mirror of
https://github.com/AngelAuraMC/Amethyst-Android.git
synced 2025-09-16 08:05:34 -04:00
Gamebutton is more flexible now
This commit is contained in:
parent
ddb2307a3d
commit
3c1bb45f57
@ -11,12 +11,15 @@ public class GamepadButton {
|
||||
private boolean isDown = false;
|
||||
|
||||
public void update(KeyEvent event){
|
||||
boolean down = (event.getAction() == KeyEvent.ACTION_DOWN);
|
||||
if(down != isDown){
|
||||
isDown = down;
|
||||
boolean isKeyDown = (event.getAction() == KeyEvent.ACTION_DOWN);
|
||||
update(isKeyDown);
|
||||
}
|
||||
|
||||
public void update(boolean isKeyDown){
|
||||
if(isKeyDown != isDown){
|
||||
isDown = isKeyDown;
|
||||
Gamepad.sendInput(keycodes, isDown);
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
public void resetButtonState(){
|
||||
|
Loading…
x
Reference in New Issue
Block a user