
|
MrGeoTech
|
b29eb71469
|
Adding constructor for unsafe use only (jackson)
|
2023-01-03 19:51:54 -06:00 |
|
MrGeoTech
|
42cbc4d80b
|
Changing to .toString() instead of accessing the "full" value
|
2023-01-03 17:48:52 -06:00 |
|
MrGeoTech
|
1fa5bb1d2a
|
Changing ResourceLocation initializers with proper function initializers
|
2023-01-03 16:51:29 -06:00 |
|
MrGeoTech
|
1b45b11774
|
Adding namespace and path patterns to ProtocolDefinition
|
2023-01-03 15:41:29 -06:00 |
|
MrGeoTech
|
dd9e06ea69
|
Rewriting ResourceLocation and rearranging some methods
|
2023-01-03 15:39:39 -06:00 |
|
Bixilon
|
4fee62885f
|
registries: fix parent setting
|
2023-01-03 15:07:44 +01:00 |
|
Bixilon
|
533d26e32e
|
registries: move reflection calls to RegistriesUtil
|
2023-01-03 14:40:36 +01:00 |
|
Bixilon
|
04810df14e
|
shape registry
|
2023-01-03 14:13:24 +01:00 |
|
Bixilon
|
b0d81accd8
|
registries: remove registry suffix
|
2023-01-03 13:26:29 +01:00 |
|
Bixilon
|
14db02194a
|
version: remove registries
This fixes a design issue when using different render contexts in the same version
|
2023-01-03 13:21:30 +01:00 |
|
Bixilon
|
4a7b834100
|
rename CompanionResourceLocation to Identified
|
2023-01-03 12:04:45 +01:00 |
|
Bixilon
|
cb91b31f6a
|
readme: use new minosoft matrix space
|
2023-01-03 12:01:16 +01:00 |
|
Bixilon
|
a3ec99f55a
|
remove LegacyResourceLocation
Co-authored-by: MrGeoTech <themrgeotech@gmail.com>
|
2023-01-03 11:25:10 +01:00 |
|
Bixilon
|
5873611b9c
|
fix fluid texture loading bugs, load textures faster
|
2022-12-25 18:35:02 +01:00 |
|
Bixilon
|
17b1326a90
|
input handler: fix unpressing keys when consumer is set
|
2022-12-25 18:24:45 +01:00 |
|
Bixilon
|
822972ff1f
|
fix invisible arm
|
2022-12-25 18:08:21 +01:00 |
|
Bixilon
|
1ca468ac44
|
fix skeletal position and animations (chest)
|
2022-12-25 17:31:29 +01:00 |
|
Bixilon
|
0e68f35ffa
|
network: fix block data storing
|
2022-12-25 17:19:07 +01:00 |
|
Bixilon
|
41ee197216
|
fix tests, fix error when failing to ping server
|
2022-12-25 15:36:19 +01:00 |
|
Bixilon
|
6cab366660
|
rename RenderWindow to RenderContext
|
2022-12-24 18:50:56 +01:00 |
|
Bixilon
|
caf83bd461
|
doc: replace some emojis
|
2022-12-24 14:57:37 +01:00 |
|
Bixilon
|
c3b79711e5
|
doc: list of supported versions
|
2022-12-24 14:50:48 +01:00 |
|
Bixilon
|
79dfd30118
|
it: require dummy render system
|
2022-12-24 14:01:07 +01:00 |
|
Bixilon
|
6f852af2f9
|
it: load models, basic world renderer test
|
2022-12-24 00:31:24 +01:00 |
|
Bixilon
|
0b9b760894
|
it: don't load audio
|
2022-12-23 23:31:56 +01:00 |
|
Bixilon
|
a0296f74cf
|
it: dummy render system
|
2022-12-23 20:19:01 +01:00 |
|
Bixilon
|
372853d661
|
wip dummy render system, render system test #93
|
2022-12-23 20:11:21 +01:00 |
|
Bixilon
|
6010d94d3a
|
move glfw to own subpackage
|
2022-12-23 18:54:38 +01:00 |
|
Bixilon
|
536227206c
|
world visibility graph: listen for chunk data change
This fixes a bug where the world was first rendererd after moving the camera once
|
2022-12-23 18:48:45 +01:00 |
|
Bixilon
|
072efe15eb
|
world renderer: properly unload if empty
|
2022-12-23 17:27:20 +01:00 |
|
Bixilon
|
3988407c90
|
world renderer: check neighbours async
This fixes a couple of errors and improves the performance minimal
|
2022-12-23 17:18:45 +01:00 |
|
Bixilon
|
a871c583fe
|
fix world clearing when changing dimensions
|
2022-12-23 17:04:02 +01:00 |
|
Bixilon
|
12c8218134
|
fluid preparer: loop y-z-x
this allows to eventually use prefetch (cpu)
|
2022-12-23 16:44:33 +01:00 |
|
Bixilon
|
43aad26a8a
|
cull preparer: only loop from min to max and not 0 to 16
This should be a small performance boost when blocks change on the surface
|
2022-12-23 16:43:19 +01:00 |
|
Bixilon
|
6a5e9ab799
|
world renderer: fix some locking crashes
|
2022-12-23 16:35:29 +01:00 |
|
Bixilon
|
b8ef770685
|
fix crash in particle renderer
|
2022-12-23 15:55:27 +01:00 |
|
Bixilon
|
a12a3b0e7e
|
chunk cache clearing: don't ignore frustum
|
2022-12-23 14:58:15 +01:00 |
|
Bixilon
|
a4928205f0
|
world renderer: remove locking hell
|
2022-12-23 14:26:16 +01:00 |
|
Bixilon
|
5672bacb75
|
world renderer: fix some locking issues
|
2022-12-23 13:16:18 +01:00 |
|
Bixilon
|
7ce26ba406
|
use UnconditionalWorker whenever possible
|
2022-12-23 13:16:03 +01:00 |
|