From f337b49f155457f09ee73fb10f6475fbc56930a8 Mon Sep 17 00:00:00 2001 From: roblabla Date: Wed, 27 May 2015 17:17:38 +0000 Subject: [PATCH] Oops, forgot to add the changelog for 0.14.0. --- README.md | 14 ++++++++++++++ 1 file changed, 14 insertions(+) diff --git a/README.md b/README.md index 20c522c..8704575 100644 --- a/README.md +++ b/README.md @@ -380,6 +380,20 @@ NODE_DEBUG="minecraft-protocol" node [...] ## History +### 0.14.0 + + * Huge rewrite of the internals, using transform streams, which eliminates two + classes of problems from node-minecraft-protocol : + * Uncatchable errors being triggered inside the protocol parser + * Packets ariving out of order, causing several race conditions + * All the attributes that were previously exposed via `mc.protocol` are now directly + attached to the `mc` object, e.g. `mc.protocol.states` => `mc.states`. This is + prone to further changes. + * open_window now reports the entityId correctly for horses + * Properly handle the set_compression packet + * Fix small bug in scoreboard_team and player_info packets causing crashes + * Fix the login implementation logging out people from their launchers. + ### 0.13.4 * Added hook to modify server ping (thanks [Brian Schlenker](https://github.com/bschlenk))