From b83b6d4ba7772444df229eb4dabd1b09667587f2 Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Guillaume=20Lema=C3=AEtre?= Date: Sun, 24 Jun 2012 14:56:17 +0200 Subject: [PATCH] Anvil worlds by default This is necessary for MCServerChunkGeneratort.empWorldForLevel for example --- infiniteworld.py | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/infiniteworld.py b/infiniteworld.py index 5fc5414..f3dd514 100644 --- a/infiniteworld.py +++ b/infiniteworld.py @@ -2384,7 +2384,7 @@ class MCInfdevOldLevel(ChunkedLevelMixin, EntityLevel): random_seed = long(random.random() * 0xffffffffffffffffL) - 0x8000000000000000L self.root_tag = root_tag - root_tag[Data]['version'] = nbt.TAG_Int(self.VERSION_MCR) + root_tag[Data]['version'] = nbt.TAG_Int(self.VERSION_ANVIL) self.LastPlayed = long(last_played) self.RandomSeed = long(random_seed)