Merge pull request #156 from Khroki/master

Minecraft.yaml 1.8 general fixes
This commit is contained in:
David Vierra 2014-03-04 05:03:55 -10:00
commit 710e3d408a

View File

@ -158,8 +158,7 @@
#
# "FLOOR" is currently used for redstone wire and Water Lilies
#
# "THINSLICE" is currently only used for snow, and I may eventually
# change that to "SNOW" instead, and clean up that rendering.
# "THINSLICE" is currently used for snow and carpet. Rendering may need cleaning up.
#
# tex_extra: This is a section to provide extra texture information for
# block types which require it. A list of the required tex_extra
@ -281,7 +280,7 @@ blocks:
name: Andesite
tex: [8, 16]
6:
name: Polished Andisite
name: Polished Andesite
tex: [9, 16]
- id: 2
@ -385,7 +384,7 @@ blocks:
- id: 8
idStr: flowing_water
name: Water (Active)
name: Water (Flowing)
mapcolor: [38, 92, 255]
type: WATER
tex: [15, 12]
@ -401,7 +400,7 @@ blocks:
- id: 10
idStr: flowing_lava
name: Lava (Active)
name: Lava (Flowing)
mapcolor: [255, 90, 0]
tex: [15, 14]
type: SEMISOLID
@ -457,9 +456,6 @@ blocks:
name: Wood
mapcolor: [102, 81, 51]
tex: [4, 1]
tex_direction:
TOP: [5, 1]
BOTTOM: [5, 1]
data:
0:
name: Oak Wood (Upright)
@ -549,15 +545,16 @@ blocks:
mapcolor: [60, 192, 41]
tex: [5, 3] # The "correct" one is actually [4, 3] but with the current
# transparency rendering issues, this one looks better.
type: GLASS
opacity: 1
data:
0:
name: Leaves
name: Oak Leaves
mapcolor: [60, 192, 41]
tex: [5, 3]
1:
name: Pine Leaves
aka: Spruce Leaves
name: Spruce Leaves
aka: Pine Leaves
mapcolor: [74, 131, 66]
tex: [5, 8]
2:
@ -570,30 +567,30 @@ blocks:
tex: [5, 12]
4: # bit 0x4 - "Permanent"
name: Leaves (Permanent)
name: Oak Leaves (Permanent)
mapcolor: [60, 192, 41]
tex: [5, 3]
5:
name: Pine Leaves (Permanent)
aka: Spruce Leaves
name: Spruce Leaves (No Decay)
aka: Pine Leaves (No Decay)
mapcolor: [74, 131, 66]
tex: [5, 8]
6:
name: Birch Leaves (Permanent)
name: Birch Leaves (No Decay)
mapcolor: [89, 151, 76]
tex: [5, 3]
7:
name: Jungle Leaves (Permanent)
name: Jungle Leaves (No Decay)
mapcolor: [74, 131, 66]
tex: [5, 12]
8: # bit 0x8 - "Decaying"
name: Leaves (Decaying)
name: Oak Leaves (Decaying)
mapcolor: [60, 192, 41]
tex: [5, 3]
9:
name: Pine Leaves (Decaying)
aka: Spruce Leaves
name: Spruce Leaves (Decaying)
aka: Pine Leaves (Decaying)
mapcolor: [74, 131, 66]
tex: [5, 8]
10:
@ -636,11 +633,9 @@ blocks:
idStr: dispenser
name: Dispenser
mapcolor: [96, 96, 96]
tex: [14, 2]
tex: [13, 2]
tex_direction:
FORWARD: [14, 2]
SIDES: [13, 2]
BACKWARD: [13, 2]
TOP: [14, 3]
BOTTOM: [14, 3]
tex_direction_data: {2: NORTH, 3: SOUTH, 4: WEST, 5: EAST}
@ -989,16 +984,13 @@ blocks:
aka: Half Step
mapcolor: [200, 200, 200]
tex: [6, 0]
type: HALFHEIGHT
data:
0:
tex: [6, 0]
tex: [5, 0]
tex_direction:
TOP: [6, 0]
BOTTOM: [6, 0]
FORWARD: [5, 0]
BACKWARD: [5, 0]
SIDES: [5, 0]
type: HALFHEIGHT
name: Stone Slab
1:
tex: [0, 12]
@ -1036,10 +1028,18 @@ blocks:
name: TNT
mapcolor: [160, 83, 65]
tex: [8, 0]
tex_direction:
TOP: [9, 0]
BOTTOM: [10, 0]
data:
0:
name: TNT
tex_direction:
TOP: [9, 0]
BOTTOM: [10, 0]
1:
name: TNT (Primed)
tex: [16, 16]
tex_direction:
TOP: [17, 16]
BOTTOM: [18, 16]
- id: 47
idStr: bookshelf
name: Bookshelf
@ -1476,74 +1476,74 @@ blocks:
brightness: 9
- id: 95
name: Stained Glass #Broken Transparency causing these blocks to look like stained clay
tex: [0, 17]
opacity: 0
type: GLASS
name: Stained Glass #Broken Transparency, added temporary texture until it is fixed.
tex: [0, 19]
data:
0:
name: White Stained Glass
mapcolor: [222, 222, 222]
1:
tex: [1, 17]
tex: [1, 19]
name: Orange Stained Glass
mapcolor: [234, 127, 55]
2:
tex: [2, 17]
tex: [2, 19]
name: Magenta Stained Glass
mapcolor: [191, 75, 201]
3:
tex: [3, 17]
tex: [3, 19]
name: Light Blue Stained Glass
mapcolor: [104, 139, 212]
4:
tex: [4, 17]
tex: [4, 19]
name: Yellow Stained Glass
mapcolor: [104, 139, 212]
5:
tex: [5, 17]
tex: [5, 19]
name: Lime Stained Glass
mapcolor: [59, 189, 48]
6:
tex: [6, 17]
tex: [6, 19]
name: Pink Stained Glass
mapcolor: [217, 131, 155]
7:
tex: [7, 17]
tex: [7, 19]
name: Gray Stained Glass
mapcolor: [66, 66, 66]
8:
tex: [8, 17]
tex: [8, 19]
name: Light Grey Stained Glass
mapcolor: [166, 166, 166]
9:
tex: [9, 17]
tex: [9, 19]
name: Cyan Stained Glass
mapcolor: [39, 117, 149]
10:
tex: [10, 17]
tex: [10, 19]
name: Purple Stained Glass
mapcolor: [129, 54, 196]
11:
tex: [11, 17]
tex: [11, 19]
name: Blue Stained Glass
mapcolor: [39, 51, 161]
12:
tex: [12, 17]
tex: [12, 19]
name: Brown Stained Glass
mapcolor: [86, 51, 28]
13:
tex: [13, 17]
tex: [13, 19]
name: Green Stained Glass
mapcolor: [56, 77, 24]
14:
tex: [14, 17]
tex: [14, 19]
name: Red Stained Glass
mapcolor: [164, 45, 41]
15:
tex: [15, 17]
tex: [15, 19]
name: Black Stained Glass
mapcolor: [0, 0, 0]
type: GLASS
opacity: 0
- id: 96
idStr: trapdoor
@ -1746,12 +1746,13 @@ blocks:
name: Enchantment Table
aka: Enchanting Table
mapcolor: [88, 23, 22]
tex: [6, 10]
type: ENCHANTMENT_TABLE
tex: [6, 11]
type: ENCHANTMENT_TABLE #currently does nothing. Fix if possible.
opacity: 0
tex_extra:
sides: [6, 11]
bottom: [7, 11]
tex_direction:
TOP: [6, 10]
BOTTOM: [7, 11]
- id: 117
idStr: brewing_stand
@ -2251,73 +2252,72 @@ blocks:
idStr: stained_glass_pane
name: Stained Glass Pane
mapcolor: [255, 255, 255]
tex: [1, 3]
type: GLASS
tex: [0, 19]
type: SOLID_PANE
data:
0:
name: White Stained Glass Pane
mapcolor: [222, 222, 222]
1:
tex: [1, 17]
tex: [1, 19]
name: Orange Stained Glass Pane
mapcolor: [234, 127, 55]
2:
tex: [2, 17]
tex: [2, 19]
name: Magenta Stained Glass Pane
mapcolor: [191, 75, 201]
3:
tex: [3, 17]
tex: [3, 19]
name: Light Blue Stained Glass Pane
mapcolor: [104, 139, 212]
4:
tex: [4, 17]
tex: [4, 19]
name: Yellow Stained Glass Pane
mapcolor: [104, 139, 212]
5:
tex: [5, 17]
tex: [5, 19]
name: Lime Stained Glass Pane
mapcolor: [59, 189, 48]
6:
tex: [6, 17]
tex: [6, 19]
name: Pink Stained Glass Pane
mapcolor: [217, 131, 155]
7:
tex: [7, 17]
tex: [7, 19]
name: Gray Stained Glass Pane
mapcolor: [66, 66, 66]
8:
tex: [8, 17]
tex: [8, 19]
name: Light Grey Stained Glass Pane
mapcolor: [166, 166, 166]
9:
tex: [9, 17]
tex: [9, 19]
name: Cyan Stained Glass Pane
mapcolor: [39, 117, 149]
10:
tex: [10, 17]
tex: [10, 19]
name: Purple Stained Glass Pane
mapcolor: [129, 54, 196]
11:
tex: [11, 17]
tex: [11, 19]
name: Blue Stained Glass Pane
mapcolor: [39, 51, 161]
12:
tex: [12, 17]
tex: [12, 19]
name: Brown Stained Glass Pane
mapcolor: [86, 51, 28]
13:
tex: [13, 17]
tex: [13, 19]
name: Green Stained Glass Pane
mapcolor: [56, 77, 24]
14:
tex: [14, 17]
tex: [14, 19]
name: Red Stained Glass Pane
mapcolor: [164, 45, 41]
15:
tex: [15, 17]
tex: [15, 19]
name: Black Stained Glass Pane
mapcolor: [0, 0, 0]
type: SOLID_PANE
opacity: 0
- id: 161
@ -2446,7 +2446,7 @@ blocks:
idStr: acacia_stairs
name: Acacia Wood Stairs
mapcolor: [157, 128, 79]
tex: [15, 0]
tex: [0, 15]
type: STAIRS
- id: 164
@ -2459,6 +2459,8 @@ blocks:
- id: 165
idStr: slime
name: Slime Block
type: SEMISOLID
tex: [17, 15]
- id: 166
idStr: barrier
@ -2601,11 +2603,19 @@ blocks:
5:
name: Peony Stem
tex: [16, 14]
#tall plant tops are dynamically changed ingame, but use multiple IDs for some reason.
8:
name: Tall Plant Top
tex: [5, 3]
9:
name: Tall Plant Top
tex: [5, 4]
tex: [5, 3]
10:
name: Tall Plant Top
tex: [5, 3]
11:
name: Tall Plant Top (Alt)
tex: [5, 4]
name: Tall Plant Top
tex: [5, 3]
12:
name: Tall Plant Top
tex: [5, 3]