From 39b2fc215791e32e30629fdfe522e328c45564f2 Mon Sep 17 00:00:00 2001 From: Oscar Beaumont Date: Thu, 9 Nov 2017 10:28:33 +0800 Subject: [PATCH] Send The Player Position After The Chunk Data The players position was sent before sending the chunk which had now been switched. --- examples/server_world/mc.js | 16 ++++++++-------- 1 file changed, 8 insertions(+), 8 deletions(-) diff --git a/examples/server_world/mc.js b/examples/server_world/mc.js index c458402..f3efc6b 100644 --- a/examples/server_world/mc.js +++ b/examples/server_world/mc.js @@ -28,14 +28,6 @@ server.on('login', function(client) { maxPlayers: server.maxPlayers, reducedDebugInfo: false }); - client.write('position', { - x: 15, - y: 101, - z: 15, - yaw: 137, - pitch: 0, - flags: 0x00 - }); client.write('map_chunk', { x: 0, z: 0, @@ -44,4 +36,12 @@ server.on('login', function(client) { chunkData: chunk.dump(), blockEntities: [] }); + client.write('position', { + x: 15, + y: 101, + z: 15, + yaw: 137, + pitch: 0, + flags: 0x00 + }); });