Update client/forgeHandshake.js to be installable as module

This commit is contained in:
deathcap 2016-01-27 20:42:15 -08:00
parent 0ab5b6150d
commit 069a79ba3e
2 changed files with 12 additions and 19 deletions

View File

@ -1,5 +1,5 @@
var mc = require('minecraft-protocol');
var fml = require('../../dist/client/forgeHandshake'); // TODO: separate module
var forgeHandshake = require('../../dist/client/forgeHandshake'); // TODO: what's with 'dist' here?
if(process.argv.length < 4 || process.argv.length > 6) {
console.log("Usage : node echo.js <host> <port> [<name>] [<password>]");
@ -25,18 +25,13 @@ mc.ping({host, port}, function(err, response) {
console.log('Using forgeMods:',forgeMods);
var client = mc.createClient({
tagHost: '\0FML\0', // signifies client supports FML/Forge
// Client/server mods installed on the client
// if not specified, pings server and uses its list
/*
forgeMods:
*/
tagHost: '\0FML\0', // passed to src/client/setProtocol.js, signifies client supports FML/Forge TODO: refactor into src/client/forgeHandshake.js, let it set it, but earliest enough(pause)
host: host,
port: port,
username: username,
password: password
});
client.forgeMods = forgeMods; // for fmlHandshakeStep TODO: refactor
forgeHandshake(client, {forgeMods});
client.on('connect', function() {
console.info('connected');
@ -57,13 +52,6 @@ mc.ping({host, port}, function(err, response) {
}
});
client.on('custom_payload', function(packet) {
// TODO: channel registration tracking in NMP, https://github.com/PrismarineJS/node-minecraft-protocol/pull/328
if (packet.channel === 'FML|HS') {
fml.fmlHandshakeStep(client, packet.data);
}
});
client.on('forgeMods', function(mods) {
console.log('Received forgeMods event:',mods);
});

View File

@ -172,7 +172,7 @@ var FMLHandshakeClientState = {
COMPLETE: 5,
};
function fmlHandshakeStep(client, data)
function fmlHandshakeStep(client, data, options)
{
var parsed = proto.parsePacketBuffer('FML|HS', data);
debug('FML|HS',parsed);
@ -205,7 +205,7 @@ function fmlHandshakeStep(client, data)
debug('Sending client modlist');
var modList = proto.createPacketBuffer('FML|HS', {
discriminator: 'ModList',
mods: client.forgeMods || []
mods: options.forgeMods || []
});
client.write('custom_payload', {
channel: 'FML|HS',
@ -263,6 +263,11 @@ function fmlHandshakeStep(client, data)
}
}
module.exports = {
fmlHandshakeStep
module.exports = function(client, options) {
client.on('custom_payload', function(packet) {
// TODO: channel registration tracking in NMP, https://github.com/PrismarineJS/node-minecraft-protocol/pull/328
if (packet.channel === 'FML|HS') {
fmlHandshakeStep(client, packet.data, options);
}
});
};