Refactor: Change the game path handling to be nicer visually

This commit is contained in:
Mathias-Boulay 2022-11-16 19:54:27 +01:00
parent 4e47c7e497
commit 41a3074df8
2 changed files with 2 additions and 5 deletions

View File

@ -184,7 +184,7 @@ public final class Tools {
if(minecraftProfile.gameDir.startsWith(Tools.LAUNCHERPROFILES_RTPREFIX))
return minecraftProfile.gameDir.replace(Tools.LAUNCHERPROFILES_RTPREFIX,Tools.DIR_GAME_HOME+"/");
else
return Tools.DIR_GAME_HOME + minecraftProfile.gameDir;
return Tools.DIR_GAME_HOME + '/' + minecraftProfile.gameDir;
}
return Tools.DIR_GAME_NEW;
}
@ -524,9 +524,6 @@ public final class Tools {
public static void updateWindowSize(Activity activity) {
currentDisplayMetrics = getDisplayMetrics(activity);
CallbackBridge.physicalWidth = currentDisplayMetrics.widthPixels;
CallbackBridge.physicalHeight = currentDisplayMetrics.heightPixels;
}
public static float dpToPx(float dp) {

View File

@ -90,7 +90,7 @@ public class FileSelectorFragment extends Fragment {
}
private String removeLockPath(String path){
return path.replace(mRootPath, "/.");
return path.replace(mRootPath, ".");
}
private void parseBundle(){