This commit is contained in:
Will Franzen 2015-03-25 14:08:33 -05:00
commit c6404f0274
7 changed files with 122 additions and 18 deletions

3
.npmignore Normal file
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@ -0,0 +1,3 @@
node_modules
test/npm-debug.log
test/server

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@ -2,6 +2,8 @@
[![Join the chat at https://gitter.im/PrismarineJS/node-minecraft-protocol](https://badges.gitter.im/Join%20Chat.svg)](https://gitter.im/PrismarineJS/node-minecraft-protocol?utm_source=badge&utm_medium=badge&utm_campaign=pr-badge&utm_content=badge)
[![Build Status](https://circleci.com/gh/PrismarineJS/node-minecraft-protocol.png?style=shield)](https://circleci.com/gh/PrismarineJS/node-minecraft-protocol)
Parse and serialize minecraft packets, plus authentication and encryption.
## Features
@ -379,6 +381,16 @@ NODE_DEBUG="minecraft-protocol" node [...]
## History
### 0.13.2
* Fixed particle packet.
* Fixed release. 0.13.1 release was missing an entire folder.
### 0.13.1
* Externalized rsa-wrap library to its own npm module, named ursa-native
* Fixed broken bed-related packets (thanks [rom1504](https://github.com/rom1504))
### 0.13.0
* Updated protocol version to support 1.8.1 (thanks [wtfaremyinitials](https://github.com/wtfaremyinitials))

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circle.yml Normal file
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machine:
node:
version: 0.10.28
dependencies:
override:
- npm install --dev
test:
override:
- node_modules/.bin/mocha -g "packets"
- node_modules/.bin/mocha -g "mc-server"

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@ -1,27 +1,74 @@
var mc = require('../');
var states = mc.protocol.states;
function print_help() {
console.log("usage: node proxy.js <target_srv> <user> [<password>]");
function printHelpAndExit(exitCode) {
console.log("usage: node proxy.js [<options>...] <target_srv> <user> [<password>]");
console.log("options:");
console.log(" --dump ID");
console.log(" print to stdout messages with the specified ID.");
console.log(" --dump-all");
console.log(" print to stdout all messages, except those specified with -x.");
console.log(" -x ID");
console.log(" do not print messages with this ID.");
console.log(" ID");
console.log(" an integer in decimal or hex (given to JavaScript's parseInt())");
console.log(" optionally prefixed with o for client->server or i for client<-server.");
console.log("examples:");
console.log(" node proxy.js --dump-all -x 0x0 -x 0x3 -x 0x12 -x 0x015 -x 0x16 -x 0x17 -x 0x18 -x 0x19 localhost Player");
console.log(" print all messages except for some of the most prolific.");
console.log(" node examples/proxy.js --dump i0x2d --dump i0x2e --dump i0x2f dump i0x30 --dump i0x31 --dump i0x32 --dump o0x0d --dump o0x0e --dump o0x0f --dump o0x10 --dump o0x11 localhost Player");
console.log(" print messages relating to inventory management.");
process.exit(exitCode);
}
if (process.argv.length < 4) {
console.log("Too few arguments!");
print_help();
process.exit(1);
printHelpAndExit(1);
}
process.argv.forEach(function(val, index, array) {
if (val == "-h") {
print_help();
process.exit(0);
printHelpAndExit(0);
}
});
var host = process.argv[2];
var args = process.argv.slice(2);
var host;
var port = 25565;
var user = process.argv[3];
var passwd = process.argv[4];
var user;
var passwd;
var printAllIds = false;
var printIdWhitelist = {};
var printIdBlacklist = {};
(function() {
for (var i = 0; i < args.length; i++) {
var option = args[i];
if (!/^-/.test(option)) break;
if (option == "--dump-all") {
printAllIds = true;
continue;
}
i++;
var match = /^([io]?)(.*)/.exec(args[i]);
var prefix = match[1];
if (prefix === "") prefix = "io";
var number = parseInt(match[2]);
if (isNaN(number)) printHelpAndExit(1);
if (option == "--dump") {
printIdWhitelist[number] = prefix;
} else if (option == "-x") {
printIdBlacklist[number] = prefix;
} else {
printHelpAndExit(1);
}
}
if (!(i + 2 <= args.length && args.length <= i + 3)) printHelpAndExit(1);
host = args[i++];
user = args[i++];
passwd = args[i++];
})();
if (host.indexOf(':') != -1) {
port = host.substring(host.indexOf(':')+1);
@ -59,7 +106,11 @@ srv.on('login', function (client) {
var brokenPackets = [/*0x04, 0x2f, 0x30*/];
client.on('packet', function(packet) {
if (targetClient.state == states.PLAY && packet.state == states.PLAY) {
//console.log(`client->server: ${client.state}.${packet.id} : ${JSON.stringify(packet)}`);
if (shouldDump(packet.id, "o")) {
console.log("client->server:",
client.state + ".0x" + packet.id.toString(16) + " :",
JSON.stringify(packet));
}
if (!endedTargetClient)
targetClient.write(packet.id, packet);
}
@ -68,7 +119,11 @@ srv.on('login', function (client) {
if (packet.state == states.PLAY && client.state == states.PLAY &&
brokenPackets.indexOf(packet.id) === -1)
{
//console.log(`client<-server: ${targetClient.state}.${packet.id} : ${packet.id != 38 ? JSON.stringify(packet) : "Packet too big"}`);
if (shouldDump(packet.id, "i")) {
console.log("client<-server:",
targetClient.state + ".0x" + packet.id.toString(16) + " :",
(packet.id != 38 ? JSON.stringify(packet) : "Packet too big"));
}
if (!endedClient)
client.write(packet.id, packet);
}
@ -120,3 +175,13 @@ srv.on('login', function (client) {
client.end("Error");
});
});
function shouldDump(id, direction) {
if (matches(printIdBlacklist[id])) return false;
if (printAllIds) return true;
if (matches(printIdWhitelist[id])) return true;
return false;
function matches(result) {
return result != null && result.indexOf(direction) !== -1;
}
}

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@ -1,6 +1,6 @@
{
"name": "minecraft-protocol",
"version": "0.13.0",
"version": "0.13.2",
"description": "Parse and serialize minecraft packets, plus authentication and encryption.",
"main": "index.js",
"repository": {

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@ -320,7 +320,7 @@ function createClient(options) {
hash.update(packet.publicKey);
var digest = mcHexDigest(hash);
joinServer(this.username, digest, accessToken, client.session.selectedProfile.id, cb);
joinServer(client.username, digest, accessToken, client.session.selectedProfile.id, cb);
}
function sendEncryptionKeyResponse() {

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@ -131,12 +131,12 @@ var packets = {
{ name: "slot", type: "byte" }
]},
bed: {id: 0x0a, fields: [
{ name: "entityId", type: "int" },
{ name: "entityId", type: "varint" },
{ name: "location", type: "position" }
]},
animation: {id: 0x0b, fields: [
{ name: "entityId", type: "varint" },
{ name: "animation", type: "byte" }
{ name: "animation", type: "ubyte" }
]},
named_entity_spawn: {id: 0x0c, fields: [
{ name: "entityId", type: "varint" },
@ -379,8 +379,15 @@ var packets = {
{ name: "offsetY", type: "float" },
{ name: "offsetZ", type: "float" },
{ name: "particleData", type: "float" },
{ name: "particles", type: "count", typeArgs: { countFor: "data", type: "int" } },
{ name: "data", type: "array", typeArgs: { count: "particles", type: "varint" } }
{ name: "particles", type: "int" },
{ name: "data", type: "array", typeArgs: { count: function(fields) {
if (fields.particleId === 36)
return 2;
else if (fields.particleId === 37 || fields.particleId === 38)
return 1;
else
return 0;
}, type: "varint" } }
]},
game_state_change: {id: 0x2b, fields: [
{ name: "reason", type: "ubyte" },
@ -1090,8 +1097,11 @@ function readBool(buffer, offset) {
function readPosition(buffer, offset) {
var longVal = readLong(buffer, offset).value; // I wish I could do destructuring...
var x = longVal[0] >> 6;
if(x>33554432) x-=67108864;
var y = ((longVal[0] & 0x3F) << 6) | ((longVal[1] >> 26) & 0x3f);
if(y>2048) y-=4096;
var z = longVal[1] & 0x3FFFFFF;
if(z>33554432) z-=67108864;
return {
value: { x: x, y: y, z: z },
size: 8
@ -1348,7 +1358,11 @@ function readArray(buffer, offset, typeArgs, rootNode) {
value: [],
size: 0
}
var count = getField(typeArgs.count, rootNode);
var count;
if (typeof typeArgs.count === "function")
count = typeArgs.count(rootNode);
else
count = getField(typeArgs.count, rootNode);
for (var i = 0; i < count; i++) {
var readResults = read(buffer, offset, { type: typeArgs.type, typeArgs: typeArgs.typeArgs }, rootNode);
results.size += readResults.size;