mirror of
https://github.com/unmojang/node-minecraft-protocol.git
synced 2025-09-28 05:35:56 -04:00
Merge branch 'master' of https://github.com/PrismarineJS/node-minecraft-protocol into fix-122
This commit is contained in:
commit
c6404f0274
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.npmignore
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.npmignore
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node_modules
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test/npm-debug.log
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test/server
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12
README.md
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README.md
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[](https://gitter.im/PrismarineJS/node-minecraft-protocol?utm_source=badge&utm_medium=badge&utm_campaign=pr-badge&utm_content=badge)
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[](https://circleci.com/gh/PrismarineJS/node-minecraft-protocol)
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Parse and serialize minecraft packets, plus authentication and encryption.
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## Features
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@ -379,6 +381,16 @@ NODE_DEBUG="minecraft-protocol" node [...]
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## History
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### 0.13.2
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* Fixed particle packet.
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* Fixed release. 0.13.1 release was missing an entire folder.
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### 0.13.1
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* Externalized rsa-wrap library to its own npm module, named ursa-native
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* Fixed broken bed-related packets (thanks [rom1504](https://github.com/rom1504))
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### 0.13.0
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* Updated protocol version to support 1.8.1 (thanks [wtfaremyinitials](https://github.com/wtfaremyinitials))
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circle.yml
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circle.yml
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machine:
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node:
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version: 0.10.28
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dependencies:
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override:
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- npm install --dev
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test:
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override:
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- node_modules/.bin/mocha -g "packets"
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- node_modules/.bin/mocha -g "mc-server"
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@ -1,27 +1,74 @@
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var mc = require('../');
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var states = mc.protocol.states;
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function print_help() {
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console.log("usage: node proxy.js <target_srv> <user> [<password>]");
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function printHelpAndExit(exitCode) {
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console.log("usage: node proxy.js [<options>...] <target_srv> <user> [<password>]");
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console.log("options:");
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console.log(" --dump ID");
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console.log(" print to stdout messages with the specified ID.");
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console.log(" --dump-all");
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console.log(" print to stdout all messages, except those specified with -x.");
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console.log(" -x ID");
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console.log(" do not print messages with this ID.");
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console.log(" ID");
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console.log(" an integer in decimal or hex (given to JavaScript's parseInt())");
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console.log(" optionally prefixed with o for client->server or i for client<-server.");
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console.log("examples:");
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console.log(" node proxy.js --dump-all -x 0x0 -x 0x3 -x 0x12 -x 0x015 -x 0x16 -x 0x17 -x 0x18 -x 0x19 localhost Player");
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console.log(" print all messages except for some of the most prolific.");
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console.log(" node examples/proxy.js --dump i0x2d --dump i0x2e --dump i0x2f dump i0x30 --dump i0x31 --dump i0x32 --dump o0x0d --dump o0x0e --dump o0x0f --dump o0x10 --dump o0x11 localhost Player");
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console.log(" print messages relating to inventory management.");
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process.exit(exitCode);
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}
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if (process.argv.length < 4) {
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console.log("Too few arguments!");
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print_help();
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process.exit(1);
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printHelpAndExit(1);
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}
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process.argv.forEach(function(val, index, array) {
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if (val == "-h") {
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print_help();
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process.exit(0);
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printHelpAndExit(0);
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}
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});
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var host = process.argv[2];
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var args = process.argv.slice(2);
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var host;
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var port = 25565;
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var user = process.argv[3];
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var passwd = process.argv[4];
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var user;
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var passwd;
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var printAllIds = false;
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var printIdWhitelist = {};
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var printIdBlacklist = {};
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(function() {
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for (var i = 0; i < args.length; i++) {
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var option = args[i];
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if (!/^-/.test(option)) break;
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if (option == "--dump-all") {
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printAllIds = true;
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continue;
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}
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i++;
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var match = /^([io]?)(.*)/.exec(args[i]);
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var prefix = match[1];
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if (prefix === "") prefix = "io";
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var number = parseInt(match[2]);
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if (isNaN(number)) printHelpAndExit(1);
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if (option == "--dump") {
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printIdWhitelist[number] = prefix;
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} else if (option == "-x") {
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printIdBlacklist[number] = prefix;
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} else {
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printHelpAndExit(1);
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}
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}
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if (!(i + 2 <= args.length && args.length <= i + 3)) printHelpAndExit(1);
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host = args[i++];
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user = args[i++];
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passwd = args[i++];
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})();
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if (host.indexOf(':') != -1) {
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port = host.substring(host.indexOf(':')+1);
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@ -59,7 +106,11 @@ srv.on('login', function (client) {
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var brokenPackets = [/*0x04, 0x2f, 0x30*/];
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client.on('packet', function(packet) {
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if (targetClient.state == states.PLAY && packet.state == states.PLAY) {
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//console.log(`client->server: ${client.state}.${packet.id} : ${JSON.stringify(packet)}`);
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if (shouldDump(packet.id, "o")) {
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console.log("client->server:",
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client.state + ".0x" + packet.id.toString(16) + " :",
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JSON.stringify(packet));
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}
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if (!endedTargetClient)
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targetClient.write(packet.id, packet);
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}
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@ -68,7 +119,11 @@ srv.on('login', function (client) {
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if (packet.state == states.PLAY && client.state == states.PLAY &&
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brokenPackets.indexOf(packet.id) === -1)
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{
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//console.log(`client<-server: ${targetClient.state}.${packet.id} : ${packet.id != 38 ? JSON.stringify(packet) : "Packet too big"}`);
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if (shouldDump(packet.id, "i")) {
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console.log("client<-server:",
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targetClient.state + ".0x" + packet.id.toString(16) + " :",
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(packet.id != 38 ? JSON.stringify(packet) : "Packet too big"));
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}
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if (!endedClient)
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client.write(packet.id, packet);
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}
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@ -120,3 +175,13 @@ srv.on('login', function (client) {
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client.end("Error");
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});
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});
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function shouldDump(id, direction) {
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if (matches(printIdBlacklist[id])) return false;
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if (printAllIds) return true;
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if (matches(printIdWhitelist[id])) return true;
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return false;
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function matches(result) {
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return result != null && result.indexOf(direction) !== -1;
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}
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}
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@ -1,6 +1,6 @@
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{
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"name": "minecraft-protocol",
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"version": "0.13.0",
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"version": "0.13.2",
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"description": "Parse and serialize minecraft packets, plus authentication and encryption.",
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"main": "index.js",
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"repository": {
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hash.update(packet.publicKey);
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var digest = mcHexDigest(hash);
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joinServer(this.username, digest, accessToken, client.session.selectedProfile.id, cb);
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joinServer(client.username, digest, accessToken, client.session.selectedProfile.id, cb);
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}
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function sendEncryptionKeyResponse() {
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@ -131,12 +131,12 @@ var packets = {
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{ name: "slot", type: "byte" }
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]},
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bed: {id: 0x0a, fields: [
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{ name: "entityId", type: "int" },
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{ name: "entityId", type: "varint" },
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{ name: "location", type: "position" }
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]},
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animation: {id: 0x0b, fields: [
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{ name: "entityId", type: "varint" },
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{ name: "animation", type: "byte" }
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{ name: "animation", type: "ubyte" }
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]},
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named_entity_spawn: {id: 0x0c, fields: [
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{ name: "entityId", type: "varint" },
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@ -379,8 +379,15 @@ var packets = {
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{ name: "offsetY", type: "float" },
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{ name: "offsetZ", type: "float" },
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{ name: "particleData", type: "float" },
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{ name: "particles", type: "count", typeArgs: { countFor: "data", type: "int" } },
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{ name: "data", type: "array", typeArgs: { count: "particles", type: "varint" } }
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{ name: "particles", type: "int" },
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{ name: "data", type: "array", typeArgs: { count: function(fields) {
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if (fields.particleId === 36)
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return 2;
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else if (fields.particleId === 37 || fields.particleId === 38)
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return 1;
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else
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return 0;
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}, type: "varint" } }
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]},
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game_state_change: {id: 0x2b, fields: [
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{ name: "reason", type: "ubyte" },
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@ -1090,8 +1097,11 @@ function readBool(buffer, offset) {
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function readPosition(buffer, offset) {
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var longVal = readLong(buffer, offset).value; // I wish I could do destructuring...
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var x = longVal[0] >> 6;
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if(x>33554432) x-=67108864;
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var y = ((longVal[0] & 0x3F) << 6) | ((longVal[1] >> 26) & 0x3f);
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if(y>2048) y-=4096;
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var z = longVal[1] & 0x3FFFFFF;
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if(z>33554432) z-=67108864;
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return {
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value: { x: x, y: y, z: z },
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size: 8
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@ -1348,7 +1358,11 @@ function readArray(buffer, offset, typeArgs, rootNode) {
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value: [],
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size: 0
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}
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var count = getField(typeArgs.count, rootNode);
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var count;
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if (typeof typeArgs.count === "function")
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count = typeArgs.count(rootNode);
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else
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count = getField(typeArgs.count, rootNode);
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for (var i = 0; i < count; i++) {
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var readResults = read(buffer, offset, { type: typeArgs.type, typeArgs: typeArgs.typeArgs }, rootNode);
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results.size += readResults.size;
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