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https://github.com/AngelAuraMC/Amethyst-Android.git
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fix(GLFW): Fix forge crash GL Version 0.0
Adds a some logic so mods that use this instead of glGetString(GL_VERSION) can get something They really should not be using this though.
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349d027673855ffded0bb7471a5b662a63b438bd
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24ec32a7f38c6126efe7030c71a237e5ec5bf742
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@ -998,6 +998,32 @@ public class GLFW
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win.height = mGLFWWindowHeight;
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win.title = title;
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// Set the Open GL version for context because Forge and derivatives ask for it
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// If we give them 0.0, some mods don't like it, so we base our assumptions on a per renderer basis
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int glMajor = 3;
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int glMinor = 3;
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// These values can be found at headings_array.xml
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switch (System.getenv("POJAV_RENDERER")) {
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case "vulkan_zink":
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if (System.getenv("POJAV_LOAD_TURNIP").equals("1")) {
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System.out.println("GLFW: Turnip+Zink detected, setting GL context to 4.6");
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glMajor = 4;
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glMinor = 6;
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}
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case "opengles3_virgl":
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System.out.println("GLFW: virglrenderer detected, setting GL context to 4.3");
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glMajor = 4;
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glMinor = 3;
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case "opengles_mobileglues":
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System.out.println("GLFW: MobileGlues detected, setting GL context to 4.0");
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glMajor = 4;
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glMinor = 0;
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break;
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default:
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System.out.println("GLFW: "+ System.getenv("POJAV_RENDERER") + " detected, defaulting GL context to 3.3");
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}
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win.windowAttribs.put(GLFW_CONTEXT_VERSION_MAJOR, glMajor);
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win.windowAttribs.put(GLFW_CONTEXT_VERSION_MINOR, glMinor);
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mGLFWWindowMap.put(ptr, win);
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mainContext = ptr;
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