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fix2
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@ -146,7 +146,7 @@ void addInputToQueue(struct GLFWInputEvent event) {
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#define ADD_TRIGGER_WWIN(NAME, VALUE) \
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void trigger##NAME(struct GLFWInputEvent event) { \
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if (GLFW_invoke_##NAME) { \
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GLFW_invoke_##NAME(VALUES); \
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GLFW_invoke_##NAME(##VALUES##); \
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} \
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}
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