From d2f6092b473201b338629a2461a0c957698ff29e Mon Sep 17 00:00:00 2001 From: David Vierra Date: Sun, 21 Aug 2011 07:27:03 -1000 Subject: [PATCH] finally rename materials to alphaMaterials --- materials.py | 24 ++++++++++-------------- 1 file changed, 10 insertions(+), 14 deletions(-) diff --git a/materials.py b/materials.py index 2a94f9f..404503e 100644 --- a/materials.py +++ b/materials.py @@ -1,6 +1,4 @@ -''' -from materials import classicMaterials, materials -''' + from numpy import * NOTEX = (0xB0, 0x80) @@ -223,9 +221,9 @@ class MCMaterials(object): ### MATERIALS for the latest version of the game ### ### -materials = MCMaterials(defaultName="Future Block!"); -materials.name = "Alpha" -am = materials +alphaMaterials = MCMaterials(defaultName="Future Block!"); +alphaMaterials.name = "Alpha" +am = alphaMaterials am.Air = am.Block(0, name="Air", texture=(0x80, 0xB0), @@ -982,12 +980,12 @@ del am from classicmaterials import classicMaterials -classicMaterials.lightAbsorption = materials.lightAbsorption +classicMaterials.lightAbsorption = alphaMaterials.lightAbsorption -classicMaterials.lightEmission = materials.lightEmission +classicMaterials.lightEmission = alphaMaterials.lightEmission -namedMaterials = dict((i.name, i) for i in (materials, classicMaterials)) +namedMaterials = dict((i.name, i) for i in (alphaMaterials, classicMaterials)) #filters certain block types in old maps to types available in /game/ blockFilterClassicToAlpha = arange(256, dtype=uint8) @@ -1012,18 +1010,16 @@ blockFilterAlphaToClassic[50:255] = 36 # change all blocks from torch (50) on up nullConversionTable = arange(256, dtype=uint8) -materials.conversionTables = { - materials: nullConversionTable, +alphaMaterials.conversionTables = { + alphaMaterials: nullConversionTable, classicMaterials: blockFilterAlphaToClassic, } classicMaterials.conversionTables = { - materials: blockFilterClassicToAlpha, + alphaMaterials: blockFilterClassicToAlpha, classicMaterials: nullConversionTable, }; -alphaMaterials = materials; - __all__ = "alphaMaterials, classicMaterials, namedMaterials, MCMaterials".split(", ")