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https://github.com/unmojang/node-minecraft-protocol.git
synced 2025-09-28 13:45:37 -04:00
Add state to the returned packet. Fix a couple broken packets. Fix UUID
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04ebd393d6
@ -483,14 +483,14 @@ var packets = {
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}},
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{ name: "propertiesLength", type: "count", condition: function(field_values) {
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return field_values["action"] === 0;
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}, typeArgs: { countFor: "properties", type: "varint" }},
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}, typeArgs: { countFor: "this.properties", type: "varint" }},
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{ name: "properties", type: "array", condition: function(field_values) {
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return field_values["action"] === 0;
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}, typeArgs: { count: "propertiesLength", type: "container", typeArgs: { fields: [
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}, typeArgs: { count: "this.propertiesLength", type: "container", typeArgs: { fields: [
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{ name: "name", type: "string" },
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{ name: "value", type: "string" },
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{ name: "value", type: "ustring" },
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{ name: "isSigned", type: "bool" },
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{ name: "signature", type: "string", condition: function(field_values) {
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{ name: "signature", type: "ustring", condition: function(field_values) {
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return field_values["isSigned"];
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}}
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]}}},
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@ -904,10 +904,10 @@ function writeEntityMetadata(value, buffer, offset) {
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}
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function writeUUID(value, buffer, offset) {
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buffer.writeInt32BE(value[0], offset);
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buffer.writeInt32BE(value[1], offset + 4);
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buffer.writeInt32BE(value[2], offset + 8);
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buffer.writeInt32BE(value[3], offset + 12);
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buffer.writeUInt32BE(value[0], offset);
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buffer.writeUInt32BE(value[1], offset + 4);
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buffer.writeUInt32BE(value[2], offset + 8);
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buffer.writeUInt32BE(value[3], offset + 12);
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return offset + 16;
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}
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@ -966,10 +966,10 @@ function readString (buffer, offset) {
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function readUUID(buffer, offset) {
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return {
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value: [
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buffer.readInt32BE(offset),
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buffer.readInt32BE(offset + 4),
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buffer.readInt32BE(offset + 8),
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buffer.readInt32BE(offset + 12),
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buffer.readUInt32BE(offset),
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buffer.readUInt32BE(offset + 4),
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buffer.readUInt32BE(offset + 8),
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buffer.readUInt32BE(offset + 12),
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],
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size: 16,
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};
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@ -1466,15 +1466,15 @@ function parsePacketData(buffer, state, isServer, packetsToParse) {
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var packetId = packetIdField.value;
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cursor += packetIdField.size;
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var results = { id: packetId };
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var results = { id: packetId, state: state };
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// Only parse the packet if there is a need for it, AKA if there is a listener attached to it
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var name = packetNames[state][isServer ? "toServer" : "toClient"][packetId];
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var shouldParse = (!packetsToParse.hasOwnProperty(name) || packetsToParse[name] <= 0)
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&& (!packetsToParse.hasOwnProperty("packet") || packetsToParse["packet"] <= 0);
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if (shouldParse) {
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return {
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buffer: buffer,
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results: results
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buffer: buffer,
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results: results
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};
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}
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