change(MobileGlues/defaults): Change GLSL default to 128MB

Some users have reported increased performance when lowering it, weird
but sure.
This commit is contained in:
alexytomi 2025-07-19 23:53:31 +08:00
parent ea43e8ad84
commit 78f8c87ca5
2 changed files with 2 additions and 2 deletions

View File

@ -240,7 +240,7 @@ public class LauncherPreferences {
if (DEFAULT_PREF.getBoolean("mg_renderer_multidrawCompute", false)) {
MGConfigJson.put("multidrawMode", 5); // Special handling for the (special mayhaps) compute emulation
} else MGConfigJson.put("multidrawMode", Integer.parseInt(DEFAULT_PREF.getString("mg_renderer_setting_multidraw", "0")));
MGConfigJson.put("maxGlslCacheSize", Integer.parseInt(DEFAULT_PREF.getString("mg_renderer_setting_glsl_cache_size", "2048")));
MGConfigJson.put("maxGlslCacheSize", Integer.parseInt(DEFAULT_PREF.getString("mg_renderer_setting_glsl_cache_size", "128")));
File configFile = new File(Tools.DIR_DATA + "/MobileGlues", "config.json");
FileUtils.ensureParentDirectory(configFile);
try {

View File

@ -9,7 +9,7 @@
android:title="@string/mg_renderer_glsl_cache"
android:key="mg_renderer_setting_glsl_cache_size"
android:inputType="number"
android:defaultValue="2048" />
android:defaultValue="128" />
<androidx.preference.ListPreference
android:title="@string/mg_renderer_angle"
android:key="mg_renderer_setting_angle"