Clean up gamepad

This commit is contained in:
SerpentSpirale 2021-07-23 11:30:18 +02:00
parent cd0c4c25da
commit 82fa8876f2

View File

@ -63,7 +63,7 @@ public class Gamepad {
private final Runnable switchStateRunnable;
public Gamepad(BaseMainActivity gameActivity, InputDevice inputDevice){
Toast.makeText(gameActivity.getApplicationContext(),"GAMEPAD CREATED", Toast.LENGTH_LONG).show();
//Toast.makeText(gameActivity.getApplicationContext(),"GAMEPAD CREATED", Toast.LENGTH_LONG).show();
leftJoystick = new GamepadJoystick(MotionEvent.AXIS_X, MotionEvent.AXIS_Y, inputDevice);
rightJoystick = new GamepadJoystick(MotionEvent.AXIS_Z, MotionEvent.AXIS_RZ, inputDevice);
@ -321,11 +321,9 @@ public class Gamepad {
break;
case LWJGLGLFWKeycode.GLFW_MOUSE_BUTTON_RIGHT:
//CallbackBridge.putMouseEventWithCoords(LWJGLGLFWKeycode.GLFW_MOUSE_BUTTON_RIGHT, isDown?1:0, CallbackBridge.mouseX, CallbackBridge.mouseY);
MainActivity.sendMouseButton(LWJGLGLFWKeycode.GLFW_MOUSE_BUTTON_RIGHT, isDown);
break;
case LWJGLGLFWKeycode.GLFW_MOUSE_BUTTON_LEFT:
//CallbackBridge.putMouseEventWithCoords(LWJGLGLFWKeycode.GLFW_MOUSE_BUTTON_LEFT, isDown?1:0, CallbackBridge.mouseX, CallbackBridge.mouseY);
MainActivity.sendMouseButton(LWJGLGLFWKeycode.GLFW_MOUSE_BUTTON_LEFT, isDown);
break;