fix(strings): Update Holy GL4ES string

Holy GL4ES breaks on 1.21.5 due to it using glFramebuffer extensively,
which GL4ES didn't like

1.21.6 doubles down on this by using UBOs which the target API of ES2.X
on GL4ES cannot easily handle, so this is likely the end of things for
GL4ES
This commit is contained in:
alexytomi 2025-07-16 08:06:57 +08:00
parent 9c15bbae3f
commit 07876b0d0d
2 changed files with 2 additions and 2 deletions

View File

@ -46,7 +46,7 @@
<string name="mcl_setting_title_javaargs">JVM Launch arguments</string>
<string name="mcl_setting_subtitle_javaargs">Be careful, this may make game crash if modified without knowledge.</string>
<string name="mcl_setting_category_renderer">Renderer</string>
<string name="mcl_setting_renderer_gles2_4">Holy GL4ES - (all versions, fast)</string>
<string name="mcl_setting_renderer_gles2_4">Holy GL4ES - (1.21.4&lt; only, fast)</string>
<string name="mcl_setting_renderer_vulkan_zink">Zink (Vulkan) - (all versions, mid)</string>
<string name="mcl_setting_veroption_release">Release</string>
<string name="mcl_setting_veroption_snapshot">Snapshot</string>

View File

@ -65,7 +65,7 @@
<string name="mcl_setting_title_renderer_settings">Extra Renderer Settings</string>
<string name="mcl_setting_title_renderer_subtitle">Renderer specific settings</string>
<string name="mcl_setting_category_renderer">Renderer</string>
<string name="mcl_setting_renderer_gles2_4">Holy GL4ES - (all versions, fast)</string>
<string name="mcl_setting_renderer_gles2_4">Holy GL4ES - (1.21.4&lt; only, fast)</string>
<string name="mcl_setting_renderer_vulkan_zink">Zink (Vulkan) - (all versions, mid)</string>
<string name="mcl_setting_renderer_mobileglues">MobileGlues (OpenGL ES) - (1.17+ only, fast)</string>
<string name="mcl_setting_renderer_ltw">LTW (OpenGL ES 3) - 1.17+ only</string>