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New translations strings.xml (English, United Kingdom)
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@ -14,6 +14,7 @@
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<string name="login_offline_label">Login as offline account</string>
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<string name="login_error_short_username">Username must be at least 3 characters</string>
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<string name="login_error_exist_username">This username already exist</string>
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<string name="login_error_offline_password">Offline account can\'t include password!</string>
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<string name="login_microsoft">Microsoft login</string>
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<string name="login_select_account">Select account</string>
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<string name="login_title_no_saved_account">No account found !</string>
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@ -63,8 +64,15 @@
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<string name="mcl_setting_title_hide_sidebar">Hide Sidebar</string>
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<string name="mcl_setting_subtitle_hide_sidebar">Nostalgic folks preferring the old v1 UI might like this. Gives you a more fullscreen experience.</string>
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<string name="mcl_setting_title_ignore_notch">Ignore notch</string>
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<string name="mcl_setting_subtitle_ignore_notch">Ignore the notch and extends the screen under it.\nGives you a more immersive experience.</string>
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<string name="mcl_setting_title_resolution_scaler">Resolution Scaler</string>
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<string name="mcl_setting_subtitle_resolution_scaler">Allows you to decrease the game resolution. 100% is full resolution</string>
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<string name="mcl_setting_title_longpresstrigger">How long will trigger after long press</string>
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<string name="mcl_setting_subtitle_longpresstrigger">Change trigger time for long press in destroy block and drop item.</string>
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<string name="mcl_setting_title_backtorightmouse">Treat back button as right mouse</string>
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<string name="mcl_setting_subtitle_backtorightmouse">Some devices treats external right mouse as back button. If you are using external mouse, you should enable this.</string>
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<string name="mcl_setting_title_flat_button_style">Flat button style</string>
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<string name="mcl_setting_subtitle_flat_button_style">Enable this to change control button style to flat.</string>
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<string name="mcl_setting_title_buttonscale">Control buttons scaling</string>
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<string name="mcl_setting_subtitle_buttonscale">Upscale them if buttons are too small.</string>
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<string name="mcl_setting_title_mousescale">Mouse scaling</string>
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@ -73,6 +81,11 @@
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<string name="mcl_setting_subtitle_javaargs">Be careful, this may make game crash if modified without knowledge.</string>
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<string name="mcl_setting_category_general">General settings</string>
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<string name="mcl_setting_category_scaling">Scaling settings</string>
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<string name="mcl_setting_category_renderer">Renderer</string>
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<string name="mcl_setting_renderer_gles2_4">gl4es 1.1.4 (OpenGL ES 2): exports OpenGL 2.1</string>
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<string name="mcl_setting_renderer_gles2_5">gl4es 1.1.5 (OpenGL ES 2): exports OpenGL 2.1</string>
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<string name="mcl_setting_renderer_gles3_5">gl4es 1.1.5 (OpenGL ES 3): exports OpenGL 2.1 + partial 3.2 (no 1.17 supported yet)</string>
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<string name="mcl_setting_renderer_vulkan_zink">zink (Vulkan): exports OpenGL 4.6</string>
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<string name="mcl_setting_category_veroption">Version type will be in version list</string>
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<string name="mcl_setting_veroption_release">Release</string>
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<string name="mcl_setting_veroption_snapshot">Snapshot</string>
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@ -96,6 +109,7 @@
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<string name="mcn_exit_confirm">Are you sure want to force close?</string>
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<string name="mcn_check_fail_lwjgl">LWJGL3 was not installed!</string>
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<string name="mcn_check_fail_incompatiblearch">Architecture %1$s is incompatible with Java Runtime %2$s.</string>
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<string name="mcn_check_fail_vulkan_support">Vulkan Zink renderer is not supported on this device!</string>
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<!-- MainActivity: Control buttons -->
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<string name="control_toggle">GUI</string>
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<string name="control_keyboard">Keyboard</string>
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@ -120,6 +134,8 @@
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<string name="control_viewout">Log output</string>
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<string name="control_adebug">Input Debug</string>
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<string name="control_customkey">Send custom keycode</string>
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<string name="control_scaleup">Scale up</string>
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<string name="control_scaledown">Scale down</string>
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<!--
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<string name="control_more3"></string>
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<string name="control_more4"></string>
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@ -128,6 +144,9 @@
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<string name="customctrl_remove">Remove %s?</string>
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<string name="customctrl_keyname">Keycode</string>
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<string name="customctrl_toggle">Toggleable</string>
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<string name="customctrl_size">Size</string>
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<string name="customctrl_size_width">Width</string>
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<string name="customctrl_size_height">Height</string>
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<string name="customctrl_dynamicpos">Dynamic position</string>
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<string name="customctrl_dynamicpos_x">Dynamic X-axis</string>
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<string name="customctrl_dynamicpos_y">Dynamic Y-axis</string>
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@ -150,4 +169,18 @@
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<string name="auto_ram_subtitle">Enables automatic RAM adjuster</string>
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<string name="auto_ram_title">Auto RAM</string>
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<string name="autoram_info_msg">Memory set to %d MB</string>
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<string name="mcl_setting_check_libraries">Check libraries after downloading</string>
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<string name="mcl_setting_check_libraries_subtitle">This option forces launcher to check the library hash if it\'s available. Prevents broken downloads.</string>
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<string name="dl_library_sha_fail">Library %s is damaged and will be redownloaded</string>
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<string name="dl_library_sha_unknown">Library %s can\'t be checked, have to assume it\'s good</string>
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<string name="dl_library_sha_pass">Library %s is fine and usable</string>
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<string name="mcl_disable_gestures">Disable gestures</string>
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<string name="mcl_disable_gestures_subtitle">Disables gestures, such as hold to break block, and tap to place a block.</string>
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<string name="mcl_setting_title_mousespeed">Mouse Speed</string>
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<string name="mcl_setting_subtitle_mousespeed">Changes the speed of the software mouse</string>
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<string name="customctrl_passthru">Mouse pass-thru</string>
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<string name="customctrl_rounded">Rounded</string>
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<string name="memory_warning_msg">The current amount of free RAM (%d) is lower than allocated RAM (%d), which may lead to crashes. Change the allocation if the game crashes.</string>
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<string name="mcl_memory_allocation">Memory allocation</string>
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<string name="mcl_memory_allocation_subtitle">Controls how much memory is given to Minecraft</string>
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</resources>
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