Merge upstream, fix mistakes in examples

This commit is contained in:
roblabla 2014-03-16 18:14:55 +01:00
commit 2f90252eaa
5 changed files with 18 additions and 15 deletions

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@ -25,9 +25,9 @@ Parse and serialize minecraft packets, plus authentication and encryption.
## Projects Using node-minecraft-protocol
* [mineflayer](https://github.com/superjoe30/mineflayer/) - create minecraft
* [mineflayer](https://github.com/andrewrk/mineflayer/) - create minecraft
bots with a stable, high level API.
* [mcserve](https://github.com/superjoe30/mcserve) - runs and monitors your
* [mcserve](https://github.com/andrewrk/mcserve) - runs and monitors your
minecraft server, provides real-time web interface, allow your users to
create bots.
@ -320,7 +320,7 @@ NODE_DEBUG="minecraft-protocol" node [...]
### 0.11.0
* support minecraft protocol 1.6.1 / protocol version 73 (thanks [Matt Bell](https://github.com/mappum))
* *note:* chat packets have a new format (see [the examples](https://github.com/superjoe30/node-minecraft-protocol/tree/master/examples) for how to upgrade).
* *note:* chat packets have a new format (see [the examples](https://github.com/andrewrk/node-minecraft-protocol/tree/master/examples) for how to upgrade).
### 0.10.1

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@ -94,7 +94,7 @@ client.on('connect', function() {
client.on('state', function(newState) {
if (newState === states.PLAY) {
chats.forEach(function(chat) {
client.write('chat_message', {message: chat});
client.write('chat', {message: chat});
});
}
})

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@ -21,7 +21,7 @@ server.on('login', function(client) {
});
// send init data so client will start rendering world
client.write('join_game', {
client.write('login', {
entityId: client.id,
levelType: 'default',
gameMode: 1,
@ -29,7 +29,7 @@ server.on('login', function(client) {
difficulty: 2,
maxPlayers: server.maxPlayers
});
client.write('player_position', {
client.write('position', {
x: 0,
y: 256,
z: 0,

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@ -475,7 +475,7 @@ var packets = {
]},
use_entity: {id: 0x02, fields: [
{ name: "target", type: "int" },
{ name: "leftClick", type: "byte" }
{ name: "mouse", type: "byte" }
]},
flying: {id: 0x03, fields: [
{ name: "onGround", type: "bool" }
@ -1393,19 +1393,22 @@ function writeSlot(value, buffer, offset) {
}
function sizeOfString(value) {
assert.ok(value.length < STRING_MAX_LENGTH, "string greater than max length");
return sizeOfVarInt(value.length) + value.length;
var length = Buffer.byteLength(value, 'utf8');
assert.ok(length < STRING_MAX_LENGTH, "string greater than max length");
return sizeOfVarInt(length) + length;
}
function sizeOfUString(value) {
assert.ok(value.length < SRV_STRING_MAX_LENGTH, "string greater than max length");
return sizeOfVarInt(value.length) + value.length;
var length = Buffer.byteLength(value, 'utf8');
assert.ok(length < SRV_STRING_MAX_LENGTH, "string greater than max length");
return sizeOfVarInt(length) + length;
}
function writeString(value, buffer, offset) {
offset = writeVarInt(value.length, buffer, offset);
buffer.write(value, offset, value.length, 'utf8');
return offset + value.length;
var length = Buffer.byteLength(value, 'utf8');
offset = writeVarInt(length, buffer, offset);
buffer.write(value, offset, length, 'utf8');
return offset + length;
}
function sizeOfAscii(value) {

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@ -5,7 +5,7 @@
"main": "index.js",
"repository": {
"type": "git",
"url": "git://github.com/superjoe30/node-minecraft-protocol.git"
"url": "git://github.com/andrewrk/node-minecraft-protocol.git"
},
"scripts": {
"test": "mocha --reporter spec"